Player Matchup

Zhong Kui
Zhong Kui
GoldenSuccubus
Zhong Kui
Level 78
God Stats
21W - 24L
1,521 SR
Queue Stats
227W - 239L
1,453 Elo+
Solo
Neith
Neith
MrPearl1998
Neith
Level 122
God Stats
5W - 8L
1,434 SR
Queue Stats
165W - 173L
1,450 Elo+
Solo
Ishtar
Ishtar
RizenPower
Ishtar
Level 80
God Stats
9W - 4L
1,423 SR
Queue Stats
73W - 65L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
S-Papa-O-Brown-B
Baron Samedi
Level 138
God Stats
1W - 3L
1,349 SR
Queue Stats
98W - 95L
1,472 Elo+
Solo
Horus
Horus
TheCrimsonOmega
Horus
Level 109
God Stats
3W - 5L
1,522 SR
Queue Stats
143W - 114L
1,578 Elo+
Solo
Team Averages
Level 105
1,450 SR
1,495 Elo+

VS

Team Averages
Level 102
1,524 SR
1,489 Elo+
Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
A_Jay0
Hun Batz
Level 78
God Stats
13W - 9L
1,638 SR
Queue Stats
141W - 147L
1,484 Elo+
Party 1
Bacchus
Bacchus
ChiefRicko
Bacchus
Level 107
God Stats
19W - 22L
1,434 SR
Queue Stats
322W - 344L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
ScreaminFreeman2
Kukulkan
Level 99
God Stats
198W - 196L
1,528 SR
Queue Stats
445W - 457L
1,515 Elo+
Solo
Neith
Neith
TheGoodMojo
Neith
Level 104
God Stats
6W - 1L
1,520 SR
Queue Stats
90W - 76L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GoldenSuccubus
Zhong Kui
15
1 / 5 / 2
9,438
429
11,457
15,817
11,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 7 / 2
9,613
437
9,225
23,075
10,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
RizenPower
Ishtar
18
2 / 3 / 1
11,624
528
10,877
14,888
6,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
S-Papa-O-Brown-B
Baron Samedi
17
1 / 3 / 1
10,623
483
17,638
18,931
14,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 5 / 2
9,364
426
7,173
30,524
39,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
5 / 1 / 7
13,353
607
18,497
26,397
14,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
A_Jay0
Hun Batz
19
2 / 1 / 9
11,700
532
9,050
18,803
9,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ChiefRicko
Bacchus
17
6 / 1 / 9
11,908
541
11,745
13,325
19,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 7
12,972
590
19,384
12,665
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 1 / 9
12,488
568
17,523
14,281
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
23
23
Deaths
6
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
1
7
8.5
W
Hun Batz
A_Jay0
Hun Batz
2
1
9
6.5
W
Bacchus
ChiefRicko
Bacchus
6
1
9
10.5
L
Zhong Kui
GoldenSuccubus
Zhong Kui
1
5
2
0.4
L
0
7
2
0.14
L
Ishtar
RizenPower
Ishtar
2
3
1
0.83
L
Baron Samedi
S-Papa-O-Brown-B
Baron Samedi
1
3
1
0.5
W
6
2
7
4.75
L
2
5
2
0.6
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,370
Damage
76,199
103,235
Taken
85,471
82,349
Mitigated
56,398
35,712
Healing
33,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
18,497
6,327
0
17,897
26,397
14,114
208
13,385
13,012
119,885
0
W
Hun Batz
A_Jay0
Hun Batz
9,050
2,732
0
7,643
18,803
9,330
0
4,393
14,410
0
117,363
W
Bacchus
ChiefRicko
Bacchus
11,745
1,524
0
2,312
13,325
19,290
0
3,520
9,805
30,022
157
L
Zhong Kui
GoldenSuccubus
Zhong Kui
11,457
903
0
4,449
15,817
11,814
76
8,854
6,963
62,817
0
L
9,225
3,409
0
4,613
23,075
10,769
0
9,547
13,528
0
93,312
L
Ishtar
RizenPower
Ishtar
10,877
5,673
0
3,507
14,888
6,618
1,586
5,778
9,110
0
89,144
L
Baron Samedi
S-Papa-O-Brown-B
Baron Samedi
17,638
898
2,340
6,435
18,931
14,065
0
11,060
7,871
100,523
0
W
19,384
1,411
164
3,150
12,665
7,133
1,305
3,666
8,999
127,987
0
L
7,173
3,901
3,362
11,006
30,524
39,083
0
14,230
16,294
0
40,208
W
17,523
6,708
0
2,667
14,281
6,531
3,516
4,419
9,862
0
103,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
62,421
604
Minions Killed
744
0
Camps Cleared
0
1,927,299
Distance Traveled
2,184,037
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,353
607
186
8
0
405,070
0
W
Hun Batz
11,700
532
159
7
0
483,536
0
W
Bacchus
11,908
541
24
1
0
465,354
2
L
Zhong Kui
9,438
429
110
5
0
373,412
1
L
Neith
9,613
437
130
6
0
345,823
1
L
Ishtar
11,624
528
166
8
0
429,691
3
L
Baron Samedi
10,623
483
162
7
0
371,306
6
W
Kukulkan
12,972
590
203
9
0
411,407
4
L
Horus
9,364
426
36
2
0
407,067
7
W
Neith
12,488
568
172
8
0
418,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role