Player Matchup

Shiva
Shiva
Asssasin43
Shiva
Level 116
God Stats
1W - 1L
1,188 SR
Queue Stats
40W - 43L
1,469 Elo+
Party 2
Chiron
Chiron
TrippingPandas
Chiron
Level 93
God Stats
2W - 2L
1,315 SR
Queue Stats
101W - 106L
1,423 Elo+
Party 3
Ishtar
Ishtar
birdmaniii_93
Ishtar
Level 159
God Stats
1W - 1L
1,299 SR
Queue Stats
229W - 230L
1,546 Elo+
Party 2
Izanami
Izanami
lMariioGamerl
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,453 Elo+
Solo
Sol
Sol
mgood93
Sol
Level 143
God Stats
3W - 1L
1,525 SR
Queue Stats
114W - 114L
1,502 Elo+
Party 3
Team Averages
Level 128
1,365 SR
1,478 Elo+

VS

Team Averages
Level 102
1,418 SR
1,479 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Bigbenzbeard
Awilix
Level 87
God Stats
5W - 3L
1,604 SR
Queue Stats
390W - 375L
1,495 Elo+
Party 1
Olorun
Olorun
Daddy_Deth
Olorun
Level 127
God Stats
0W - 3L
1,313 SR
Queue Stats
171W - 184L
1,484 Elo+
Solo
Cernunnos
Cernunnos
EasyBigBoss
Cernunnos
Level 105
God Stats
0W - 1L
1,161 SR
Queue Stats
54W - 54L
1,457 Elo+
Party 1
Hades
Hades
zsdk
Hades
Level 81
God Stats
6W - 7L
1,511 SR
Queue Stats
219W - 274L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
2 / 5 / 17
10,902
779
13,568
29,273
34,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 19
10,669
762
11,835
13,480
7,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 5 / 11
11,155
797
18,396
15,178
7,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
8 / 3 / 14
11,727
838
17,185
11,939
6,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sol
19
6 / 3 / 12
10,853
775
22,822
16,597
8,703
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 4 / 14
9,766
698
9,570
23,176
29,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
18
7 / 4 / 6
10,244
732
11,864
14,213
7,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Daddy_Deth
Olorun
16
1 / 5 / 12
9,318
666
9,922
22,952
13,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
EasyBigBoss
Cernunnos
18
6 / 6 / 11
11,161
797
24,643
22,016
11,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
zsdk
Hades
17
4 / 7 / 12
10,631
759
12,981
20,437
15,487
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
74
26
Kills
19
20
Deaths
26
73
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
14
2
W
Shiva
2
5
17
2.1
L
Awilix
7
4
6
2.5
L
Olorun
Daddy_Deth
Olorun
1
5
12
1.4
L
Cernunnos
EasyBigBoss
Cernunnos
6
6
11
1.92
W
2
4
19
2.88
W
8
5
11
2.7
W
Izanami
8
3
14
5
W
Sol
6
3
12
4
L
Hades
zsdk
Hades
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,806
Damage
68,980
86,467
Taken
102,794
65,027
Mitigated
78,607
36,327
Healing
36,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,570
1,012
2,747
2,550
23,176
29,901
216
5,644
17,532
23,133
0
W
Shiva
13,568
1,250
3,465
8,749
29,273
34,947
0
9,027
20,246
0
19,957
L
Awilix
11,864
3,588
1,837
346
14,213
7,739
182
3,527
10,686
0
21,372
L
Olorun
Daddy_Deth
Olorun
9,922
2,592
8,023
9,102
22,952
13,662
900
4,685
18,267
18,438
0
L
Cernunnos
EasyBigBoss
Cernunnos
24,643
12,387
1,268
5,607
22,016
11,818
2,107
5,506
16,510
0
47,932
W
11,835
3,017
3,562
2,491
13,480
7,369
1,457
5,350
8,126
0
28,124
W
18,396
8,600
1,725
1,994
15,178
7,820
2,560
6,442
8,736
0
32,520
W
Izanami
17,185
9,412
1,527
2,470
11,939
6,188
2,858
4,010
7,929
0
35,769
W
Sol
22,822
7,520
4,081
6,263
16,597
8,703
1,387
7,644
8,953
45,716
0
L
Hades
zsdk
Hades
12,981
822
1,596
3,787
20,437
15,487
242
3,460
16,977
21,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
51,120
146
Minions Killed
136
0
Camps Cleared
0
1,221,953
Distance Traveled
1,225,684
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,766
698
29
2
0
263,800
3
W
Shiva
10,902
779
11
1
0
270,201
0
L
Awilix
10,244
732
16
1
0
249,167
0
L
Olorun
9,318
666
18
1
0
252,765
0
L
Cernunnos
11,161
797
46
3
0
237,569
0
W
Chiron
10,669
762
24
2
0
246,163
0
W
Ishtar
11,155
797
26
2
0
226,165
0
W
Izanami
11,727
838
32
2
0
240,151
1
W
Sol
10,853
775
53
4
0
239,273
0
L
Hades
10,631
759
27
2
0
222,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role