Player Matchup

Hera
Hera
KinGTR1lL0GY
Hera
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,431 Elo+
Solo
Bacchus
Bacchus
LEEWAKA
Bacchus
Level 79
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 1L
1,306 Elo+
Solo
Ah Puch
Ah Puch
OffbeatPat
Ah Puch
Level 102
God Stats
4W - 1L
1,595 SR
Queue Stats
282W - 292L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
SMOK3Y V2
Jing Wei
Level 141
God Stats
1W - 0L
1,323 SR
Queue Stats
220W - 212L
1,541 Elo+
Party 1
Pele
Pele
jadaqq09
Pele
Level 144
God Stats
6W - 6L
1,360 SR
Queue Stats
353W - 377L
1,476 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,454 Elo+

VS

Team Averages
Level 132
1,576 SR
1,482 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Chrisguitar9
Medusa
Level 128
God Stats
41W - 36L
1,542 SR
Queue Stats
449W - 434L
1,459 Elo+
Solo
Anubis
Anubis
GH Mr Chorizo
Anubis
Level 118
God Stats
8W - 6L
1,726 SR
Queue Stats
193W - 209L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
HUNXHO3k
Cu Chulainn
Level 128
God Stats
14W - 12L
1,660 SR
Queue Stats
344W - 343L
1,535 Elo+
Solo
Ravana
Ravana
LiamKoopa
Ravana
Level 159
God Stats
6W - 9L
1,450 SR
Queue Stats
176W - 169L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 3
12,896
586
13,882
13,924
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
LEEWAKA
Bacchus
16
0 / 2 / 11
10,444
475
7,560
17,746
23,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
OffbeatPat
Ah Puch
17
2 / 7 / 2
11,507
523
13,202
16,456
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SMOK3Y V2
Jing Wei
20
6 / 1 / 5
12,663
576
18,566
21,879
9,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
19
1 / 2 / 4
11,780
535
6,143
19,713
8,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 4 / 5
9,535
433
10,015
22,276
22,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
19
2 / 2 / 3
11,666
530
14,301
17,823
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

17
4 / 3 / 6
11,061
503
17,835
19,096
14,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
HUNXHO3k
Cu Chulainn
10
1 / 2 / 0
7,905
359
4,714
7,907
4,829
Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
LiamKoopa
Ravana
18
6 / 4 / 2
11,276
513
10,285
13,256
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
15
15
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
5
1.13
L
Medusa
2
2
3
1.75
L
4
3
6
2.33
L
Cu Chulainn
HUNXHO3k
Cu Chulainn
1
2
0
0.5
W
6
3
3
2.5
W
Bacchus
LEEWAKA
Bacchus
0
2
11
2.75
L
Ravana
LiamKoopa
Ravana
6
4
2
1.75
W
Ah Puch
OffbeatPat
Ah Puch
2
7
2
0.43
W
Jing Wei
SMOK3Y V2
Jing Wei
6
1
5
8.5
W
Pele
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,353
Damage
57,150
89,718
Taken
80,358
53,194
Mitigated
58,467
32,828
Healing
24,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
10,015
1,748
0
2,224
22,276
22,310
87
8,726
13,550
33,655
0
L
Medusa
14,301
4,947
0
7,442
17,823
9,707
0
5,258
12,565
0
141,348
L
17,835
783
68
8,696
19,096
14,325
1,167
9,923
9,173
84,863
0
L
Cu Chulainn
HUNXHO3k
Cu Chulainn
4,714
645
0
2,238
7,907
4,829
0
3,989
3,918
0
30,493
W
13,882
5,200
273
4,190
13,924
5,197
4,406
1,457
12,467
94,579
0
W
Bacchus
LEEWAKA
Bacchus
7,560
1,114
0
2,396
17,746
23,422
535
6,240
11,506
29,727
749
L
Ravana
LiamKoopa
Ravana
10,285
3,133
0
3,577
13,256
7,296
1,194
6,455
6,801
0
96,362
W
Ah Puch
OffbeatPat
Ah Puch
13,202
268
0
2,774
16,456
5,748
360
8,652
7,804
81,832
0
W
Jing Wei
SMOK3Y V2
Jing Wei
18,566
16,000
0
12,808
21,879
9,887
6,899
8,079
13,800
0
124,261
W
Pele
6,143
1,227
0
10,387
19,713
8,940
972
3,422
16,291
0
126,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,290
Gold Earned
51,443
738
Minions Killed
588
0
Camps Cleared
0
2,062,996
Distance Traveled
1,748,059
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,535
433
38
2
0
413,875
8
L
Medusa
11,666
530
226
10
0
399,243
0
L
Anubis
11,061
503
138
6
0
338,594
7
L
Cu Chulainn
7,905
359
53
2
0
162,967
1
W
Hera
12,896
586
177
8
0
358,325
4
W
Bacchus
10,444
475
27
1
0
453,560
2
L
Ravana
11,276
513
133
6
0
433,380
2
W
Ah Puch
11,507
523
151
7
0
363,001
1
W
Jing Wei
12,663
576
196
9
0
401,761
0
W
Pele
11,780
535
187
9
0
486,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role