Player Matchup

Lancelot
Lancelot
DunkMeDaddy
Lancelot
Level 160
God Stats
21W - 23L
1,497 SR
Queue Stats
314W - 229L
1,677 Elo+
Party 1
Ishtar
Ishtar
FIikz
Ishtar
Level 159
God Stats
24W - 14L
1,629 SR
Queue Stats
961W - 726L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
ScuffyBoo
Sylvanus
Level 148
God Stats
38W - 30L
1,491 SR
Queue Stats
406W - 335L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
buffaloben
Sun Wukong
Level 159
God Stats
14W - 13L
1,566 SR
Queue Stats
320W - 234L
1,562 Elo+
Party 1
Anubis
Anubis
hankythepoo
Anubis
Level 119
God Stats
2W - 2L
1,424 SR
Queue Stats
272W - 184L
1,533 Elo+
Party 1
Team Averages
Level 149
1,521 SR
1,569 Elo+

VS

Team Averages
Level 101
1,504 SR
1,457 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Asher1se
Awilix
Level 32
God Stats
1W - 3L
1,520 SR
Queue Stats
71W - 91L
1,383 Elo+
Party 2
Rama
Rama
TK Elite7156
Rama
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 159L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DunkMeDaddy
Lancelot
13
5 / 2 / 3
7,877
563
8,886
13,022
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
FIikz
Ishtar
14
6 / 3 / 0
8,568
612
11,956
10,357
4,239
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
ScuffyBoo
Sylvanus
12
2 / 1 / 5
7,708
551
6,978
10,767
4,598
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
buffaloben
Sun Wukong
12
2 / 1 / 7
7,883
563
7,658
13,643
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Anubis
14
3 / 0 / 4
8,454
604
7,430
5,214
3,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
3 / 2 / 2
7,205
515
7,066
6,545
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
 
Horus
11
1 / 4 / 1
6,639
474
6,770
12,629
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
 
Ares
10
1 / 4 / 3
6,482
463
5,565
15,104
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Asher1se
Awilix
11
2 / 3 / 1
6,499
464
4,244
10,810
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 3
6,147
439
3,202
13,870
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
7
7
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
2
2
2
L
Horus
 
Horus
1
4
1
0.38
L
Ares
 
Ares
1
4
3
0.63
L
Awilix
Asher1se
Awilix
2
3
1
0.83
W
Lancelot
DunkMeDaddy
Lancelot
5
2
3
3.25
W
Ishtar
FIikz
Ishtar
6
3
0
2
W
Sylvanus
ScuffyBoo
Sylvanus
2
1
5
4.5
L
0
5
3
0.3
W
Sun Wukong
buffaloben
Sun Wukong
2
1
7
5.5
W
Anubis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,908
Damage
26,847
53,003
Taken
58,958
29,285
Mitigated
27,302
21,606
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
7,066
379
0
2,026
6,545
2,539
0
2,097
4,448
51,793
0
L
Horus
 
Horus
6,770
3,206
120
3,276
12,629
8,546
0
4,007
8,622
52
37,944
L
Ares
 
Ares
5,565
864
0
4,530
15,104
8,921
0
4,482
10,622
19,740
0
L
Awilix
Asher1se
Awilix
4,244
1,267
0
1,719
10,810
3,432
0
2,781
8,029
0
33,723
W
Lancelot
DunkMeDaddy
Lancelot
8,886
2,492
0
5,265
13,022
5,779
0
1,115
11,701
0
61,277
W
Ishtar
FIikz
Ishtar
11,956
8,401
0
2,256
10,357
4,239
0
2,723
7,634
0
75,965
W
Sylvanus
ScuffyBoo
Sylvanus
6,978
1,486
2,220
4,880
10,767
4,598
0
2,264
8,131
45,954
0
L
3,202
2,704
0
4,186
13,870
3,864
0
1,041
12,829
0
41,332
W
Sun Wukong
buffaloben
Sun Wukong
7,658
2,121
470
3,586
13,643
11,641
0
4,805
8,650
0
37,637
W
Anubis
7,430
768
0
2,929
5,214
3,028
0
1,776
3,438
81,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
32,972
494
Minions Killed
284
0
Camps Cleared
0
1,307,265
Distance Traveled
1,354,132
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,205
515
87
6
0
276,365
6
L
Horus
6,639
474
64
5
0
288,939
8
L
Ares
6,482
463
21
2
0
260,527
4
L
Awilix
6,499
464
51
4
0
293,293
2
W
Lancelot
7,877
563
101
7
0
298,661
3
W
Ishtar
8,568
612
130
9
0
243,265
2
W
Sylvanus
7,708
551
86
6
0
236,548
1
L
Rama
6,147
439
61
4
0
235,008
1
W
Sun Wukong
7,883
563
43
3
0
277,053
2
W
Anubis
8,454
604
134
10
0
251,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role