Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
sheogorathchees
Scylla
Level 101
God Stats
4W - 4L
1,488 SR
Queue Stats
16W - 29L
1,378 Elo+
Solo
Team Averages
Level 119
1,496 SR
1,459 Elo+

VS

Team Averages
Level 143
1,824 SR
1,869 Elo+
Guan Yu
Guan Yu
Blobchus
Guan Yu
Level 145
God Stats
41W - 6L
1,965 SR
Queue Stats
827W - 221L
2,008 Elo+
Party 1
Cliodhna
Cliodhna
DayozVeyron
Cliodhna
Level 160
God Stats
1W - 0L
1,678 SR
Queue Stats
83W - 35L
1,684 Elo+
Party 1
Sol
Sol
PørkChøp
Sol
Level 123
God Stats
7W - 3L
1,827 SR
Queue Stats
389W - 146L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 6 / 0
4,604
658
3,709
13,768
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
 
Neith
7
0 / 6 / 0
4,358
623
4,854
6,949
1,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,502
643
4,116
5,156
1,481
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blobchus
Guan Yu
10
2 / 0 / 12
6,767
967
4,497
9,285
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
DayozVeyron
Cliodhna
11
9 / 0 / 6
7,150
1,021
8,044
6,058
2,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 11
6,434
919
10,653
6,504
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
15
15
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
L
Neith
 
Neith
0
6
0
0
W
Guan Yu
Blobchus
Guan Yu
2
0
12
8
W
Cliodhna
DayozVeyron
Cliodhna
9
0
6
12
W
4
0
11
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
23,194
25,873
Taken
21,847
10,349
Mitigated
13,358
1,236
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,709
1,103
0
564
13,768
6,884
0
5,894
7,874
7,374
0
L
Neith
 
Neith
4,854
1,365
0
326
6,949
1,984
0
2,204
4,745
0
14,788
W
Guan Yu
Blobchus
Guan Yu
4,497
670
2,477
5,973
9,285
8,240
627
4,272
5,013
0
16,450
W
Cliodhna
DayozVeyron
Cliodhna
8,044
1,956
0
2,215
6,058
2,672
440
2,046
4,012
0
23,271
W
10,653
4,836
0
3,342
6,504
2,446
665
1,920
4,584
26,346
3,671
L
4,116
604
0
346
5,156
1,481
0
1,506
3,650
10,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,464
Gold Earned
20,351
46
Minions Killed
91
0
Camps Cleared
6
340,383
Distance Traveled
402,256
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,604
658
9
1
0
116,269
3
L
Neith
4,358
623
17
2
0
106,280
2
W
Guan Yu
6,767
967
28
4
2
132,868
2
W
Cliodhna
7,150
1,021
32
5
0
151,571
0
W
Sol
6,434
919
31
4
4
117,817
0
L
Scylla
4,502
643
20
3
0
117,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role