Player Matchup

Nemesis
Nemesis
Aguila4205378
Nemesis
Level 103
God Stats
1W - 3L
1,267 SR
Queue Stats
37W - 50L
1,460 Elo+
Solo
Anubis
Anubis
DynamicDave
Anubis
Level 119
God Stats
11W - 9L
1,519 SR
Queue Stats
125W - 114L
1,503 Elo+
Party 1
Izanami
Izanami
I WoIf l
Izanami
Level 147
God Stats
27W - 10L
1,600 SR
Queue Stats
295W - 299L
1,492 Elo+
Solo
Khepri
Khepri
Sagittari
Khepri
Level 138
God Stats
17W - 15L
1,561 SR
Queue Stats
176W - 154L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
mikupon
Xing Tian
Level 144
God Stats
38W - 32L
1,547 SR
Queue Stats
423W - 463L
1,476 Elo+
Solo
Team Averages
Level 130
1,499 SR
1,498 Elo+

VS

Team Averages
Level 115
1,530 SR
1,513 Elo+
Ao Kuang
Ao Kuang
Artiozx
Ao Kuang
Level 129
God Stats
11W - 23L
1,307 SR
Queue Stats
357W - 340L
1,395 Elo+
Party 2
Ares
Ares
F1uffz
Ares
Level 90
God Stats
48W - 43L
1,544 SR
Queue Stats
355W - 350L
1,528 Elo+
Solo
Anubis
Anubis
MatthewXD1000
Anubis
Level 120
God Stats
11W - 9L
1,574 SR
Queue Stats
56W - 41L
1,553 Elo+
Solo
Ishtar
Ishtar
Minihaloe
Ishtar
Level 88
God Stats
2W - 0L
1,577 SR
Queue Stats
31W - 33L
1,514 Elo+
Solo
Amaterasu
Amaterasu
e718275
Amaterasu
Level 147
God Stats
12W - 9L
1,646 SR
Queue Stats
199W - 184L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
0 / 5 / 5
11,048
442
12,698
21,510
10,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
16
5 / 6 / 1
10,726
429
13,062
19,087
11,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
I WoIf l
Izanami
20
4 / 1 / 4
13,840
554
22,786
14,464
8,063
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Sagittari
Khepri
14
2 / 4 / 5
10,291
412
7,078
21,180
28,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
mikupon
Xing Tian
17
1 / 8 / 2
11,210
448
16,684
25,968
21,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Artiozx
Ao Kuang
17
7 / 5 / 9
12,109
484
15,829
28,454
13,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
F1uffz
Ares
17
4 / 0 / 12
12,487
499
7,548
22,731
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 3 / 12
12,689
508
17,706
20,761
12,659
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Minihaloe
Ishtar
19
5 / 3 / 5
12,940
518
18,007
15,965
7,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
e718275
Amaterasu
20
5 / 1 / 14
14,005
560
18,803
28,118
28,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
24
24
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
5
5
0.5
W
Ao Kuang
Artiozx
Ao Kuang
7
5
9
2.3
L
Anubis
5
6
1
0.92
W
Ares
F1uffz
Ares
4
0
12
10
L
Izanami
I WoIf l
Izanami
4
1
4
6
W
3
3
12
3
W
Ishtar
Minihaloe
Ishtar
5
3
5
2.5
L
Khepri
Sagittari
Khepri
2
4
5
1.13
W
Amaterasu
e718275
Amaterasu
5
1
14
12
L
Xing Tian
mikupon
Xing Tian
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,308
Damage
77,893
102,209
Taken
116,029
80,367
Mitigated
90,059
17,685
Healing
44,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,698
5,999
0
2,018
21,510
10,744
0
6,875
14,635
0
114,151
W
Ao Kuang
Artiozx
Ao Kuang
15,829
3,996
0
10,044
28,454
13,005
1,157
8,089
20,147
88,216
0
L
Anubis
13,062
371
0
5,828
19,087
11,633
0
12,600
6,487
83,740
0
W
Ares
F1uffz
Ares
7,548
352
1,078
7,182
22,731
28,155
795
7,238
15,259
53,740
0
L
Izanami
I WoIf l
Izanami
22,786
12,797
0
5,858
14,464
8,063
1,826
1,655
12,809
0
178,758
W
17,706
1,213
1,523
12,698
20,761
12,659
1,967
10,853
9,641
110,933
0
W
Ishtar
Minihaloe
Ishtar
18,007
10,475
0
2,971
15,965
7,262
2,499
2,355
13,570
0
113,147
L
Khepri
Sagittari
Khepri
7,078
522
0
2,581
21,180
28,764
0
10,366
10,814
16,767
2,197
W
Amaterasu
e718275
Amaterasu
18,803
8,134
0
8,746
28,118
28,978
2,480
9,067
18,522
0
117,127
L
Xing Tian
mikupon
Xing Tian
16,684
907
0
1,400
25,968
21,163
413
9,690
16,278
75,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,115
Gold Earned
64,230
689
Minions Killed
676
0
Camps Cleared
0
2,113,183
Distance Traveled
2,330,497
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,048
442
137
5
0
462,337
3
W
Ao Kuang
12,109
484
99
4
0
431,829
0
L
Anubis
10,726
429
108
4
0
390,977
6
W
Ares
12,487
499
61
2
0
483,694
8
L
Izanami
13,840
554
282
11
0
425,600
4
W
Anubis
12,689
508
164
7
0
424,736
2
W
Ishtar
12,940
518
160
6
0
445,515
8
L
Khepri
10,291
412
18
1
0
456,183
9
W
Amaterasu
14,005
560
192
8
0
544,723
9
L
Xing Tian
11,210
448
144
6
0
378,086
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role