Player Matchup

Medusa
Medusa
KimmyHead282
Medusa
Level 128
God Stats
23W - 14L
1,651 SR
Queue Stats
204W - 213L
1,407 Elo+
Solo
Agni
Agni
SIRR CREEPY
Agni
Level 109
God Stats
2W - 5L
1,260 SR
Queue Stats
112W - 124L
1,400 Elo+
Party 1
Odin
Odin
dFUTUREb
Odin
Level 89
God Stats
21W - 13L
1,590 SR
Queue Stats
149W - 193L
1,412 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,406 Elo+

VS

Team Averages
Level 56
1,361 SR
1,185 Elo+
Apollo
Apollo
Brent_Blackstone
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 161L
1,375 Elo+
Party 2
Neith
Neith
D1MR-M
Neith
Level 6
God Stats
0W - 6L
1,084 SR
Queue Stats
0W - 7L
993 Elo+
Party 2
Set
Set
OnyxImpulse
Set
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
8 / 1 / 6
9,249
841
15,680
10,968
5,090
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 0 / 8
8,539
776
6,412
3,567
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
12
2 / 1 / 11
8,933
812
6,652
8,544
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,389
672
5,626
13,150
5,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Neith
D1MR-M
Neith
10
0 / 4 / 2
6,726
611
3,148
9,521
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 1
7,470
679
5,187
12,128
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Neith
D1MR-M
Neith
0
4
2
0.25
W
Medusa
8
1
6
11
L
1
5
1
0.3
W
4
0
8
8
W
Odin
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
13,961
23,079
Taken
34,799
13,137
Mitigated
14,155
8,608
Healing
1,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,626
2,775
0
1,504
13,150
5,049
0
2,099
11,051
0
25,069
L
Neith
D1MR-M
Neith
3,148
1,279
0
39
9,521
3,170
11
2,401
7,120
0
12,043
W
Medusa
15,680
4,823
0
3,497
10,968
5,090
870
64
10,904
0
47,609
L
5,187
1,671
0
172
12,128
5,936
0
2,289
9,839
0
22,864
W
6,412
540
391
1,095
3,567
1,241
708
3
3,564
23,661
0
W
Odin
6,652
428
207
3,418
8,544
6,806
718
42
8,502
0
16,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
21,585
127
Minions Killed
97
5
Camps Cleared
4
610,529
Distance Traveled
569,751
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,389
672
47
4
3
195,974
0
L
Neith
6,726
611
23
2
0
183,490
2
W
Medusa
9,249
841
64
6
3
210,804
2
L
Set
7,470
679
27
2
1
190,287
2
W
Agni
8,539
776
39
4
0
203,552
1
W
Odin
8,933
812
24
2
2
196,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role