Player Matchup

Anubis
Anubis
MojoZeus
Anubis
Level 106
God Stats
1W - 0L
1,718 SR
Queue Stats
114W - 81L
1,661 Elo+
Party 1
Neith
Neith
UnForgottenSins
Neith
Level 143
God Stats
4W - 8L
1,343 SR
Queue Stats
257W - 278L
1,514 Elo+
Solo
Da Ji
Da Ji
zoe420blazeit
Da Ji
Level 28
God Stats
1W - 0L
1,309 SR
Queue Stats
66W - 45L
1,519 Elo+
Party 1
Team Averages
Level 92
1,457 SR
1,565 Elo+

VS

Team Averages
Level 92
1,558 SR
1,610 Elo+
Anubis
Anubis
Maatness
Anubis
Level 146
God Stats
0W - 8L
1,380 SR
Queue Stats
52W - 38L
1,751 Elo+
Party 2
Nu Wa
Nu Wa
PumpkinKing8008
Nu Wa
Level 106
God Stats
5W - 9L
1,493 SR
Queue Stats
70W - 87L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theybanmeagain
Ah Muzen Cab
Level 25
God Stats
5W - 1L
1,802 SR
Queue Stats
48W - 13L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MojoZeus
Anubis
20
13 / 4 / 6
17,585
765
28,812
29,445
13,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 6 / 11
16,008
696
20,995
27,638
11,828
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 2 / 11
15,466
672
10,418
20,696
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Maatness
Anubis
18
8 / 8 / 2
15,029
653
27,776
27,729
11,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 7 / 4
14,963
651
13,508
16,398
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
theybanmeagain
Ah Muzen Cab
20
2 / 7 / 6
15,013
653
28,221
20,660
6,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
22
Kills
12
12
Deaths
22
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Maatness
Anubis
8
8
2
1.13
W
Anubis
MojoZeus
Anubis
13
4
6
4
L
2
7
4
0.57
W
5
6
11
1.75
L
Ah Muzen Cab
theybanmeagain
Ah Muzen Cab
2
7
6
0.71
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
69,505
77,779
Taken
64,787
33,266
Mitigated
22,354
28,989
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Maatness
Anubis
27,776
1,235
0
5,933
27,729
11,481
58
13,564
14,165
63,948
0
W
Anubis
MojoZeus
Anubis
28,812
244
0
14,812
29,445
13,305
429
15,652
13,793
91,439
0
L
13,508
3,449
0
250
16,398
4,220
674
7,077
9,321
63,859
0
W
20,995
5,392
0
9,156
27,638
11,828
2,361
12,236
15,402
0
126,108
L
Ah Muzen Cab
theybanmeagain
Ah Muzen Cab
28,221
9,415
0
3,992
20,660
6,653
319
8,992
11,668
0
70,997
W
10,418
1,531
0
5,021
20,696
8,133
94
13,882
6,814
0
33,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,059
Gold Earned
45,005
360
Minions Killed
261
11
Camps Cleared
11
1,168,884
Distance Traveled
1,160,879
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,029
653
67
3
7
346,711
3
W
Anubis
17,585
765
126
5
7
363,519
1
L
Nu Wa
14,963
651
106
5
2
375,535
2
W
Neith
16,008
696
174
8
1
367,689
3
L
Ah Muzen Cab
15,013
653
88
4
2
438,633
2
W
Da Ji
15,466
672
60
3
3
437,676
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role