Player Matchup

Chaac
Chaac
Silver II
BeanBoyInTimeOut
Chaac
Silver II
Level 126
God Stats
1W - 1L
1,594 SR
Queue Stats
18W - 20L
1,422 MMR
Solo
Cernunnos
Cernunnos
Gold V
CAPNCOOK4411
Cernunnos
Gold V
Level 128
God Stats
1W - 0L
1,549 SR
Queue Stats
11W - 12L
1,446 MMR
Solo
Cerberus
Cerberus
Gold V
MakaXBlackstar
Cerberus
Gold V
Level 160
God Stats
3W - 2L
1,600 SR
Queue Stats
203W - 217L
1,269 MMR
Solo
Merlin
Merlin
Silver I
RETr0_Bryanx
Merlin
Silver I
Level 97
God Stats
6W - 1L
1,664 SR
Queue Stats
25W - 30L
1,214 MMR
Party 2
Thanatos
Thanatos
Silver II
vMistiic-_-
Thanatos
Silver II
Level 85
God Stats
1W - 0L
1,206 SR
Queue Stats
9W - 7L
1,496 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,523 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,633 SR
1,375 MMR
Ishtar
Ishtar
Bronze III
Astral-Navigator
Ishtar
Bronze III
Level 122
God Stats
1W - 1L
1,541 SR
Queue Stats
4W - 9L
1,267 MMR
Party 1
Horus
Horus
Bronze III
Castle_IV
Horus
Bronze III
Level 122
God Stats
0W - 1L
1,759 SR
Queue Stats
4W - 9L
1,267 MMR
Party 1
Susano
Susano
Gold IV
DLeonAA
Susano
Gold IV
Level 160
God Stats
30W - 16L
1,695 SR
Queue Stats
521W - 535L
1,409 MMR
Solo
Persephone
Persephone
Silver IV
Fifer80
Persephone
Silver IV
Level 96
God Stats
0W - 1L
1,544 SR
Queue Stats
3W - 9L
1,405 MMR
Solo
Hun Batz
Hun Batz
Gold IV
yajoeyya
Hun Batz
Gold IV
Level 124
God Stats
24W - 14L
1,627 SR
Queue Stats
243W - 251L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,462
646
5,301
7,270
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
CAPNCOOK4411
Cernunnos
9
1 / 0 / 2
5,448
545
7,207
4,232
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
9
1 / 1 / 2
5,728
573
4,043
7,122
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
1 / 0 / 2
6,319
632
1,955
4,302
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
vMistiic-_-
Thanatos
10
4 / 3 / 2
6,239
624
3,711
7,686
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LancelotNemesisHadesCabrakan

VS

Bans
BastetKing ArthurYmirAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,124
412
3,448
5,396
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Castle_IV
Horus
7
0 / 1 / 1
4,628
463
2,112
8,755
3,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
DLeonAA
Susano
9
1 / 1 / 0
4,983
498
2,707
7,110
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Fifer80
Persephone
9
1 / 1 / 0
5,430
543
2,933
5,679
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
yajoeyya
Hun Batz
10
1 / 4 / 0
5,622
562
2,558
8,322
3,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
5
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
2
3
W
Cernunnos
CAPNCOOK4411
Cernunnos
1
0
2
2
L
Horus
Castle_IV
Horus
0
1
1
0.5
L
Susano
DLeonAA
Susano
1
1
0
1
L
Persephone
Fifer80
Persephone
1
1
0
1
W
Cerberus
1
1
2
2
W
Merlin
1
0
2
2
W
Thanatos
vMistiic-_-
Thanatos
4
3
2
1.67
L
Hun Batz
yajoeyya
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
13,758
30,612
Taken
35,262
14,639
Mitigated
12,909
15,098
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,448
1,831
0
1,164
5,396
1,493
0
1,840
3,556
0
24,441
W
5,301
1,395
0
2,884
7,270
4,429
334
0
7,270
0
38,992
W
Cernunnos
CAPNCOOK4411
Cernunnos
7,207
3,790
0
1,898
4,232
1,376
70
0
4,232
0
44,679
L
Horus
Castle_IV
Horus
2,112
824
1,338
3,404
8,755
3,471
0
1,948
6,807
0
10,788
L
Susano
DLeonAA
Susano
2,707
422
0
3,176
7,110
2,359
0
825
6,240
0
27,368
L
Persephone
Fifer80
Persephone
2,933
100
0
869
5,679
1,710
280
1,306
4,372
28,449
0
W
Cerberus
4,043
354
254
3,155
7,122
3,709
42
0
7,122
17,082
1,105
W
Merlin
1,955
91
0
625
4,302
1,768
1,098
2,260
1,946
39,982
0
W
Thanatos
vMistiic-_-
Thanatos
3,711
1,211
0
6,282
7,686
3,357
0
515
7,109
0
38,082
L
Hun Batz
yajoeyya
Hun Batz
2,558
857
0
3,079
8,322
3,876
0
0
7,773
0
35,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,196
Gold Earned
24,787
334
Minions Killed
238
0
Camps Cleared
0
927,270
Distance Traveled
943,615
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,124
412
36
4
0
174,525
1
W
Chaac
6,462
646
72
7
0
192,631
1
W
Cernunnos
5,448
545
76
8
0
173,388
1
L
Horus
4,628
463
18
2
0
208,948
2
L
Susano
4,983
498
50
5
0
200,987
1
L
Persephone
5,430
543
61
6
0
178,398
2
W
Cerberus
5,728
573
32
3
0
167,538
4
W
Merlin
6,319
632
85
9
0
188,533
0
W
Thanatos
6,239
624
69
7
0
205,180
1
L
Hun Batz
5,622
562
73
7
0
180,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role