Player Matchup

Cthulhu
Cthulhu
NoAxiom
Cthulhu
Level 40
God Stats
11W - 18L
1,308 SR
Queue Stats
183W - 220L
1,308 Elo+
Solo
Hades
Hades
succmyNJPP
Hades
Level 29
God Stats
8W - 9L
1,401 SR
Queue Stats
64W - 110L
1,347 Elo+
Party 2
Loki
Loki
theguy-nex-door
Loki
Level 98
God Stats
4W - 5L
1,612 SR
Queue Stats
81W - 121L
1,286 Elo+
Party 2
Team Averages
Level 56
1,440 SR
1,314 Elo+

VS

Team Averages
Level 106
1,283 SR
1,450 Elo+
Vulcan
Vulcan
NEXTDAYAARON
Vulcan
Level 160
God Stats
1W - 0L
1,060 SR
Queue Stats
31W - 38L
1,467 Elo+
Party 1
Skadi
Skadi
coralhilll
Skadi
Level 127
God Stats
4W - 1L
1,691 SR
Queue Stats
20W - 27L
1,440 Elo+
Party 1
Hera
Hera
kaylabuggyy
Hera
Level 31
God Stats
2W - 2L
1,098 SR
Queue Stats
10W - 10L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoAxiom
Cthulhu
13
3 / 1 / 2
9,777
752
5,298
16,713
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
12
2 / 2 / 2
8,277
637
5,928
11,228
7,107
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 5
8,349
642
6,689
13,771
6,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
6 / 1 / 0
9,766
751
17,978
6,660
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
0 / 1 / 6
8,564
659
9,532
10,836
4,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 6
8,050
619
4,781
7,958
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
6
6
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
1
0
6
L
Cthulhu
NoAxiom
Cthulhu
3
1
2
4
W
Skadi
0
1
6
3
W
0
5
6
0.6
L
Hades
2
2
2
1.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
32,291
41,712
Taken
25,454
27,680
Mitigated
11,247
11,685
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
17,978
9,693
76
2,409
6,660
3,332
904
3,724
2,936
53,759
0
L
Cthulhu
NoAxiom
Cthulhu
5,298
103
528
4,360
16,713
14,561
112
8,105
8,608
24,421
0
W
Skadi
9,532
2,949
0
2,193
10,836
4,590
828
4,006
6,830
0
40,635
W
4,781
1,391
126
1,020
7,958
3,325
317
4,293
3,665
11,415
0
L
Hades
5,928
181
0
2,245
11,228
7,107
260
7,581
3,647
26,517
0
L
6,689
498
0
4,552
13,771
6,012
0
7,604
6,167
0
30,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
26,380
124
Minions Killed
149
4
Camps Cleared
8
724,265
Distance Traveled
763,081
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,766
751
86
7
5
265,828
6
L
Cthulhu
9,777
752
26
2
0
253,705
1
W
Skadi
8,564
659
47
4
3
238,528
4
W
Hera
8,050
619
16
1
0
258,725
0
L
Hades
8,277
637
51
4
2
222,885
3
L
Loki
8,349
642
47
4
2
247,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role