Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
SnappedSuzumi
Da Ji
Level 89
God Stats
3W - 5L
1,381 SR
Queue Stats
171W - 248L
1,424 Elo+
Party 2
Bacchus
Bacchus
VarinK
Bacchus
Level 107
God Stats
3W - 0L
1,792 SR
Queue Stats
185W - 258L
1,428 Elo+
Party 2
Team Averages
Level 94
1,558 SR
1,450 Elo+

VS

Team Averages
Level 57
1,517 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Logonman
Gilgamesh
Level 109
God Stats
0W - 3L
1,318 SR
Queue Stats
68W - 54L
1,467 Elo+
Party 1
Anubis
Anubis
Tru 2 My Sinz
Anubis
Level 46
God Stats
1W - 2L
1,733 SR
Queue Stats
70W - 66L
1,454 Elo+
Party 1
Loki
Loki
treegozap
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
6 / 1 / 8
8,563
856
10,346
6,518
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 8
7,681
768
7,200
9,493
3,682
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
VarinK
Bacchus
12
5 / 2 / 10
8,735
874
8,132
12,860
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Logonman
Gilgamesh
10
2 / 4 / 2
7,553
755
7,644
12,834
8,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 1
7,420
742
6,945
9,104
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
10
0 / 6 / 3
6,554
655
4,253
8,422
3,134
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
8
10
L
Gilgamesh
Logonman
Gilgamesh
2
4
2
0.75
W
4
2
8
4
L
3
5
1
0.7
W
Bacchus
VarinK
Bacchus
5
2
10
5
L
Loki
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,678
Damage
18,842
28,871
Taken
30,360
19,693
Mitigated
16,132
7,019
Healing
4,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,346
1,807
0
2,269
6,518
2,279
801
2,335
4,183
29,608
0
L
Gilgamesh
Logonman
Gilgamesh
7,644
2,211
1,024
1,229
12,834
8,326
0
9,756
3,078
0
16,009
W
7,200
1,311
0
1,570
9,493
3,682
54
2,768
6,725
0
15,129
L
6,945
340
0
1,772
9,104
4,672
0
4,753
4,351
26,238
0
W
Bacchus
VarinK
Bacchus
8,132
1,737
0
3,180
12,860
13,732
216
1,938
10,922
15,160
0
L
Loki
4,253
1,396
0
20
8,422
3,134
0
4,367
4,055
0
10,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,979
Gold Earned
21,527
88
Minions Killed
87
4
Camps Cleared
4
565,604
Distance Traveled
519,183
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,563
856
53
5
1
181,458
1
L
Gilgamesh
7,553
755
14
1
1
183,823
3
W
Da Ji
7,681
768
22
2
1
192,536
2
L
Anubis
7,420
742
57
6
2
165,895
3
W
Bacchus
8,735
874
13
1
2
191,610
6
L
Loki
6,554
655
16
2
1
169,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role