Player Matchup

Sobek
Sobek
II DR1P II
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 100L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
IwasSlurped
Cthulhu
Level 125
God Stats
9W - 10L
1,469 SR
Queue Stats
139W - 166L
1,432 Elo+
Party 2
Mercury
Mercury
SAN CHICHARO
Mercury
Level 147
God Stats
1W - 6L
1,075 SR
Queue Stats
367W - 406L
1,479 Elo+
Party 2
Zeus
Zeus
bigsteve202
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,474 Elo+
Solo
Danzaburou
Danzaburou
kiwicute
Danzaburou
Level 76
God Stats
1W - 4L
1,195 SR
Queue Stats
293W - 307L
1,360 Elo+
Solo
Team Averages
Level 81
1,348 SR
1,433 Elo+

VS

Team Averages
Level 62
1,578 SR
1,630 Elo+
Medusa
Medusa
Doctor_Rednugs
Medusa
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 94L
1,638 Elo+
Party 1
Sobek
Sobek
Muffstuffer12
Sobek
Level 87
God Stats
4W - 0L
1,404 SR
Queue Stats
184W - 54L
1,740 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OnlyThighs
Tsukuyomi
Level 28
God Stats
3W - 0L
1,729 SR
Queue Stats
146W - 48L
1,718 Elo+
Party 1
Izanami
Izanami
Vycx
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,416 Elo+
Solo
Nike
Nike
enSpark
Nike
Level 55
God Stats
3W - 0L
1,758 SR
Queue Stats
28W - 12L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
3 / 6 / 14
11,112
695
5,319
18,515
28,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
IwasSlurped
Cthulhu
20
8 / 4 / 13
12,681
793
20,512
21,627
38,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
SAN CHICHARO
Mercury
18
8 / 7 / 10
11,514
720
15,984
18,147
14,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 9 / 10
10,825
677
15,462
14,808
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
kiwicute
Danzaburou
19
3 / 7 / 12
11,247
703
17,331
18,931
9,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 9
10,226
639
8,192
14,719
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 20
13,258
829
16,118
26,437
28,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
OnlyThighs
Tsukuyomi
20
13 / 7 / 10
14,137
884
25,994
15,543
8,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Vycx
Izanami
19
8 / 5 / 7
12,544
784
11,201
13,341
6,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
enSpark
Nike
20
5 / 3 / 18
13,286
830
19,731
27,237
24,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
97
26
Kills
33
33
Deaths
26
59
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
8
9
0.81
L
Sobek
3
6
14
1.67
L
Cthulhu
IwasSlurped
Cthulhu
8
4
13
3.63
W
5
3
20
5
W
Tsukuyomi
OnlyThighs
Tsukuyomi
13
7
10
2.57
L
Mercury
SAN CHICHARO
Mercury
8
7
10
1.86
W
Izanami
Vycx
Izanami
8
5
7
2.3
L
4
9
10
1
W
Nike
enSpark
Nike
5
3
18
4.67
L
Danzaburou
kiwicute
Danzaburou
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,608
Damage
81,236
92,028
Taken
97,277
95,972
Mitigated
76,316
20,411
Healing
30,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,192
3,487
1,598
1,596
14,719
7,471
1,226
6,713
8,006
0
12,874
L
Sobek
5,319
486
447
2,116
18,515
28,207
0
3,007
15,172
6,824
0
L
Cthulhu
IwasSlurped
Cthulhu
20,512
1,166
1,516
3,687
21,627
38,362
300
3,277
18,101
45,695
0
W
16,118
1,394
8
11,070
26,437
28,924
508
9,080
17,357
29,263
0
W
Tsukuyomi
OnlyThighs
Tsukuyomi
25,994
5,240
0
466
15,543
8,083
1,353
7,100
7,648
0
47,652
L
Mercury
SAN CHICHARO
Mercury
15,984
6,382
2,010
1,917
18,147
14,830
558
4,456
13,472
0
25,454
W
Izanami
Vycx
Izanami
11,201
6,440
1,931
1,146
13,341
6,963
4,260
7,290
6,051
0
33,709
L
15,462
2,387
2,477
504
14,808
5,349
322
1,483
13,147
27,488
0
W
Nike
enSpark
Nike
19,731
1,494
2,476
10,535
27,237
24,875
443
11,110
16,127
0
37,405
L
Danzaburou
kiwicute
Danzaburou
17,331
7,723
2,256
3,481
18,931
9,224
750
2,669
16,018
0
32,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,379
Gold Earned
63,451
161
Minions Killed
176
0
Camps Cleared
0
1,326,861
Distance Traveled
1,371,333
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,226
639
16
1
0
246,512
2
L
Sobek
11,112
695
3
0
0
219,149
0
L
Cthulhu
12,681
793
44
3
0
285,385
1
W
Sobek
13,258
829
24
2
0
297,248
0
W
Tsukuyomi
14,137
884
39
2
0
263,043
0
L
Mercury
11,514
720
29
2
0
319,116
5
W
Izanami
12,544
784
47
3
0
239,366
0
L
Zeus
10,825
677
41
3
0
232,755
0
W
Nike
13,286
830
50
3
0
325,164
0
L
Danzaburou
11,247
703
44
3
0
270,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role