Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver I
Criativo77
Lancelot
Silver I
Level 132
God Stats
1W - 1L
1,495 SR
Queue Stats
61W - 56L
1,633 MMR
Solo
Fenrir
Fenrir
Platinum V
LaggerKíng
Fenrir
Platinum V
Level 83
God Stats
1W - 1L
1,704 SR
Queue Stats
73W - 68L
1,649 MMR
Party 1
Izanami
Izanami
Platinum II
Merseη
Izanami
Platinum II
Level 160
God Stats
3W - 1L
1,824 SR
Queue Stats
164W - 167L
1,826 MMR
Solo
Thanatos
Thanatos
Bronze V
mersenario21
Thanatos
Bronze V
Level 108
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,558 SR
1,621 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,538 SR
1,593 MMR
Bellona
Bellona
Bronze V
 
Bellona
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
GrandisXXI
Vulcan
Gold IV
Level 135
God Stats
4W - 1L
1,811 SR
Queue Stats
19W - 12L
1,686 MMR
Solo
Chiron
Chiron
Gold IV
Luchioo
Chiron
Gold IV
Level 160
God Stats
1W - 0L
1,263 SR
Queue Stats
35W - 32L
1,579 MMR
Solo
Geb
Geb
Gold II
Naahue
Geb
Gold II
Level 127
God Stats
49W - 51L
1,616 SR
Queue Stats
287W - 286L
1,565 MMR
Solo
Ne Zha
Ne Zha
Gold V
Кандидат
Ne Zha
Gold V
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 28L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 4 / 3
7,724
515
7,961
12,586
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Criativo77
Lancelot
13
1 / 4 / 2
7,875
525
8,188
13,222
5,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
9
1 / 5 / 2
6,276
418
4,431
17,123
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Merseη
Izanami
12
1 / 4 / 1
7,501
500
7,085
10,628
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
mersenario21
Thanatos
10
0 / 8 / 1
5,945
396
2,020
12,744
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AwilixRavanaAo Kuang

VS

Bans
SusanoIshtarAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 0 / 3
8,868
591
7,218
7,973
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
GrandisXXI
Vulcan
15
9 / 2 / 11
9,396
626
12,058
6,899
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Luchioo
Chiron
14
1 / 0 / 6
8,245
550
7,331
10,804
4,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Geb
Naahue
Geb
11
1 / 1 / 15
7,490
499
5,739
10,707
10,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 1 / 9
9,257
617
17,714
14,777
6,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
4
Kills
25
25
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
3
0.63
W
Bellona
 
Bellona
5
0
3
6.5
L
Lancelot
Criativo77
Lancelot
1
4
2
0.5
W
Vulcan
GrandisXXI
Vulcan
9
2
11
7.25
L
Fenrir
1
5
2
0.4
W
Chiron
Luchioo
Chiron
1
0
6
4
L
Izanami
Merseη
Izanami
1
4
1
0.38
W
Geb
Naahue
Geb
1
1
15
8.5
L
Thanatos
mersenario21
Thanatos
0
8
1
0.06
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,685
Damage
50,060
66,303
Taken
51,160
35,061
Mitigated
29,690
17,621
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,961
693
734
3,688
12,586
5,294
0
3,988
8,598
71,651
0
W
Bellona
 
Bellona
7,218
2,346
0
4,791
7,973
5,399
687
573
7,400
0
62,933
L
Lancelot
Criativo77
Lancelot
8,188
2,006
0
2,985
13,222
5,992
0
2,216
11,006
0
58,953
W
Vulcan
GrandisXXI
Vulcan
12,058
3,442
0
625
6,899
3,278
0
2,002
4,897
81,644
0
L
Fenrir
4,431
1,540
0
2,607
17,123
14,900
0
7,007
10,116
0
21,570
W
Chiron
Luchioo
Chiron
7,331
2,718
599
3,535
10,804
4,051
768
0
10,804
0
71,970
L
Izanami
Merseη
Izanami
7,085
4,005
0
2,417
10,628
3,373
0
1,887
8,741
0
63,979
W
Geb
Naahue
Geb
5,739
840
489
2,243
10,707
10,811
0
1,915
8,792
16,866
0
L
Thanatos
mersenario21
Thanatos
2,020
439
0
5,190
12,744
5,502
0
2,699
10,045
0
33,473
W
17,714
9,018
0
4,998
14,777
6,151
650
3,471
11,306
0
75,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
43,256
443
Minions Killed
521
0
Camps Cleared
0
1,429,428
Distance Traveled
1,565,862
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,724
515
135
9
0
269,109
4
W
Bellona
8,868
591
122
8
0
297,937
6
L
Lancelot
7,875
525
115
8
0
302,396
2
W
Vulcan
9,396
626
127
8
0
291,520
5
L
Fenrir
6,276
418
20
1
0
300,355
2
W
Chiron
8,245
550
142
9
0
297,596
6
L
Izanami
7,501
500
114
8
0
245,790
4
W
Geb
7,490
499
23
2
0
325,903
9
L
Thanatos
5,945
396
59
4
0
311,778
3
W
Ne Zha
9,257
617
107
7
0
352,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role