Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HopeRusheR
Chang'e
Level 67
God Stats
16W - 15L
1,472 SR
Queue Stats
76W - 62L
1,393 Elo+
Party 3
Bakasura
Bakasura
MeanShark392660
Bakasura
Level 44
God Stats
7W - 7L
1,338 SR
Queue Stats
11W - 12L
1,237 Elo+
Party 3
Anubis
Anubis
kingsermin
Anubis
Level 66
God Stats
11W - 9L
1,461 SR
Queue Stats
132W - 151L
1,328 Elo+
Party 2
Tiamat
Tiamat
xXBeautyFreakXx
Tiamat
Level 152
God Stats
16W - 17L
1,423 SR
Queue Stats
248W - 275L
1,348 Elo+
Party 2
Team Averages
Level 79
1,439 SR
1,361 Elo+

VS

Team Averages
Level 75
1,605 SR
1,321 Elo+
Merlin
Merlin
D-Robert-L
Merlin
Level 68
God Stats
75W - 64L
1,454 SR
Queue Stats
79W - 68L
1,311 Elo+
Solo
Tyr
Tyr
D_Un4Givn
Tyr
Level 117
God Stats
20W - 29L
1,385 SR
Queue Stats
505W - 569L
1,337 Elo+
Party 1
Charybdis
Charybdis
LUMPZ370Z
Charybdis
Level 35
God Stats
2W - 1L
1,829 SR
Queue Stats
32W - 45L
1,263 Elo+
Solo
Nemesis
Nemesis
Xonjee
Nemesis
Level 68
God Stats
10W - 6L
1,617 SR
Queue Stats
384W - 372L
1,430 Elo+
Solo
Jormungandr
Jormungandr
arcane956
Jormungandr
Level 88
God Stats
11W - 7L
1,740 SR
Queue Stats
75W - 79L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 2
5,101
510
2,356
4,034
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
HopeRusheR
Chang'e
10
2 / 0 / 0
5,846
585
5,187
6,172
4,446
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
9
0 / 0 / 3
5,112
511
1,190
5,395
1,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
kingsermin
Anubis
11
6 / 0 / 1
6,019
602
5,512
3,746
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 0
5,276
528
1,629
5,103
2,769
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D-Robert-L
Merlin
10
0 / 1 / 0
5,600
560
2,781
4,560
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 2 / 0
5,441
544
2,232
9,063
4,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
LUMPZ370Z
Charybdis
9
0 / 2 / 0
4,945
495
2,675
4,975
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Xonjee
Nemesis
9
0 / 0 / 0
5,193
519
3,827
6,893
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
arcane956
Jormungandr
7
0 / 4 / 0
4,333
433
1,039
6,681
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
2
2
L
Merlin
D-Robert-L
Merlin
0
1
0
0
L
0
2
0
0
W
Chang'e
HopeRusheR
Chang'e
2
0
0
2
L
Charybdis
LUMPZ370Z
Charybdis
0
2
0
0
W
Bakasura
0
0
3
1.5
L
Nemesis
Xonjee
Nemesis
0
0
0
0
L
Jormungandr
arcane956
Jormungandr
0
4
0
0
W
Anubis
kingsermin
Anubis
6
0
1
6.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
12,554
24,450
Taken
32,172
12,090
Mitigated
11,980
9,994
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,356
928
0
1,276
4,034
1,540
0
377
3,657
0
15,674
L
Merlin
D-Robert-L
Merlin
2,781
53
0
0
4,560
1,529
713
1,940
2,520
39,475
0
L
2,232
563
0
3,203
9,063
4,497
0
4,367
4,696
0
37,988
W
Chang'e
HopeRusheR
Chang'e
5,187
516
198
2,995
6,172
4,446
0
0
6,172
35,543
0
L
Charybdis
LUMPZ370Z
Charybdis
2,675
1,746
0
1,876
4,975
1,064
448
2,926
2,049
0
24,980
W
Bakasura
1,190
1,041
140
1,790
5,395
1,861
27
564
4,831
0
17,572
L
Nemesis
Xonjee
Nemesis
3,827
1,410
0
2,871
6,893
2,436
0
949
5,944
0
31,180
L
Jormungandr
arcane956
Jormungandr
1,039
380
53
739
6,681
2,454
476
2,146
4,535
22,745
0
W
Anubis
kingsermin
Anubis
5,512
187
0
1,595
3,746
1,474
0
541
3,205
39,245
0
W
1,629
89
0
2,000
5,103
2,769
124
2,338
2,765
37,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
25,512
249
Minions Killed
289
0
Camps Cleared
0
963,978
Distance Traveled
918,535
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,101
510
21
2
0
216,053
0
L
Merlin
5,600
560
72
7
0
168,612
0
L
Tyr
5,441
544
66
7
0
208,937
1
W
Chang'e
5,846
585
62
6
0
176,955
0
L
Charybdis
4,945
495
43
4
0
168,129
0
W
Bakasura
5,112
511
50
5
0
208,092
0
L
Nemesis
5,193
519
74
7
0
227,206
0
L
Jormungandr
4,333
433
34
3
0
145,651
0
W
Anubis
6,019
602
57
6
0
181,674
2
W
Tiamat
5,276
528
59
6
0
181,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role