Player Matchup

Izanami
Izanami
AshenOne_SS
Izanami
Level 110
God Stats
11W - 4L
1,629 SR
Queue Stats
121W - 133L
1,297 Elo+
Party 3
King Arthur
King Arthur
Divine__Izanagi
King Arthur
Level 29
God Stats
78W - 67L
1,472 SR
Queue Stats
207W - 176L
1,393 Elo+
Party 1
Chang'e
Chang'e
GoDz-DRAGON48
Chang'e
Level 107
God Stats
12W - 5L
1,495 SR
Queue Stats
125W - 141L
1,286 Elo+
Party 3
Lancelot
Lancelot
NerdyTactics
Lancelot
Level 67
God Stats
15W - 23L
1,476 SR
Queue Stats
289W - 247L
1,384 Elo+
Party 1
Ymir
Ymir
THE-QUEEN-MX1
Ymir
Level 106
God Stats
29W - 36L
1,468 SR
Queue Stats
142W - 129L
1,388 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,350 Elo+

VS

Team Averages
Level 69
1,508 SR
1,415 Elo+
Da Ji
Da Ji
Ronin I PRL
Da Ji
Level 34
God Stats
0W - 3L
1,088 SR
Queue Stats
26W - 49L
1,267 Elo+
Solo
Heimdallr
Heimdallr
ThatOneSloth04
Heimdallr
Level 82
God Stats
1W - 1L
1,576 SR
Queue Stats
24W - 18L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
Topcan101
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
TrainerJerry920
Gilgamesh
Level 121
God Stats
5W - 6L
1,501 SR
Queue Stats
496W - 563L
1,333 Elo+
Solo
Ah Puch
Ah Puch
tsm-santino98
Ah Puch
Level 88
God Stats
0W - 2L
1,874 SR
Queue Stats
58W - 38L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AshenOne_SS
Izanami
9
6 / 0 / 3
6,230
623
6,633
5,846
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
Divine__Izanagi
King Arthur
9
1 / 3 / 1
5,561
556
4,107
8,393
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
8
0 / 2 / 0
4,773
477
2,442
4,905
1,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
NerdyTactics
Lancelot
9
1 / 1 / 0
5,301
530
2,723
7,042
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
4 / 0 / 3
5,909
591
4,392
6,120
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,209
421
1,459
6,961
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
ThatOneSloth04
Heimdallr
6
0 / 4 / 0
4,197
420
3,783
6,890
2,151
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Topcan101
Cthulhu
7
0 / 5 / 0
4,147
415
3,027
9,822
4,224
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TrainerJerry920
Gilgamesh
7
2 / 1 / 1
4,894
489
4,150
8,479
4,495
Mace

Mace

+10
Physical Power

Ah Puch
9
2 / 1 / 1
5,407
541
5,259
3,692
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
4
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
AshenOne_SS
Izanami
6
0
3
7.5
W
King Arthur
Divine__Izanagi
King Arthur
1
3
1
0.5
W
Chang'e
0
2
0
0
W
Lancelot
NerdyTactics
Lancelot
1
1
0
1
L
0
1
1
0.5
W
4
0
3
5.5
L
Heimdallr
ThatOneSloth04
Heimdallr
0
4
0
0
L
Cthulhu
Topcan101
Cthulhu
0
5
0
0
L
Gilgamesh
TrainerJerry920
Gilgamesh
2
1
1
2.5
L
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
17,678
32,306
Taken
35,844
13,387
Mitigated
14,638
12,262
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AshenOne_SS
Izanami
6,633
4,932
0
3,240
5,846
2,252
1,094
1,725
4,121
0
32,887
W
King Arthur
Divine__Izanagi
King Arthur
4,107
405
0
3,101
8,393
4,299
100
0
8,393
0
34,677
W
Chang'e
2,442
269
73
987
4,905
1,552
0
2,637
2,074
20,323
0
W
Lancelot
NerdyTactics
Lancelot
2,723
494
0
3,046
7,042
2,450
0
1,480
5,390
0
29,140
L
1,459
332
0
2,908
6,961
2,194
0
743
6,130
0
17,680
W
4,392
354
73
1,742
6,120
2,834
348
2,050
4,042
23,745
5,493
L
Heimdallr
ThatOneSloth04
Heimdallr
3,783
2,060
0
583
6,890
2,151
0
1,343
5,367
0
22,769
L
Cthulhu
Topcan101
Cthulhu
3,027
829
201
1,285
9,822
4,224
0
1,185
8,585
13,421
0
L
Gilgamesh
TrainerJerry920
Gilgamesh
4,150
880
0
1,932
8,479
4,495
15
410
7,573
0
21,129
L
Ah Puch
5,259
289
0
619
3,692
1,574
0
2,191
1,395
28,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
22,854
250
Minions Killed
194
0
Camps Cleared
0
1,005,892
Distance Traveled
910,529
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,230
623
49
5
0
190,892
2
W
King Arthur
5,561
556
52
5
0
214,380
3
W
Chang'e
4,773
477
33
3
0
179,420
1
W
Lancelot
5,301
530
63
6
0
220,848
0
L
Da Ji
4,209
421
42
4
0
200,753
0
W
Ymir
5,909
591
53
5
0
200,352
5
L
Heimdallr
4,197
420
34
3
0
162,489
0
L
Cthulhu
4,147
415
19
2
0
185,703
0
L
Gilgamesh
4,894
489
39
4
0
204,598
0
L
Ah Puch
5,407
541
60
6
0
156,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role