Player Matchup

Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
Entricked
Ares
Masters
Level 158
God Stats
3W - 4L
1,663 SR
Queue Stats
251W - 228L
2,554 MMR
Solo
Baba Yaga
Baba Yaga
Masters
PeeWeSpurman
Baba Yaga
Masters
Level 157
God Stats
22W - 21L
1,656 SR
Queue Stats
539W - 532L
2,878 MMR
Solo
Skadi
Skadi
Masters
Red Shoyru
Skadi
Masters
Level 160
God Stats
8W - 9L
1,711 SR
Queue Stats
783W - 736L
2,841 MMR
Solo
Chaac
Chaac
Masters
Wizdaddy714
Chaac
Masters
Level 160
God Stats
2W - 2L
1,714 SR
Queue Stats
131W - 106L
2,828 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,649 SR
2,520 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,626 SR
2,469 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond III
DajiMain919
Charybdis
Diamond III
Level 146
God Stats
3W - 3L
1,688 SR
Queue Stats
57W - 31L
2,512 MMR
Solo
Guan Yu
Guan Yu
Masters
inoonl
Guan Yu
Masters
Level 157
God Stats
3W - 2L
1,667 SR
Queue Stats
265W - 248L
2,520 MMR
Solo
Cerberus
Cerberus
Masters
oLunarys
Cerberus
Masters
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
432W - 375L
2,784 MMR
Solo
Awilix
Awilix
Masters
Ésethh
Awilix
Masters
Level 160
God Stats
9W - 3L
1,776 SR
Queue Stats
413W - 305L
3,028 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 5 / 2
9,827
517
6,982
15,312
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
0 / 2 / 1
7,510
395
5,549
12,402
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
PeeWeSpurman
Baba Yaga
14
1 / 5 / 2
8,665
456
11,605
13,593
5,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
16
2 / 4 / 1
9,805
516
7,516
16,318
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 1
9,402
495
11,885
15,890
21,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThorCabrakanSusanoDa Ji

VS

Bans
TyrYu HuangGebLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 6
10,311
543
6,345
10,481
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
DajiMain919
Charybdis
17
2 / 0 / 5
10,394
547
6,860
9,811
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
inoonl
Guan Yu
16
2 / 1 / 3
10,198
537
8,739
20,331
21,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
oLunarys
Cerberus
15
1 / 0 / 8
9,661
508
7,999
13,408
12,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Ésethh
Awilix
18
11 / 4 / 6
11,308
595
20,848
18,397
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
19
19
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
2
0.6
W
Merlin
 
Merlin
3
1
6
6
W
Charybdis
DajiMain919
Charybdis
2
0
5
4.5
L
Ares
0
2
1
0.25
L
Baba Yaga
PeeWeSpurman
Baba Yaga
1
5
2
0.4
L
Skadi
2
4
1
0.63
L
1
3
1
0.5
W
Guan Yu
inoonl
Guan Yu
2
1
3
3.5
W
Cerberus
oLunarys
Cerberus
1
0
8
5
W
Awilix
Ésethh
Awilix
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,537
Damage
50,791
73,515
Taken
72,428
51,330
Mitigated
50,069
14,260
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,982
3,285
0
1,793
15,312
6,458
0
2,418
12,894
0
79,006
W
Merlin
 
Merlin
6,345
340
0
1,029
10,481
4,738
0
5,056
5,425
84,843
0
W
Charybdis
DajiMain919
Charybdis
6,860
2,807
0
4,600
9,811
3,774
1,419
1,653
8,158
0
88,942
L
Ares
5,549
455
0
2,350
12,402
12,237
0
3,614
8,788
23,711
0
L
Baba Yaga
PeeWeSpurman
Baba Yaga
11,605
339
0
2,360
13,593
5,568
0
5,257
8,336
77,970
0
L
Skadi
7,516
2,514
0
840
16,318
6,059
220
3,107
13,211
0
97,264
L
11,885
3,146
0
6,917
15,890
21,008
0
1,471
14,419
0
82,616
W
Guan Yu
inoonl
Guan Yu
8,739
2,600
2,104
9,775
20,331
21,791
316
3,698
16,633
0
72,479
W
Cerberus
oLunarys
Cerberus
7,999
425
0
3,953
13,408
12,273
421
3,808
9,403
41,319
0
W
Awilix
Ésethh
Awilix
20,848
9,937
0
375
18,397
7,493
372
3,002
15,089
0
101,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,209
Gold Earned
51,872
570
Minions Killed
634
0
Camps Cleared
0
1,746,252
Distance Traveled
1,979,230
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,827
517
124
7
0
376,061
4
W
Merlin
10,311
543
165
9
0
372,936
3
W
Charybdis
10,394
547
157
8
0
360,967
8
L
Ares
7,510
395
32
2
0
291,408
4
L
Baba Yaga
8,665
456
142
7
0
362,759
8
L
Skadi
9,805
516
144
8
0
330,746
4
L
Chaac
9,402
495
128
7
0
385,278
4
W
Guan Yu
10,198
537
134
7
0
421,409
1
W
Cerberus
9,661
508
54
3
0
396,283
6
W
Awilix
11,308
595
124
7
0
427,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role