Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Helldragon90
Xbalanque
Level 83
God Stats
3W - 3L
1,302 SR
Queue Stats
95W - 113L
1,337 Elo+
Solo
Guan Yu
Guan Yu
Sir Ordonis
Guan Yu
Level 128
God Stats
6W - 4L
1,577 SR
Queue Stats
33W - 48L
1,332 Elo+
Solo
Team Averages
Level 111
1,459 SR
1,390 Elo+

VS

Team Averages
Level 39
1,624 SR
1,596 Elo+
Baron Samedi
Baron Samedi
MrTtam
Baron Samedi
Level 38
God Stats
22W - 15L
1,459 SR
Queue Stats
115W - 96L
1,590 Elo+
Party 1
Tiamat
Tiamat
Neptunus165
Tiamat
Level 15
God Stats
4W - 0L
1,912 SR
Queue Stats
48W - 16L
1,686 Elo+
Party 1
Olorun
Olorun
SockeyeSlamMan
Olorun
Level 63
God Stats
9W - 1L
1,500 SR
Queue Stats
86W - 86L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 4 / 0
7,512
683
14,394
9,872
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Helldragon90
Xbalanque
10
0 / 3 / 3
6,691
608
3,793
6,972
3,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Sir Ordonis
Guan Yu
12
0 / 1 / 2
6,863
624
3,542
11,982
13,158
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrTtam
Baron Samedi
13
1 / 0 / 7
7,653
696
11,449
9,068
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiamat
11
1 / 2 / 6
7,069
643
5,825
8,517
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
6 / 1 / 2
8,189
744
7,188
9,351
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
4
0
0.75
L
Xbalanque
Helldragon90
Xbalanque
0
3
3
0.5
W
Baron Samedi
MrTtam
Baron Samedi
1
0
7
4.5
W
Tiamat
1
2
6
2
L
Guan Yu
Sir Ordonis
Guan Yu
0
1
2
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,729
Damage
24,462
28,826
Taken
26,936
21,083
Mitigated
12,422
7,630
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,394
6,470
645
647
9,872
4,821
0
8,302
1,570
39,989
0
L
Xbalanque
Helldragon90
Xbalanque
3,793
1,796
0
390
6,972
3,104
120
5,753
1,219
0
13,652
W
Baron Samedi
MrTtam
Baron Samedi
11,449
937
1,737
4,319
9,068
3,903
0
3,833
5,235
33,002
0
W
Tiamat
5,825
824
0
1,034
8,517
4,113
35
5,376
3,141
16,613
0
L
Guan Yu
Sir Ordonis
Guan Yu
3,542
173
1,502
4,446
11,982
13,158
0
9,448
2,534
0
15,798
W
7,188
3,689
911
2,986
9,351
4,406
0
5,702
3,649
23,177
4,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
22,911
131
Minions Killed
122
5
Camps Cleared
4
539,235
Distance Traveled
588,757
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,512
683
68
6
2
195,970
4
L
Xbalanque
6,691
608
34
3
1
127,773
1
W
Baron Samedi
7,653
696
51
5
0
188,377
1
W
Tiamat
7,069
643
24
2
0
201,306
0
L
Guan Yu
6,863
624
29
3
2
215,492
3
W
Olorun
8,189
744
47
4
4
199,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role