Player Matchup

Atlas
Atlas
EnforcerOfChaos
Atlas
Level 26
God Stats
1W - 0L
1,505 SR
Queue Stats
36W - 33L
1,501 Elo+
Party 2
Arachne
Arachne
GR1MR34P3R40
Arachne
Level 10
God Stats
3W - 1L
1,636 SR
Queue Stats
10W - 10L
1,418 Elo+
Party 2
Bakasura
Bakasura
GalaxyDragon123
Bakasura
Level 47
God Stats
1W - 0L
1,452 SR
Queue Stats
78W - 81L
1,441 Elo+
Solo
Horus
Horus
ProbablyChlorine
Horus
Level 30
God Stats
3W - 0L
1,731 SR
Queue Stats
91W - 132L
1,468 Elo+
Party 2
Raijin
Raijin
RattlingBone
Raijin
Level 35
God Stats
1W - 0L
1,745 SR
Queue Stats
53W - 47L
1,512 Elo+
Party 2
Team Averages
Level 30
1,614 SR
1,468 Elo+

VS

Team Averages
Level 93
1,447 SR
1,483 Elo+
Hercules
Hercules
DonnKochler
Hercules
Level 119
God Stats
13W - 11L
1,591 SR
Queue Stats
150W - 152L
1,495 Elo+
Party 1
Thoth
Thoth
Garbaggio1890
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,695 Elo+
Party 1
Agni
Agni
XXXFIRELORDXXX
Agni
Level 123
God Stats
157W - 145L
1,494 SR
Queue Stats
358W - 385L
1,469 Elo+
Solo
Cerberus
Cerberus
ruinerII
Cerberus
Level 152
God Stats
0W - 4L
1,140 SR
Queue Stats
90W - 102L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
çheesed
Xbalanque
Level 31
God Stats
0W - 2L
1,510 SR
Queue Stats
3W - 9L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,698
1,340
3,580
3,860
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
GR1MR34P3R40
Arachne
11
0 / 0 / 2
5,552
1,110
3,832
2,821
1,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
11
3 / 1 / 3
6,459
1,292
6,424
5,500
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 4
6,047
1,209
3,773
3,772
2,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
12
2 / 0 / 3
6,557
1,311
5,331
3,504
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

392

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DonnKochler
Hercules
10
1 / 1 / 0
5,828
1,166
5,058
8,967
4,600
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 2 / 0
5,693
1,139
2,951
4,625
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,770
1,154
5,119
5,392
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
ruinerII
Cerberus
11
0 / 0 / 1
6,259
1,252
3,521
7,771
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
çheesed
Xbalanque
9
0 / 0 / 0
5,075
1,015
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
6
Kills
1
1
Deaths
6
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
DonnKochler
Hercules
1
1
0
1
W
1
0
1
1.5
W
Arachne
GR1MR34P3R40
Arachne
0
0
2
1
W
Bakasura
3
1
3
4.5
L
0
2
0
0
W
0
0
4
2
W
Raijin
2
0
3
3.5
L
0
3
1
0.17
L
Cerberus
ruinerII
Cerberus
0
0
1
0.5
L
Xbalanque
çheesed
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
16,649
19,457
Taken
26,755
11,986
Mitigated
13,493
5,733
Healing
3,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DonnKochler
Hercules
5,058
1,436
0
1,615
8,967
4,600
0
2,899
5,873
0
10,432
W
3,580
1,423
146
745
3,860
3,317
0
2,841
1,019
12,185
0
W
Arachne
GR1MR34P3R40
Arachne
3,832
2,802
0
466
2,821
1,409
0
1,242
1,579
0
6,550
W
Bakasura
6,424
4,073
0
969
5,500
3,003
0
3,486
2,014
0
12,044
L
2,951
243
0
0
4,625
1,437
0
1,996
2,401
15,902
0
W
3,773
2,002
1,745
1,662
3,772
2,895
0
2,424
1,348
0
7,159
W
Raijin
5,331
91
0
0
3,504
1,362
0
1,598
1,906
22,009
0
L
5,119
111
0
0
5,392
1,968
0
1,725
3,392
23,485
0
L
Cerberus
ruinerII
Cerberus
3,521
290
0
1,669
7,771
5,488
0
2,291
5,095
14,073
0
L
Xbalanque
çheesed
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
28,625
90
Minions Killed
111
7
Camps Cleared
4
565,720
Distance Traveled
439,147
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,828
1,166
9
2
2
113,662
0
W
Atlas
6,698
1,340
19
4
0
113,961
1
W
Arachne
5,552
1,110
0
0
0
112,818
0
W
Bakasura
6,459
1,292
22
4
4
108,307
0
L
Thoth
5,693
1,139
31
6
0
95,666
0
W
Horus
6,047
1,209
4
1
1
117,543
0
W
Raijin
6,557
1,311
45
9
2
113,091
0
L
Agni
5,770
1,154
51
10
1
104,573
0
L
Cerberus
6,259
1,252
20
4
1
121,722
1
L
Xbalanque
5,075
1,015
0
0
0
3,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role