Player Matchup

Rama
Rama
ArsonistMo34
Rama
Level 56
God Stats
1W - 0L
1,207 SR
Queue Stats
8W - 5L
1,501 Elo+
Party 1
Hel
Hel
Kyql
Hel
Level 88
God Stats
2W - 1L
1,455 SR
Queue Stats
10W - 9L
1,437 Elo+
Party 1
Shiva
Shiva
Onekingdoni
Shiva
Level 67
God Stats
1W - 0L
1,462 SR
Queue Stats
8W - 8L
1,402 Elo+
Party 1
Athena
Athena
STEPHANO_0900
Athena
Level 118
God Stats
8W - 3L
1,531 SR
Queue Stats
119W - 145L
1,372 Elo+
Solo
Nemesis
Nemesis
dorza92
Nemesis
Level 68
God Stats
10W - 4L
1,732 SR
Queue Stats
169W - 198L
1,403 Elo+
Solo
Team Averages
Level 79
1,477 SR
1,423 Elo+

VS

Team Averages
Level 104
1,492 SR
1,408 Elo+
Arachne
Arachne
 
Arachne
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
For3nzix
Neith
Level 109
God Stats
28W - 27L
1,574 SR
Queue Stats
207W - 228L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
REDBONED
Kukulkan
Level 82
God Stats
2W - 5L
1,373 SR
Queue Stats
16W - 27L
1,317 Elo+
Solo
Pele
Pele
TheMoneyyy
Pele
Level 145
God Stats
8W - 11L
1,471 SR
Queue Stats
531W - 523L
1,494 Elo+
Party 2
Ymir
Ymir
buildablunt
Ymir
Level 87
God Stats
22W - 16L
1,544 SR
Queue Stats
267W - 284L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,515
586
889
4,074
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Kyql
Hel
7
0 / 1 / 0
3,803
634
1,739
3,599
1,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 1 / 0
3,692
615
626
3,452
1,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 1 / 1
4,892
815
3,573
3,782
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
dorza92
Nemesis
6
1 / 1 / 1
4,156
693
1,268
4,642
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
2 / 1 / 1
3,995
666
1,301
4,035
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
For3nzix
Neith
7
2 / 0 / 0
3,997
666
3,025
2,326
629
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
REDBONED
Kukulkan
7
0 / 0 / 1
3,697
616
921
2,893
1,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 3 / 0
4,146
691
2,664
6,575
2,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

1
0 / 0 / 0
1,197
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
6
6
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
1
2.5
W
0
2
0
0
L
Neith
For3nzix
Neith
2
0
0
2
W
Hel
Kyql
Hel
0
1
0
0
W
0
1
0
0
L
Kukulkan
REDBONED
Kukulkan
0
0
1
0.5
W
3
1
1
3.5
L
2
3
0
0.67
L
0
0
0
0
W
Nemesis
dorza92
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,095
Damage
7,911
19,549
Taken
15,829
6,522
Mitigated
5,793
6,210
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,301
859
0
1,616
4,035
1,619
0
127
3,892
0
15,974
W
889
764
26
1,292
4,074
1,062
292
0
4,074
0
15,566
L
Neith
For3nzix
Neith
3,025
994
0
749
2,326
629
0
0
2,326
0
19,206
W
Hel
Kyql
Hel
1,739
296
48
1,302
3,599
1,153
406
885
2,714
21,715
0
W
626
34
69
1,432
3,452
1,435
62
0
3,452
0
9,505
L
Kukulkan
REDBONED
Kukulkan
921
385
0
1,290
2,893
1,177
0
1,739
1,154
18,484
0
W
3,573
1,107
0
1,250
3,782
1,602
0
0
3,782
24,338
0
L
2,664
274
0
1,352
6,575
2,368
0
3,068
3,145
0
21,205
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
dorza92
Nemesis
1,268
651
0
791
4,642
1,270
0
36
4,606
0
17,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,058
Gold Earned
17,032
160
Minions Killed
132
0
Camps Cleared
0
607,189
Distance Traveled
465,300
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,995
666
38
6
0
144,019
2
W
Rama
3,515
586
29
5
0
123,509
0
L
Neith
3,997
666
26
4
0
116,081
3
W
Hel
3,803
634
33
6
0
107,670
1
W
Shiva
3,692
615
16
3
0
112,583
0
L
Kukulkan
3,697
616
29
5
0
92,748
0
W
Athena
4,892
815
41
7
0
128,547
0
L
Pele
4,146
691
39
7
0
112,452
1
L
Ymir
1,197
200
0
0
0
0
0
W
Nemesis
4,156
693
41
7
0
134,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role