Player Matchup

Medusa
Medusa
Inmotef
Medusa
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 106L
1,414 Elo+
Party 1
Merlin
Merlin
Kilogramosu
Merlin
Level 129
God Stats
0W - 1L
1,872 SR
Queue Stats
50W - 41L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
Sully1294
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Zhettwynz
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 162L
1,414 Elo+
Party 1
Ymir
Ymir
zTxM-_-userarg
Ymir
Level 14
God Stats
3W - 2L
1,578 SR
Queue Stats
4W - 3L
1,433 Elo+
Party 3
Team Averages
Level 39
1,590 SR
1,484 Elo+

VS

Team Averages
Level 80
1,638 SR
1,514 Elo+
Set
Set
Cochi777
Set
Level 67
God Stats
17W - 9L
1,601 SR
Queue Stats
112W - 91L
1,538 Elo+
Party 2
Ishtar
Ishtar
EnKieL
Ishtar
Level 138
God Stats
12W - 17L
1,454 SR
Queue Stats
204W - 206L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Fabrixiofipa
Baron Samedi
Level 24
God Stats
3W - 7L
1,383 SR
Queue Stats
17W - 18L
1,489 Elo+
Party 2
Bellona
Bellona
TheArcangel24
Bellona
Level 145
God Stats
9W - 2L
1,816 SR
Queue Stats
268W - 215L
1,559 Elo+
Party 2
Poseidon
Poseidon
XxPingaLocaxX
Poseidon
Level 27
God Stats
5W - 0L
1,938 SR
Queue Stats
33W - 22L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Inmotef
Medusa
15
1 / 9 / 6
9,112
759
11,946
17,692
9,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
6 / 6 / 1
9,902
825
17,267
10,923
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sully1294
Danzaburou
11
0 / 2 / 0
6,948
579
2,352
3,212
1,181
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Zhettwynz
Nu Wa
15
1 / 8 / 3
8,713
726
8,024
13,298
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 7 / 5
8,621
718
5,841
20,969
26,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 6
10,983
915
10,814
12,242
8,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
EnKieL
Ishtar
16
6 / 2 / 16
9,752
813
9,381
11,122
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Fabrixiofipa
Baron Samedi
16
4 / 2 / 18
9,825
819
13,810
13,997
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
17
5 / 1 / 23
10,422
869
13,027
18,115
16,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
XxPingaLocaxX
Poseidon
19
9 / 2 / 10
11,426
952
10,304
10,713
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
8
Kills
32
32
Deaths
8
15
Assists
73
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
Ishtar
EnKieL
Ishtar
6
2
16
7
W
Baron Samedi
Fabrixiofipa
Baron Samedi
4
2
18
6.5
L
Medusa
Inmotef
Medusa
1
9
6
0.44
L
Merlin
6
6
1
1.08
L
Danzaburou
Sully1294
Danzaburou
0
2
0
0
W
Bellona
5
1
23
16.5
W
Poseidon
XxPingaLocaxX
Poseidon
9
2
10
7
L
Nu Wa
Zhettwynz
Nu Wa
1
8
3
0.31
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,430
Damage
57,336
66,094
Taken
66,189
47,897
Mitigated
41,961
3,019
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,814
4,714
0
1,756
12,242
8,638
1,693
4,684
7,558
0
40,289
W
Ishtar
EnKieL
Ishtar
9,381
4,856
0
1,413
11,122
4,969
4,469
5,630
5,492
0
24,771
W
Baron Samedi
Fabrixiofipa
Baron Samedi
13,810
2,124
3,449
4,479
13,997
7,211
1,484
8,716
5,281
31,477
0
L
Medusa
Inmotef
Medusa
11,946
3,776
0
460
17,692
9,064
370
6,254
11,340
0
30,319
L
Merlin
17,267
600
108
710
10,923
5,504
170
3,137
7,698
39,794
0
L
Danzaburou
Sully1294
Danzaburou
2,352
801
0
725
3,212
1,181
0
518
2,652
0
6,565
W
Bellona
13,027
3,675
0
3,194
18,115
16,368
911
7,058
11,057
0
29,084
W
Poseidon
XxPingaLocaxX
Poseidon
10,304
1,254
0
1,879
10,713
4,775
3,747
5,044
5,669
68,891
0
L
Nu Wa
Zhettwynz
Nu Wa
8,024
2,437
0
220
13,298
5,496
38
4,833
8,228
23,084
0
L
5,841
907
0
796
20,969
26,652
16
9,372
11,506
12,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,296
Gold Earned
52,408
154
Minions Killed
299
0
Camps Cleared
0
901,885
Distance Traveled
1,344,589
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,983
915
60
5
0
284,808
1
W
Ishtar
9,752
813
21
2
0
255,311
1
W
Baron Samedi
9,825
819
52
4
0
232,684
0
L
Medusa
9,112
759
45
4
0
215,832
1
L
Merlin
9,902
825
58
5
0
215,496
4
L
Danzaburou
6,948
579
10
1
0
64,125
2
W
Bellona
10,422
869
45
4
0
296,454
2
W
Poseidon
11,426
952
121
10
0
275,332
2
L
Nu Wa
8,713
726
35
3
0
195,001
0
L
Ymir
8,621
718
6
1
0
211,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role