Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Capital Dice
Chaac
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 37L
1,368 Elo+
Party 1
Discordia
Discordia
lcalm
Discordia
Level 146
God Stats
5W - 3L
1,470 SR
Queue Stats
162W - 94L
1,613 Elo+
Party 1
Team Averages
Level 110
1,490 SR
1,493 Elo+

VS

Team Averages
Level 95
1,639 SR
1,439 Elo+
Scylla
Scylla
BouncyWheeler26
Scylla
Level 86
God Stats
4W - 4L
1,629 SR
Queue Stats
28W - 35L
1,427 Elo+
Party 2
Anhur
Anhur
ILordAndSaviorI
Anhur
Level 91
God Stats
0W - 1L
1,678 SR
Queue Stats
171W - 212L
1,442 Elo+
Solo
Amaterasu
Amaterasu
PaPa Linc0ln
Amaterasu
Level 107
God Stats
5W - 4L
1,611 SR
Queue Stats
164W - 210L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
4 / 1 / 6
7,921
792
11,356
8,266
2,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 5
7,795
780
7,882
8,822
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
lcalm
Discordia
14
4 / 0 / 8
8,337
834
8,156
3,127
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,829
683
5,386
7,030
2,410
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 1
6,508
651
4,602
11,745
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
PaPa Linc0ln
Amaterasu
10
0 / 2 / 2
6,173
617
5,540
11,809
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
6
7
L
1
4
1
0.38
W
5
1
5
7.5
L
1
7
1
0.21
L
Amaterasu
PaPa Linc0ln
Amaterasu
0
2
2
0.5
W
Discordia
lcalm
Discordia
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
15,528
20,215
Taken
30,584
10,363
Mitigated
14,133
5,509
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,356
3,306
0
2,641
8,266
2,879
354
2,080
6,186
0
22,991
L
5,386
426
213
262
7,030
2,410
0
2,624
4,406
21,815
0
W
7,882
1,722
0
2,368
8,822
6,284
188
2,299
6,523
0
21,861
L
4,602
2,530
0
811
11,745
5,000
0
2,520
9,225
0
16,753
L
Amaterasu
PaPa Linc0ln
Amaterasu
5,540
1,378
0
2,926
11,809
6,723
0
3,186
8,623
0
16,433
W
Discordia
lcalm
Discordia
8,156
338
0
500
3,127
1,200
203
1,282
1,845
39,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,053
Gold Earned
19,510
133
Minions Killed
98
7
Camps Cleared
3
629,074
Distance Traveled
567,387
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,921
792
33
3
5
215,814
2
L
Scylla
6,829
683
49
5
0
171,215
0
W
Chaac
7,795
780
25
3
0
202,212
0
L
Anhur
6,508
651
29
3
3
161,773
4
L
Amaterasu
6,173
617
20
2
0
234,399
4
W
Discordia
8,337
834
75
8
2
211,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role