Player Matchup

Thanatos
Thanatos
Bronze I
GoodxxGood187
Thanatos
Bronze I
Level 124
God Stats
3W - 4L
1,498 SR
Queue Stats
6W - 12L
1,443 MMR
Solo
Mulan
Mulan
Gold II
HDZ GOLEM
Mulan
Gold II
Level 93
God Stats
7W - 9L
1,064 SR
Queue Stats
405W - 412L
1,531 MMR
Solo
Sol
Sol
Gold II
Memito_Perry
Sol
Gold II
Level 157
God Stats
28W - 20L
1,657 SR
Queue Stats
338W - 333L
1,525 MMR
Solo
Cernunnos
Cernunnos
Gold IV
THExROOKIE
Cernunnos
Gold IV
Level 127
God Stats
14W - 21L
1,449 SR
Queue Stats
369W - 385L
1,452 MMR
Solo
Sylvanus
Sylvanus
Silver I
vivaPancho_Villa
Sylvanus
Silver I
Level 131
God Stats
27W - 25L
1,571 SR
Queue Stats
55W - 55L
1,498 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,448 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,656 SR
1,493 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
BreathStank
Ah Muzen Cab
Platinum V
Level 146
God Stats
101W - 62L
1,766 SR
Queue Stats
543W - 526L
1,441 MMR
Solo
Odin
Odin
Gold IV
ClaimRespect
Odin
Gold IV
Level 148
God Stats
3W - 1L
1,787 SR
Queue Stats
51W - 46L
1,493 MMR
Solo
Janus
Janus
Gold IV
Ladiesssss
Janus
Gold IV
Level 117
God Stats
7W - 10L
1,281 SR
Queue Stats
180W - 197L
1,441 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
PipeDreamBean
Cu Chulainn
Bronze III
Level 139
God Stats
1W - 0L
1,616 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Silver I
Zanmato29
Cabrakan
Silver I
Level 144
God Stats
2W - 1L
1,831 SR
Queue Stats
7W - 5L
1,591 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GoodxxGood187
Thanatos
18
4 / 11 / 4
12,426
428
11,908
32,065
18,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
HDZ GOLEM
Mulan
20
4 / 7 / 3
14,740
508
26,055
35,736
49,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 6 / 4
13,517
466
24,505
27,853
16,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
THExROOKIE
Cernunnos
20
3 / 6 / 5
13,734
474
25,315
29,628
14,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 6 / 5
12,585
434
10,336
28,804
43,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
KaliAwilixHadesIzanami

VS

Bans
King ArthurAthenaBellonaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BreathStank
Ah Muzen Cab
20
7 / 3 / 12
17,226
594
26,984
32,263
16,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 1 / 17
16,407
566
16,427
25,979
35,766
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
20
6 / 5 / 10
15,098
521
17,225
20,322
9,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
PipeDreamBean
Cu Chulainn
20
5 / 3 / 7
15,295
527
19,495
32,917
48,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
Zanmato29
Cabrakan
20
13 / 5 / 8
17,466
602
33,157
32,667
23,396
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
17
Kills
36
36
Deaths
17
21
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BreathStank
Ah Muzen Cab
7
3
12
4.33
W
5
1
17
13.5
L
Thanatos
GoodxxGood187
Thanatos
4
11
4
0.55
L
Mulan
HDZ GOLEM
Mulan
4
7
3
0.79
W
Janus
6
5
10
2.2
L
4
6
4
1
W
Cu Chulainn
PipeDreamBean
Cu Chulainn
5
3
7
2.83
L
Cernunnos
THExROOKIE
Cernunnos
3
6
5
0.92
W
Cabrakan
Zanmato29
Cabrakan
13
5
8
3.4
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,119
Damage
113,288
154,086
Taken
144,148
143,104
Mitigated
133,331
61,486
Healing
46,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BreathStank
Ah Muzen Cab
26,984
10,921
0
15,075
32,263
16,118
10,929
6,329
25,934
0
209,561
W
16,427
3,374
0
7,776
25,979
35,766
1,243
8,725
17,254
12,349
54,372
L
Thanatos
GoodxxGood187
Thanatos
11,908
4,091
0
17,118
32,065
18,384
468
13,056
18,778
0
93,607
L
Mulan
HDZ GOLEM
Mulan
26,055
3,950
0
13,205
35,736
49,896
318
10,097
25,519
604
140,626
W
Janus
17,225
2,442
0
7,825
20,322
9,631
1,979
6,987
13,335
121,823
0
L
24,505
11,458
0
12,502
27,853
16,895
1,170
9,438
18,203
146,330
15,347
W
Cu Chulainn
PipeDreamBean
Cu Chulainn
19,495
4,426
0
6,017
32,917
48,420
2,431
4,055
28,862
0
99,697
L
Cernunnos
THExROOKIE
Cernunnos
25,315
12,727
0
8,657
29,628
14,654
1,488
8,501
20,969
0
154,598
W
Cabrakan
Zanmato29
Cabrakan
33,157
3,386
0
10,011
32,667
23,396
1,041
10,204
22,463
139,607
0
L
10,336
2,323
3,630
6,374
28,804
43,275
125
11,689
16,905
45,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,002
Gold Earned
81,492
867
Minions Killed
797
0
Camps Cleared
0
2,420,309
Distance Traveled
2,801,905
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,226
594
222
8
0
550,847
4
W
Odin
16,407
566
93
3
0
603,444
8
L
Thanatos
12,426
428
125
4
0
537,131
2
L
Mulan
14,740
508
233
8
0
485,564
4
W
Janus
15,098
521
176
6
0
561,855
9
L
Sol
13,517
466
213
7
0
450,154
1
W
Cu Chulainn
15,295
527
160
6
0
539,614
2
L
Cernunnos
13,734
474
243
8
0
476,278
4
W
Cabrakan
17,466
602
146
5
0
546,145
0
L
Sylvanus
12,585
434
53
2
0
471,182
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role