Player Matchup

Ishtar
Ishtar
Floook
Ishtar
Level 160
God Stats
3W - 3L
1,599 SR
Queue Stats
68W - 77L
1,540 Elo+
Party 1
Medusa
Medusa
Mindpierce
Medusa
Level 160
God Stats
4W - 5L
1,629 SR
Queue Stats
339W - 339L
1,530 Elo+
Party 1
Horus
Horus
OGXPOP
Horus
Level 160
God Stats
2W - 7L
1,285 SR
Queue Stats
500W - 431L
1,702 Elo+
Party 1
Anhur
Anhur
R0SHIX
Anhur
Level 159
God Stats
7W - 3L
1,775 SR
Queue Stats
191W - 171L
1,623 Elo+
Party 1
Thoth
Thoth
Snoo
Thoth
Level 160
God Stats
2W - 3L
1,553 SR
Queue Stats
114W - 129L
1,567 Elo+
Party 1
Team Averages
Level 160
1,568 SR
1,592 Elo+

VS

Team Averages
Level 121
1,645 SR
1,597 Elo+
Hades
Hades
 
Hades
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Funktosis
Apollo
Level 140
God Stats
6W - 9L
1,542 SR
Queue Stats
474W - 470L
1,652 Elo+
Party 2
Heimdallr
Heimdallr
Ridaze
Heimdallr
Level 68
God Stats
2W - 1L
1,778 SR
Queue Stats
100W - 86L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
VentiJ
Zhong Kui
Level 154
God Stats
12W - 9L
1,606 SR
Queue Stats
214W - 215L
1,645 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xSkelen
Ah Muzen Cab
Level 88
God Stats
8W - 7L
1,798 SR
Queue Stats
84W - 71L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Floook
Ishtar
5
2 / 0 / 2
3,850
770
2,048
2,643
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Mindpierce
Medusa
6
0 / 1 / 1
3,419
684
1,258
2,419
674
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
OGXPOP
Horus
5
3 / 1 / 1
3,813
763
1,434
2,806
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
R0SHIX
Anhur
6
2 / 0 / 0
3,732
746
2,094
2,855
814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
Snoo
Thoth
6
0 / 0 / 3
3,477
695
1,616
2,598
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
5
0 / 2 / 0
3,110
622
978
4,080
905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Funktosis
Apollo
5
1 / 1 / 1
3,466
693
1,648
2,441
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ridaze
Heimdallr
2
0 / 1 / 0
2,537
507
386
1,368
183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
VentiJ
Zhong Kui
6
1 / 0 / 0
3,518
704
717
2,959
1,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
xSkelen
Ah Muzen Cab
6
0 / 3 / 1
3,250
650
1,604
4,043
1,165
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
2
2
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Ishtar
Floook
Ishtar
2
0
2
3
L
Apollo
Funktosis
Apollo
1
1
1
1.5
W
Medusa
Mindpierce
Medusa
0
1
1
0.5
W
Horus
OGXPOP
Horus
3
1
1
3.5
W
Anhur
R0SHIX
Anhur
2
0
0
2
L
Heimdallr
Ridaze
Heimdallr
0
1
0
0
W
Thoth
Snoo
Thoth
0
0
3
1.5
L
Zhong Kui
VentiJ
Zhong Kui
1
0
0
1
L
Ah Muzen Cab
xSkelen
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,450
Damage
5,333
13,321
Taken
14,891
4,203
Mitigated
4,471
5,285
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
978
253
0
1,008
4,080
905
0
0
4,080
13,056
0
W
Ishtar
Floook
Ishtar
2,048
1,217
0
1,580
2,643
996
0
220
2,423
0
15,728
L
Apollo
Funktosis
Apollo
1,648
683
0
500
2,441
667
0
607
1,834
0
12,301
W
Medusa
Mindpierce
Medusa
1,258
516
0
871
2,419
674
0
424
1,995
0
16,524
W
Horus
OGXPOP
Horus
1,434
689
213
760
2,806
1,173
0
293
2,513
0
7,455
W
Anhur
R0SHIX
Anhur
2,094
1,041
0
1,439
2,855
814
0
758
2,097
0
16,238
L
Heimdallr
Ridaze
Heimdallr
386
238
0
305
1,368
183
0
0
1,368
0
2,640
W
Thoth
Snoo
Thoth
1,616
142
0
422
2,598
546
0
0
2,598
17,997
0
L
Zhong Kui
VentiJ
Zhong Kui
717
314
168
1,230
2,959
1,551
0
0
2,959
10,818
0
L
Ah Muzen Cab
xSkelen
Ah Muzen Cab
1,604
567
0
728
4,043
1,165
0
1,009
3,034
0
15,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,291
Gold Earned
15,881
135
Minions Killed
104
0
Camps Cleared
0
445,637
Distance Traveled
395,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,110
622
25
5
0
89,878
3
W
Ishtar
3,850
770
39
8
0
92,617
1
L
Apollo
3,466
693
26
5
0
107,828
1
W
Medusa
3,419
684
28
6
0
87,809
0
W
Horus
3,813
763
12
2
0
92,844
0
W
Anhur
3,732
746
22
4
0
76,030
0
L
Heimdallr
2,537
507
6
1
0
34,111
0
W
Thoth
3,477
695
34
7
0
96,337
0
L
Zhong Kui
3,518
704
19
4
0
79,572
0
L
Ah Muzen Cab
3,250
650
28
6
0
84,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role