Player Matchup

Izanami
Izanami
HunchoLune
Izanami
Level 19
God Stats
5W - 13L
1,485 SR
Queue Stats
91W - 102L
1,426 Elo+
Solo
Thanatos
Thanatos
M4ST3R DEVON
Thanatos
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
M4ST3R LOTUS
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,508 Elo+
Party 1
Agni
Agni
Mr2Eivil
Agni
Level 143
God Stats
1W - 1L
1,504 SR
Queue Stats
98W - 115L
1,449 Elo+
Party 1
Thor
Thor
Ninja60007
Thor
Level 21
God Stats
2W - 11L
1,325 SR
Queue Stats
6W - 16L
1,024 Elo+
Party 1
Team Averages
Level 54
1,420 SR
1,381 Elo+

VS

Team Averages
Level 56
1,433 SR
1,399 Elo+
Kali
Kali
Billyblasters
Kali
Level 129
God Stats
3W - 3L
1,201 SR
Queue Stats
116W - 120L
1,429 Elo+
Party 3
Hera
Hera
CSRegios
Hera
Level 90
God Stats
3W - 6L
1,409 SR
Queue Stats
137W - 127L
1,535 Elo+
Party 2
Poseidon
Poseidon
ItzDlemm
Poseidon
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,148 Elo+
Solo
Chaac
Chaac
Karrith
Chaac
Level 29
God Stats
5W - 2L
1,609 SR
Queue Stats
48W - 48L
1,456 Elo+
Party 2
Neith
Neith
midnapixi
Neith
Level 28
God Stats
23W - 20L
1,443 SR
Queue Stats
98W - 108L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HunchoLune
Izanami
17
1 / 7 / 4
10,695
713
6,819
20,558
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
M4ST3R DEVON
Thanatos
14
1 / 7 / 0
8,885
592
2,194
12,004
5,945
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
M4ST3R LOTUS
Kuzenbo
18
3 / 1 / 2
11,212
747
9,728
15,919
19,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
18
4 / 6 / 3
10,485
699
13,654
13,388
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 7 / 2
8,555
570
299
13,807
6,840
Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 9
13,569
905
19,127
19,095
10,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
18
1 / 3 / 13
11,422
761
17,877
8,863
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
ItzDlemm
Poseidon
19
5 / 2 / 5
12,520
835
5,996
8,084
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Karrith
Chaac
19
9 / 1 / 12
12,050
803
13,144
11,827
9,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
midnapixi
Neith
17
1 / 2 / 12
10,759
717
9,014
7,200
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
9
Kills
28
28
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
12
1
9
16.5
W
Hera
1
3
13
2.5
L
Izanami
HunchoLune
Izanami
1
7
4
0.43
W
Poseidon
ItzDlemm
Poseidon
5
2
5
3.75
W
Chaac
Karrith
Chaac
9
1
12
15
L
Thanatos
M4ST3R DEVON
Thanatos
1
7
0
0.14
L
Kuzenbo
M4ST3R LOTUS
Kuzenbo
3
1
2
4
L
Agni
4
6
3
0.92
L
0
7
2
0.14
W
Neith
midnapixi
Neith
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,694
Damage
65,158
75,676
Taken
55,069
48,862
Mitigated
29,930
7,489
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,127
12,628
0
9,164
19,095
10,442
590
6,600
12,495
0
59,014
W
Hera
17,877
3,860
0
870
8,863
3,516
4,301
4,414
4,449
52,895
0
L
Izanami
HunchoLune
Izanami
6,819
3,874
0
2,565
20,558
9,744
522
7,338
13,140
0
36,429
W
Poseidon
ItzDlemm
Poseidon
5,996
836
0
2,650
8,084
3,410
3,686
3,014
5,070
60,379
0
W
Chaac
Karrith
Chaac
13,144
1,592
0
3,628
11,827
9,125
871
4,948
6,879
0
32,262
L
Thanatos
M4ST3R DEVON
Thanatos
2,194
111
160
1,664
12,004
5,945
0
2,653
9,351
0
6,146
L
Kuzenbo
M4ST3R LOTUS
Kuzenbo
9,728
3,353
0
2,600
15,919
19,604
29
3,189
12,531
25,732
0
L
Agni
13,654
1,200
0
500
13,388
6,729
300
6,129
7,223
42,023
0
L
299
72
0
0
13,807
6,840
0
4,402
9,362
0
4,792
W
Neith
midnapixi
Neith
9,014
3,284
0
2,028
7,200
3,437
2,213
4,406
2,794
0
34,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
60,320
172
Minions Killed
351
0
Camps Cleared
0
1,324,278
Distance Traveled
1,649,397
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,569
905
71
5
0
371,486
4
W
Hera
11,422
761
82
5
0
307,550
0
L
Izanami
10,695
713
67
4
0
267,575
0
W
Poseidon
12,520
835
112
7
0
320,623
4
W
Chaac
12,050
803
44
3
0
341,436
0
L
Thanatos
8,885
592
7
0
0
232,637
0
L
Kuzenbo
11,212
747
25
2
0
296,077
3
L
Agni
10,485
699
67
4
0
261,750
1
L
Thor
8,555
570
6
0
0
266,239
2
W
Neith
10,759
717
42
3
0
308,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role