Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
A_Jay0
Cernunnos
Level 78
God Stats
24W - 29L
1,442 SR
Queue Stats
141W - 147L
1,496 Elo+
Party 1
King Arthur
King Arthur
BlackCryoDragon
King Arthur
Level 121
God Stats
1W - 4L
1,235 SR
Queue Stats
77W - 66L
1,540 Elo+
Solo
Bacchus
Bacchus
ChiefRicko
Bacchus
Level 107
God Stats
19W - 22L
1,449 SR
Queue Stats
322W - 344L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
GoldenSuccubus
Zhong Kui
Level 78
God Stats
21W - 24L
1,548 SR
Queue Stats
227W - 239L
1,463 Elo+
Solo
Team Averages
Level 101
1,435 SR
1,488 Elo+

VS

Team Averages
Level 125
1,445 SR
1,472 Elo+
Chaac
Chaac
AFormerRockstar
Chaac
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
JesusGotThatPipe
Nu Wa
Level 149
God Stats
40W - 39L
1,566 SR
Queue Stats
76W - 94L
1,476 Elo+
Party 2
Ishtar
Ishtar
RizenPower
Ishtar
Level 80
God Stats
9W - 4L
1,399 SR
Queue Stats
73W - 65L
1,515 Elo+
Solo
Khepri
Khepri
TheGoodMojo
Khepri
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 76L
1,502 Elo+
Solo
Arachne
Arachne
sweetbabycarpet
Arachne
Level 154
God Stats
1W - 1L
1,259 SR
Queue Stats
48W - 74L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 2
6,896
493
4,343
12,917
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
A_Jay0
Cernunnos
12
1 / 1 / 0
6,699
479
3,564
7,134
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
BlackCryoDragon
King Arthur
10
0 / 5 / 1
5,897
421
2,793
10,212
5,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
ChiefRicko
Bacchus
10
1 / 2 / 3
6,767
483
6,530
11,549
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
GoldenSuccubus
Zhong Kui
11
3 / 3 / 1
6,782
484
9,253
11,614
7,912
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,574
612
12,328
8,283
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 2 / 3
6,896
493
10,214
7,734
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
RizenPower
Ishtar
13
2 / 0 / 1
7,520
537
4,595
4,728
1,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
1 / 1 / 1
6,872
491
3,629
8,000
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 2
6,943
496
6,019
10,462
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
13
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
W
6
0
4
8
L
Cernunnos
A_Jay0
Cernunnos
1
1
0
1
L
King Arthur
BlackCryoDragon
King Arthur
0
5
1
0.1
L
Bacchus
ChiefRicko
Bacchus
1
2
3
1.25
L
Zhong Kui
GoldenSuccubus
Zhong Kui
3
3
1
1.17
W
2
2
3
1.75
W
Ishtar
RizenPower
Ishtar
2
0
1
2.5
W
Khepri
1
1
1
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
36,785
53,426
Taken
39,207
33,352
Mitigated
20,683
14,396
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,343
1,246
0
6,380
12,917
6,642
0
2,350
10,130
0
61,210
W
12,328
2,574
0
3,493
8,283
6,067
1,008
1,278
7,005
2,542
53,073
L
Cernunnos
A_Jay0
Cernunnos
3,564
1,507
0
2,414
7,134
2,614
0
975
6,105
0
47,986
L
King Arthur
BlackCryoDragon
King Arthur
2,793
51
0
0
10,212
5,625
0
902
8,796
0
28,272
L
Bacchus
ChiefRicko
Bacchus
6,530
1,118
0
1,617
11,549
10,559
0
3,091
8,203
17,707
11,889
L
Zhong Kui
GoldenSuccubus
Zhong Kui
9,253
1,720
0
3,985
11,614
7,912
60
6,384
4,695
46,991
0
W
10,214
2,826
0
1,731
7,734
2,739
133
5,571
2,163
43,613
0
W
Ishtar
RizenPower
Ishtar
4,595
2,428
0
1,178
4,728
1,793
0
997
3,731
0
48,735
W
Khepri
3,629
683
0
2,090
8,000
5,143
0
3,382
4,618
24,269
0
W
6,019
3,872
0
4,291
10,462
4,941
300
3,319
7,143
0
46,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
36,805
354
Minions Killed
375
0
Camps Cleared
0
1,322,538
Distance Traveled
1,293,230
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,896
493
116
8
0
307,674
1
W
Chaac
8,574
612
98
7
0
262,753
1
L
Cernunnos
6,699
479
81
6
0
229,197
3
L
King Arthur
5,897
421
41
3
0
276,397
1
L
Bacchus
6,767
483
47
3
0
285,271
1
L
Zhong Kui
6,782
484
69
5
0
223,999
4
W
Nu Wa
6,896
493
64
5
0
217,927
6
W
Ishtar
7,520
537
103
7
0
267,391
3
W
Khepri
6,872
491
29
2
0
265,679
2
W
Arachne
6,943
496
81
6
0
279,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role