Player Matchup

Sylvanus
Sylvanus
NoLACKs
Sylvanus
Level 66
God Stats
3W - 2L
1,686 SR
Queue Stats
18W - 22L
1,268 Elo+
Solo
Artemis
Artemis
alexis20102008
Artemis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,310 Elo+
Solo
Anubis
Anubis
krzysRozbojnik
Anubis
Level 125
God Stats
4W - 12L
1,377 SR
Queue Stats
210W - 317L
1,359 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,312 Elo+

VS

Team Averages
Level 133
1,527 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Abel3805
Gilgamesh
Level 141
God Stats
38W - 14L
1,783 SR
Queue Stats
243W - 152L
1,698 Elo+
Party 1
Ganesha
Ganesha
FallenJedi117
Ganesha
Level 155
God Stats
53W - 25L
1,674 SR
Queue Stats
436W - 274L
1,697 Elo+
Party 1
Kali
Kali
blunt-monk
Kali
Level 103
God Stats
3W - 10L
1,124 SR
Queue Stats
177W - 305L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NoLACKs
Sylvanus
13
1 / 1 / 2
7,969
613
5,896
11,361
10,083
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 6 / 2
7,660
589
6,552
11,803
3,538
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 1
8,685
668
8,024
10,414
5,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abel3805
Gilgamesh
14
4 / 0 / 2
9,770
752
8,696
10,950
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
16
2 / 0 / 6
9,173
706
13,229
8,077
3,102
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 3
8,552
658
6,418
10,584
4,128
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abel3805
Gilgamesh
4
0
2
5
W
Ganesha
2
0
6
5
L
Sylvanus
NoLACKs
Sylvanus
1
1
2
2
L
0
6
2
0.17
W
2
3
3
1.17
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
28,343
33,578
Taken
29,611
18,708
Mitigated
16,402
10,489
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abel3805
Gilgamesh
8,696
1,194
2,524
4,411
10,950
9,172
324
4,665
6,285
227
14,644
W
Ganesha
13,229
220
0
2,659
8,077
3,102
910
3,937
4,140
56,642
0
L
Sylvanus
NoLACKs
Sylvanus
5,896
1,972
807
3,224
11,361
10,083
0
4,531
6,830
15,067
0
L
6,552
1,675
545
1,524
11,803
3,538
0
5,612
6,191
0
21,463
W
6,418
1,518
285
1,153
10,584
4,128
0
5,997
4,587
0
24,078
L
8,024
156
0
4,389
10,414
5,087
0
3,655
6,759
45,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
27,495
141
Minions Killed
159
4
Camps Cleared
8
605,804
Distance Traveled
760,012
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,770
752
63
5
6
256,337
5
W
Ganesha
9,173
706
20
2
0
281,712
5
L
Sylvanus
7,969
613
26
2
0
190,533
2
L
Artemis
7,660
589
36
3
2
194,860
3
W
Kali
8,552
658
76
6
2
221,963
0
L
Anubis
8,685
668
79
6
2
220,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role