Player Matchup

Guan Yu
Guan Yu
BDOG1015
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
472W - 457L
1,537 Elo+
Solo
Zeus
Zeus
BlGGIE Tuna
Zeus
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 20L
1,441 Elo+
Solo
Hel
Hel
EleçtráLÍght
Hel
Level 127
God Stats
7W - 2L
1,601 SR
Queue Stats
117W - 116L
1,500 Elo+
Solo
Thor
Thor
Insomniaque5756
Thor
Level 69
God Stats
69W - 44L
1,552 SR
Queue Stats
448W - 463L
1,475 Elo+
Solo
Neith
Neith
iSvul
Neith
Level 106
God Stats
2W - 1L
1,209 SR
Queue Stats
374W - 521L
1,414 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,473 Elo+

VS

Team Averages
Level 108
1,531 SR
1,494 Elo+
Bakasura
Bakasura
FerAsteria
Bakasura
Level 148
God Stats
11W - 8L
1,650 SR
Queue Stats
322W - 294L
1,542 Elo+
Solo
Hou Yi
Hou Yi
KingSlongJon
Hou Yi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,419 Elo+
Solo
Lancelot
Lancelot
Lordfrieza11
Lancelot
Level 103
God Stats
5W - 10L
1,476 SR
Queue Stats
80W - 73L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Reijou
Cthulhu
Level 110
God Stats
5W - 5L
1,565 SR
Queue Stats
188W - 179L
1,540 Elo+
Solo
Nox
Nox
SadeVII
Nox
Level 141
God Stats
10W - 13L
1,461 SR
Queue Stats
429W - 458L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BDOG1015
Guan Yu
20
2 / 6 / 14
16,542
501
12,716
42,537
56,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
4 / 3 / 9
16,053
486
16,241
23,435
8,641
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 6 / 11
16,741
507
21,556
29,589
12,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 3 / 8
19,427
589
27,237
30,938
18,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
iSvul
Neith
20
8 / 2 / 9
18,081
548
20,460
18,364
8,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FerAsteria
Bakasura
20
6 / 7 / 7
17,319
525
15,211
34,730
24,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
18
0 / 11 / 2
12,671
384
9,672
28,934
9,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
Lordfrieza11
Lancelot
20
10 / 6 / 3
16,288
494
27,497
31,060
14,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Reijou
Cthulhu
6
0 / 2 / 0
9,125
277
1,718
6,111
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
20
2 / 8 / 11
17,147
520
26,324
25,253
12,133
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
41
34
Kills
18
20
Deaths
34
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BDOG1015
Guan Yu
2
6
14
1.5
W
4
3
9
2.83
W
8
6
11
2.25
L
Bakasura
FerAsteria
Bakasura
6
7
7
1.36
W
12
3
8
5.33
L
Hou Yi
0
11
2
0.09
L
Lancelot
Lordfrieza11
Lancelot
10
6
3
1.92
L
Cthulhu
Reijou
Cthulhu
0
2
0
0
L
Nox
2
8
11
0.94
W
Neith
iSvul
Neith
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,210
Damage
80,422
144,863
Taken
126,088
104,102
Mitigated
61,586
54,918
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BDOG1015
Guan Yu
12,716
2,327
2,884
10,406
42,537
56,756
1,248
7,112
33,838
0
106,043
W
16,241
1,717
0
2,417
23,435
8,641
2,598
9,594
13,841
137,593
0
W
21,556
998
15,039
14,981
29,589
12,025
1,344
7,046
21,997
105,800
0
L
Bakasura
FerAsteria
Bakasura
15,211
8,141
0
10,555
34,730
24,143
1,962
9,732
24,683
0
115,631
W
27,237
3,009
0
5,679
30,938
18,087
3,100
3,300
26,858
0
212,455
L
Hou Yi
9,672
3,064
0
4,933
28,934
9,069
213
8,591
20,044
0
82,609
L
Lancelot
Lordfrieza11
Lancelot
27,497
5,831
0
4,593
31,060
14,206
1,385
7,974
22,851
0
135,739
L
Cthulhu
Reijou
Cthulhu
1,718
38
0
1,479
6,111
2,035
0
1,121
4,835
12,947
0
L
Nox
26,324
1,134
0
2,920
25,253
12,133
0
9,087
15,798
165,414
0
W
Neith
iSvul
Neith
20,460
5,584
0
3,512
18,364
8,593
7,759
4,863
13,151
0
186,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,844
Gold Earned
72,550
973
Minions Killed
781
0
Camps Cleared
0
3,179,051
Distance Traveled
2,524,066
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,542
501
150
5
0
650,839
2
W
Zeus
16,053
486
184
6
0
572,112
2
W
Hel
16,741
507
135
4
0
646,903
6
L
Bakasura
17,319
525
226
7
0
629,773
5
W
Thor
19,427
589
270
8
0
681,485
2
L
Hou Yi
12,671
384
127
4
0
533,179
1
L
Lancelot
16,288
494
168
5
0
718,189
4
L
Cthulhu
9,125
277
17
1
0
93,580
1
L
Nox
17,147
520
243
7
0
549,345
4
W
Neith
18,081
548
234
7
0
627,712
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role