Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BmBooty
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,935 SR
Queue Stats
18W - 16L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
BruteThePenguin
Nu Wa
Level 147
God Stats
2W - 0L
1,758 SR
Queue Stats
35W - 17L
1,687 Elo+
Party 1
Lancelot
Lancelot
Iilbugsy
Lancelot
Level 155
God Stats
8W - 1L
1,900 SR
Queue Stats
53W - 17L
1,799 Elo+
Party 1
Janus
Janus
Mermommie
Janus
Level 48
God Stats
4W - 2L
1,804 SR
Queue Stats
44W - 9L
1,824 Elo+
Party 1
Izanami
Izanami
RodriguezFamilyJ
Izanami
Level 37
God Stats
2W - 5L
1,704 SR
Queue Stats
36W - 58L
1,408 Elo+
Solo
Team Averages
Level 109
1,820 SR
1,648 Elo+

VS

Team Averages
Level 53
1,530 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Agerthycawhk
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 2
Athena
Athena
NDKmadness
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,425 Elo+
Solo
Ravana
Ravana
Not Jords
Ravana
Level 45
God Stats
3W - 4L
1,769 SR
Queue Stats
211W - 269L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
i a lv50 pooter
Tsukuyomi
Level 120
God Stats
6W - 7L
1,196 SR
Queue Stats
96W - 124L
1,436 Elo+
Party 2
Olorun
Olorun
kayoryrael_0707
Olorun
Level 32
God Stats
1W - 2L
1,684 SR
Queue Stats
3W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BmBooty
Ah Muzen Cab
15
3 / 1 / 5
8,878
555
9,003
13,798
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 10
7,913
495
6,652
8,835
5,906
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Iilbugsy
Lancelot
15
2 / 2 / 1
9,419
589
11,228
15,155
9,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Mermommie
Janus
14
5 / 0 / 4
8,976
561
11,318
7,305
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 5
9,088
568
6,298
9,109
3,668
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Agerthycawhk
Baron Samedi
12
1 / 3 / 1
6,703
419
4,215
9,624
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
NDKmadness
Athena
11
1 / 3 / 2
6,997
437
5,570
18,351
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Not Jords
Ravana
14
1 / 0 / 1
8,544
534
12,564
11,349
8,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
i a lv50 pooter
Tsukuyomi
12
1 / 4 / 3
6,893
431
5,404
14,522
10,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 2
6,615
413
4,864
10,784
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
6
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Agerthycawhk
Baron Samedi
1
3
1
0.5
W
Ah Muzen Cab
BmBooty
Ah Muzen Cab
3
1
5
5.5
W
0
2
10
2.5
W
Lancelot
Iilbugsy
Lancelot
2
2
1
1.25
W
Janus
Mermommie
Janus
5
0
4
7
L
Athena
NDKmadness
Athena
1
3
2
0.67
L
Ravana
Not Jords
Ravana
1
0
1
1.5
W
3
1
5
5.5
L
Tsukuyomi
i a lv50 pooter
Tsukuyomi
1
4
3
0.63
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
32,617
54,202
Taken
64,630
27,547
Mitigated
37,291
18,386
Healing
25,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Agerthycawhk
Baron Samedi
4,215
339
498
2,751
9,624
4,469
374
1,698
7,926
51,590
0
W
Ah Muzen Cab
BmBooty
Ah Muzen Cab
9,003
3,979
0
3,450
13,798
5,484
0
3,343
10,404
0
90,864
W
6,652
2,725
0
1,335
8,835
5,906
243
4,440
4,395
30,626
0
W
Lancelot
Iilbugsy
Lancelot
11,228
2,883
0
6,782
15,155
9,538
1,098
849
13,213
92
77,463
W
Janus
Mermommie
Janus
11,318
1,450
0
3,359
7,305
2,951
0
2,614
4,640
69,649
0
L
Athena
NDKmadness
Athena
5,570
2,014
0
7,888
18,351
9,071
0
5,180
13,171
57,401
0
L
Ravana
Not Jords
Ravana
12,564
2,884
0
5,740
11,349
8,775
0
608
10,741
0
70,495
W
6,298
4,424
0
3,460
9,109
3,668
1,246
3,146
5,912
0
73,848
L
Tsukuyomi
i a lv50 pooter
Tsukuyomi
5,404
1,043
331
3,836
14,522
10,210
0
4,804
9,718
92
38,193
L
4,864
1,342
303
4,387
10,784
4,766
0
5,772
5,012
46,185
3,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
35,752
550
Minions Killed
455
0
Camps Cleared
0
1,596,433
Distance Traveled
1,452,270
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,703
419
86
5
0
257,272
2
W
Ah Muzen Cab
8,878
555
110
7
0
318,380
3
W
Nu Wa
7,913
495
41
3
0
281,708
2
W
Lancelot
9,419
589
152
10
0
344,809
0
W
Janus
8,976
561
127
8
0
338,707
2
L
Athena
6,997
437
95
6
0
307,550
1
L
Ravana
8,544
534
133
8
0
310,849
3
W
Izanami
9,088
568
120
8
0
312,829
6
L
Tsukuyomi
6,893
431
65
4
0
312,938
2
L
Olorun
6,615
413
76
5
0
263,661
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role