Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BlackPhoenix53
Athena
Level 121
God Stats
0W - 1L
1,794 SR
Queue Stats
41W - 42L
1,406 Elo+
Solo
Nemesis
Nemesis
DGBDeadly
Nemesis
Level 80
God Stats
9W - 11L
1,454 SR
Queue Stats
263W - 227L
1,483 Elo+
Party 2
King Arthur
King Arthur
logip
King Arthur
Level 68
God Stats
2W - 4L
1,397 SR
Queue Stats
64W - 80L
1,405 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,459 Elo+

VS

Team Averages
Level 123
1,500 SR
1,534 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
PoppingJR
Ne Zha
Level 106
God Stats
4W - 3L
1,744 SR
Queue Stats
223W - 222L
1,472 Elo+
Solo
Sol
Sol
PortalScience27
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
639W - 562L
1,562 Elo+
Party 3
Hun Batz
Hun Batz
bacon25
Hun Batz
Level 129
God Stats
5W - 7L
1,490 SR
Queue Stats
426W - 350L
1,572 Elo+
Party 3
Vulcan
Vulcan
robustnickles
Vulcan
Level 107
God Stats
2W - 3L
1,264 SR
Queue Stats
262W - 254L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
3 / 3 / 0
5,277
586
3,456
5,234
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
8
0 / 1 / 2
4,527
503
4,022
6,547
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
5,170
574
1,997
7,957
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DGBDeadly
Nemesis
9
2 / 3 / 0
5,149
572
3,723
7,018
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
logip
King Arthur
5
0 / 3 / 0
3,846
427
636
3,663
1,724
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
5 / 0 / 1
6,285
698
5,116
5,247
2,656
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
PoppingJR
Ne Zha
9
4 / 2 / 1
5,820
647
3,533
7,294
4,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 1
5,479
609
5,770
7,132
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
bacon25
Hun Batz
7
1 / 2 / 2
4,833
537
2,036
6,847
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,423
603
2,331
2,200
788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
11
11
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
0
1
L
Anhur
 
Anhur
0
1
2
1
W
Hades
 
Hades
5
0
1
5.5
L
0
1
3
1.5
L
Nemesis
DGBDeadly
Nemesis
2
3
0
0.67
W
Ne Zha
PoppingJR
Ne Zha
4
2
1
2.25
W
1
1
1
1.5
W
Hun Batz
bacon25
Hun Batz
1
2
2
1
L
King Arthur
logip
King Arthur
0
3
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,834
Damage
18,786
30,419
Taken
28,720
11,938
Mitigated
11,705
6,049
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,456
462
0
775
5,234
1,762
0
2,384
2,640
36,453
0
L
Anhur
 
Anhur
4,022
2,058
0
2,276
6,547
1,985
0
2,555
3,992
0
26,279
W
Hades
 
Hades
5,116
1,003
0
3,797
5,247
2,656
499
210
5,037
41,186
0
L
1,997
420
0
2,095
7,957
4,043
0
3,859
4,089
21,524
0
L
Nemesis
DGBDeadly
Nemesis
3,723
1,991
0
590
7,018
2,424
0
2,607
4,379
0
33,836
W
Ne Zha
PoppingJR
Ne Zha
3,533
884
116
1,478
7,294
4,257
0
1,616
5,678
0
19,476
W
5,770
3,218
0
4,062
7,132
1,751
0
2,031
5,101
40,143
0
W
Hun Batz
bacon25
Hun Batz
2,036
691
0
2,434
6,847
2,253
0
1,074
5,773
0
20,670
L
King Arthur
logip
King Arthur
636
37
0
313
3,663
1,724
69
1,561
2,102
0
12,230
W
2,331
314
0
250
2,200
788
0
522
1,678
33,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
27,840
223
Minions Killed
279
0
Camps Cleared
0
862,861
Distance Traveled
948,892
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,277
586
61
7
0
199,013
1
L
Anhur
4,527
503
41
5
0
159,498
3
W
Hades
6,285
698
71
8
0
163,367
0
L
Athena
5,170
574
33
4
0
192,278
1
L
Nemesis
5,149
572
69
8
0
200,031
2
W
Ne Zha
5,820
647
24
3
0
211,484
4
W
Sol
5,479
609
69
8
0
170,591
1
W
Hun Batz
4,833
537
51
6
0
206,767
2
L
King Arthur
3,846
427
19
2
0
112,041
1
W
Vulcan
5,423
603
64
7
0
196,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role