Player Matchup

Jormungandr
Jormungandr
Gunslinger Trev
Jormungandr
Level 102
God Stats
20W - 17L
1,652 SR
Queue Stats
123W - 106L
1,492 Elo+
Party 1
Janus
Janus
Papapooch510383
Janus
Level 106
God Stats
1W - 3L
1,433 SR
Queue Stats
146W - 120L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
bigdaddypooch3
Danzaburou
Level 109
God Stats
10W - 9L
1,556 SR
Queue Stats
108W - 110L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bossboyd
Tsukuyomi
Level 82
God Stats
3W - 3L
1,561 SR
Queue Stats
98W - 89L
1,443 Elo+
Party 1
Nike
Nike
topgr33n86
Nike
Level 159
God Stats
10W - 7L
1,620 SR
Queue Stats
469W - 544L
1,508 Elo+
Solo
Team Averages
Level 112
1,564 SR
1,488 Elo+

VS

Team Averages
Level 120
1,457 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abstraqt
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CWGxxbagelxx
Morgan Le Fay
Level 93
God Stats
0W - 2L
1,331 SR
Queue Stats
12W - 18L
1,450 Elo+
Solo
Thor
Thor
Lusaka13058
Thor
Level 155
God Stats
18W - 9L
1,751 SR
Queue Stats
308W - 276L
1,616 Elo+
Party 2
Achilles
Achilles
Sleepy-_-303
Achilles
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 19L
1,645 Elo+
Party 2
Artio
Artio
StraightBallsy
Artio
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 147L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gunslinger Trev
Jormungandr
14
2 / 2 / 9
8,541
776
8,863
13,251
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 3
9,439
858
7,860
6,992
2,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
bigdaddypooch3
Danzaburou
14
2 / 5 / 5
7,881
716
7,044
11,644
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
bossboyd
Tsukuyomi
15
4 / 1 / 5
8,272
752
11,792
9,499
4,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 0 / 4
8,299
754
7,107
8,589
4,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abstraqt
Ah Muzen Cab
10
0 / 3 / 0
6,324
575
231
4,129
1,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
CWGxxbagelxx
Morgan Le Fay
14
0 / 3 / 4
7,384
671
6,845
8,885
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 2 / 2
8,745
795
14,088
12,206
6,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Sleepy-_-303
Achilles
14
1 / 3 / 3
7,233
658
6,165
13,347
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
7,978
725
7,105
19,280
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
9
9
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Abstraqt
Ah Muzen Cab
0
3
0
0
L
Morgan Le Fay
CWGxxbagelxx
Morgan Le Fay
0
3
4
0.67
W
Jormungandr
Gunslinger Trev
Jormungandr
2
2
9
3.25
L
6
2
2
3.5
W
3
1
3
4.5
L
Achilles
Sleepy-_-303
Achilles
1
3
3
0.83
L
2
4
2
0.75
W
Danzaburou
bigdaddypooch3
Danzaburou
2
5
5
0.9
W
Tsukuyomi
bossboyd
Tsukuyomi
4
1
5
6.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
34,434
49,975
Taken
57,847
26,898
Mitigated
41,740
6,394
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Abstraqt
Ah Muzen Cab
231
94
237
584
4,129
1,569
0
1,713
2,416
0
1,273
L
Morgan Le Fay
CWGxxbagelxx
Morgan Le Fay
6,845
663
0
803
8,885
4,001
0
2,755
6,130
30,907
0
W
Jormungandr
Gunslinger Trev
Jormungandr
8,863
2,671
453
2,496
13,251
10,269
44
4,335
8,555
21,133
0
L
14,088
2,666
0
931
12,206
6,581
0
4,227
7,979
66
37,815
W
7,860
617
0
374
6,992
2,792
976
921
5,990
47,085
0
L
Achilles
Sleepy-_-303
Achilles
6,165
1,357
0
2,494
13,347
12,009
0
4,210
9,137
95
14,062
L
7,105
157
1,599
6,512
19,280
17,580
0
3,818
15,462
17,371
0
W
Danzaburou
bigdaddypooch3
Danzaburou
7,044
3,351
0
1,715
11,644
4,826
2,292
2,883
8,690
0
22,983
W
Tsukuyomi
bossboyd
Tsukuyomi
11,792
1,942
0
946
9,499
4,116
441
2,447
6,979
0
32,458
W
7,107
496
0
410
8,589
4,895
0
3,525
4,880
0
15,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,432
Gold Earned
37,664
227
Minions Killed
140
0
Camps Cleared
0
1,156,319
Distance Traveled
973,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,324
575
2
0
0
73,427
0
L
Morgan Le Fay
7,384
671
44
4
0
204,892
1
W
Jormungandr
8,541
776
27
2
0
217,129
1
L
Thor
8,745
795
62
6
0
227,712
0
W
Janus
9,439
858
96
9
0
238,638
2
L
Achilles
7,233
658
15
1
0
224,362
1
L
Artio
7,978
725
17
2
0
242,780
1
W
Danzaburou
7,881
716
48
4
0
200,903
1
W
Tsukuyomi
8,272
752
30
3
0
258,988
0
W
Nike
8,299
754
26
2
0
240,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role