Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IAwFawkI
Merlin
Level 146
God Stats
6W - 2L
1,562 SR
Queue Stats
82W - 75L
1,532 Elo+
Party 1
Bacchus
Bacchus
IxAMxSNOW
Bacchus
Level 128
God Stats
6W - 0L
2,069 SR
Queue Stats
103W - 79L
1,668 Elo+
Party 1
Yemoja
Yemoja
TheColtrain98
Yemoja
Level 144
God Stats
9W - 2L
1,582 SR
Queue Stats
258W - 227L
1,628 Elo+
Party 1
Chaac
Chaac
ThurlBredZo
Chaac
Level 83
God Stats
48W - 36L
1,583 SR
Queue Stats
221W - 262L
1,512 Elo+
Party 1
Team Averages
Level 126
1,659 SR
1,568 Elo+

VS

Team Averages
Level 139
1,522 SR
1,553 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bus69hxc
Zhong Kui
Level 123
God Stats
5W - 6L
1,478 SR
Queue Stats
360W - 341L
1,567 Elo+
Solo
Hades
Hades
KuramaREX777
Hades
Level 159
God Stats
6W - 5L
1,741 SR
Queue Stats
152W - 143L
1,613 Elo+
Solo
Jing Wei
Jing Wei
Lost_Horizons_
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 356L
1,516 Elo+
Solo
Osiris
Osiris
maxflaco1
Osiris
Level 142
God Stats
0W - 2L
1,390 SR
Queue Stats
172W - 173L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
11 / 0 / 4
12,109
637
16,407
11,455
5,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
IAwFawkI
Merlin
14
0 / 2 / 8
8,712
459
10,205
12,590
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
IxAMxSNOW
Bacchus
15
1 / 3 / 5
9,245
487
8,147
16,543
11,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 10
10,076
530
7,010
16,202
14,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 1 / 7
10,302
542
11,512
20,673
21,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
0 / 3 / 6
8,746
460
7,649
17,542
20,266
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Bus69hxc
Zhong Kui
15
0 / 2 / 3
9,602
505
14,163
16,543
12,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 2
9,689
510
14,456
21,420
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
15
0 / 5 / 1
8,869
467
4,521
15,989
6,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
maxflaco1
Osiris
14
2 / 2 / 4
8,789
463
11,010
14,224
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
16
Kills
7
7
Deaths
16
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
0
4
13
L
Ne Zha
 
Ne Zha
0
3
6
1
L
Zhong Kui
Bus69hxc
Zhong Kui
0
2
3
0.75
W
Merlin
IAwFawkI
Merlin
0
2
8
2
W
Bacchus
IxAMxSNOW
Bacchus
1
3
5
1.17
L
5
4
2
1.5
L
Jing Wei
0
5
1
0.1
W
2
1
10
7
W
2
1
7
5.5
L
Osiris
maxflaco1
Osiris
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,281
Damage
51,799
77,463
Taken
85,718
57,796
Mitigated
63,388
35,551
Healing
26,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,407
9,505
1,485
6,016
11,455
5,646
1,860
2,689
8,666
0
113,514
L
Ne Zha
 
Ne Zha
7,649
880
0
2,980
17,542
20,266
0
4,858
12,684
93
39,041
L
Zhong Kui
Bus69hxc
Zhong Kui
14,163
1,333
0
7,012
16,543
12,531
633
2,500
14,043
80,258
0
W
Merlin
IAwFawkI
Merlin
10,205
1,016
0
2,684
12,590
5,176
0
4,940
7,093
86,884
0
W
Bacchus
IxAMxSNOW
Bacchus
8,147
1,414
0
990
16,543
11,721
0
5,073
11,202
67,155
0
L
14,456
1,282
1,550
10,130
21,420
15,425
29
10,619
10,801
96,848
0
L
Jing Wei
4,521
3,315
0
4,548
15,989
6,196
320
3,092
12,897
0
77,442
W
7,010
2,684
7,403
4,319
16,202
14,171
30
4,245
11,634
37,578
4,006
W
11,512
2,229
0
12,654
20,673
21,082
0
10,284
9,700
0
76,194
L
Osiris
maxflaco1
Osiris
11,010
3,389
0
539
14,224
8,970
0
3,672
10,552
0
73,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
45,695
560
Minions Killed
606
0
Camps Cleared
0
1,819,453
Distance Traveled
1,775,512
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,109
637
159
8
0
387,975
0
L
Ne Zha
8,746
460
27
1
0
377,211
5
L
Zhong Kui
9,602
505
152
8
0
311,009
7
W
Merlin
8,712
459
122
6
0
346,046
6
W
Bacchus
9,245
487
99
5
0
381,581
1
L
Hades
9,689
510
178
9
0
347,692
1
L
Jing Wei
8,869
467
130
7
0
300,420
3
W
Yemoja
10,076
530
48
3
0
341,431
6
W
Chaac
10,302
542
132
7
0
362,420
7
L
Osiris
8,789
463
119
6
0
439,180
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role