Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Aker2077
Chang'e
Level 160
God Stats
4W - 5L
1,202 SR
Queue Stats
102W - 126L
1,433 Elo+
Party 1
Aphrodite
Aphrodite
Anythingz
Aphrodite
Level 149
God Stats
5W - 5L
1,583 SR
Queue Stats
107W - 90L
1,615 Elo+
Solo
Team Averages
Level 155
1,457 SR
1,510 Elo+

VS

Team Averages
Level 143
1,504 SR
1,452 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BlueRomantic
Camazotz
Level 156
God Stats
2W - 2L
1,748 SR
Queue Stats
88W - 102L
1,362 Elo+
Solo
Apollo
Apollo
刚来的菜鸟
Apollo
Level 160
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 15L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
0 / 1 / 1
5,177
518
2,554
7,712
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
 
Merlin
9
1 / 2 / 0
5,105
511
2,297
4,855
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
9
0 / 1 / 1
4,821
482
4,226
6,344
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Aker2077
Chang'e
10
0 / 2 / 0
5,551
555
5,899
8,502
2,974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Anythingz
Aphrodite
9
1 / 1 / 1
5,531
553
4,548
7,436
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 2 / 3
6,303
630
5,063
5,240
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Ares
 
Ares
9
2 / 0 / 1
5,741
574
3,460
6,210
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
 
Lancelot
9
1 / 0 / 3
5,482
548
4,355
6,100
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
BlueRomantic
Camazotz
11
2 / 0 / 0
6,221
622
4,593
11,708
6,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

9
1 / 0 / 2
5,233
523
1,824
6,440
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
1
0.5
L
Merlin
 
Merlin
1
2
0
0.5
L
Skadi
 
Skadi
0
1
1
0.5
W
Hera
 
Hera
1
2
3
1.25
W
Ares
 
Ares
2
0
1
2.5
W
Lancelot
 
Lancelot
1
0
3
2.5
L
Chang'e
Aker2077
Chang'e
0
2
0
0
L
Aphrodite
Anythingz
Aphrodite
1
1
1
1.5
W
Camazotz
BlueRomantic
Camazotz
2
0
0
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
19,295
34,849
Taken
35,698
13,314
Mitigated
16,163
16,806
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,554
525
0
3,270
7,712
2,653
0
465
7,223
0
31,806
L
Merlin
 
Merlin
2,297
223
0
1,583
4,855
1,983
0
2,503
2,154
31,438
0
L
Skadi
 
Skadi
4,226
1,896
0
1,736
6,344
2,094
0
2,280
4,018
0
33,463
W
Hera
 
Hera
5,063
1,583
0
1,170
5,240
1,885
0
1,766
3,474
43,170
0
W
Ares
 
Ares
3,460
111
0
1,480
6,210
3,942
0
1,594
4,616
18,371
3,202
W
Lancelot
 
Lancelot
4,355
924
0
405
6,100
2,207
0
617
5,483
0
35,358
L
Chang'e
Aker2077
Chang'e
5,899
682
60
4,205
8,502
2,974
0
0
8,502
41,741
0
L
Aphrodite
Anythingz
Aphrodite
4,548
1,435
1,551
4,401
7,436
3,610
0
2,851
4,507
28,080
2,308
W
Camazotz
BlueRomantic
Camazotz
4,593
1,984
0
7,952
11,708
6,045
0
6,178
5,530
0
44,953
W
1,824
1,272
0
3,443
6,440
2,084
0
2,308
4,132
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
28,980
291
Minions Killed
343
0
Camps Cleared
0
924,346
Distance Traveled
1,005,797
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,177
518
76
8
0
224,436
3
L
Merlin
5,105
511
59
6
0
191,362
3
L
Skadi
4,821
482
47
5
0
175,658
1
W
Hera
6,303
630
94
9
0
199,765
4
W
Ares
5,741
574
32
3
0
197,487
2
W
Lancelot
5,482
548
66
7
0
239,842
3
L
Chang'e
5,551
555
64
6
0
164,802
2
L
Aphrodite
5,531
553
45
5
0
168,088
3
W
Camazotz
6,221
622
82
8
0
189,644
4
W
Apollo
5,233
523
69
7
0
179,059
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role