Player Matchup

Rama
Rama
DonRevoo
Rama
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 162L
1,621 Elo+
Party 1
Shiva
Shiva
TempusEdaxRerumm
Shiva
Level 157
God Stats
3W - 5L
1,523 SR
Queue Stats
81W - 64L
1,646 Elo+
Solo
Nu Wa
Nu Wa
iDankoe
Nu Wa
Level 154
God Stats
2W - 3L
1,841 SR
Queue Stats
118W - 104L
1,638 Elo+
Party 3
Atlas
Atlas
iSampai
Atlas
Level 159
God Stats
22W - 24L
1,598 SR
Queue Stats
218W - 226L
1,624 Elo+
Party 3
Susano
Susano
itsFelixV
Susano
Level 89
God Stats
22W - 14L
1,709 SR
Queue Stats
373W - 339L
1,601 Elo+
Party 1
Team Averages
Level 143
1,634 SR
1,626 Elo+

VS

Team Averages
Level 150
1,610 SR
1,638 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NotoriousFi3nd
Ymir
Level 128
God Stats
3W - 0L
1,671 SR
Queue Stats
140W - 88L
1,726 Elo+
Party 2
Vamana
Vamana
Shòtty
Vamana
Level 156
God Stats
1W - 0L
1,802 SR
Queue Stats
147W - 82L
1,747 Elo+
Party 2
Ishtar
Ishtar
TheAngelOfDas
Ishtar
Level 159
God Stats
6W - 13L
1,450 SR
Queue Stats
201W - 151L
1,646 Elo+
Party 2
Persephone
Persephone
ZoraTraps
Persephone
Level 149
God Stats
3W - 0L
1,627 SR
Queue Stats
43W - 45L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
5 / 6 / 0
6,983
499
6,573
12,760
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 1
7,814
558
12,119
13,602
9,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
iDankoe
Nu Wa
12
2 / 4 / 1
7,043
503
9,875
10,063
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
iSampai
Atlas
8
1 / 3 / 5
6,129
438
6,333
14,699
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
itsFelixV
Susano
9
0 / 4 / 3
5,958
426
4,434
13,372
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 2 / 2
9,177
656
10,687
14,385
7,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 2 / 7
8,005
572
6,918
10,440
7,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Shòtty
Vamana
15
9 / 2 / 3
9,189
656
13,124
14,326
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 3 / 3
7,917
566
9,945
10,565
3,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
ZoraTraps
Persephone
12
0 / 1 / 4
7,749
554
9,769
8,337
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
19
19
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
2
2.5
L
Rama
5
6
0
0.83
W
3
2
7
3.25
W
Vamana
Shòtty
Vamana
9
2
3
5.25
L
2
2
1
1.25
W
3
3
3
1.5
W
Persephone
ZoraTraps
Persephone
0
1
4
2
L
Nu Wa
iDankoe
Nu Wa
2
4
1
0.63
L
Atlas
iSampai
Atlas
1
3
5
1.17
L
Susano
itsFelixV
Susano
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
50,443
64,496
Taken
58,053
34,794
Mitigated
28,539
17,494
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,687
3,856
0
6,124
14,385
7,900
170
789
12,575
0
70,311
L
Rama
6,573
5,324
0
2,820
12,760
4,082
0
1,770
10,990
0
45,978
W
6,918
1,918
115
3,659
10,440
7,061
31
4,264
5,935
16,069
164
W
Vamana
Shòtty
Vamana
13,124
8,197
0
3,746
14,326
6,756
538
3,682
10,210
0
73,638
L
12,119
3,021
0
7,293
13,602
9,132
0
0
13,602
0
60,627
W
9,945
6,607
0
2,528
10,565
3,867
0
2,383
8,024
0
63,809
W
Persephone
ZoraTraps
Persephone
9,769
893
0
2,332
8,337
2,955
7
4,023
4,037
67,648
0
L
Nu Wa
iDankoe
Nu Wa
9,875
1,606
0
400
10,063
3,879
28
5,026
5,037
61,419
0
L
Atlas
iSampai
Atlas
6,333
3,370
363
2,574
14,699
12,436
0
5,788
8,911
20,531
0
L
Susano
itsFelixV
Susano
4,434
1,270
0
4,044
13,372
5,265
0
3,939
9,433
0
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,927
Gold Earned
42,037
378
Minions Killed
471
0
Camps Cleared
0
1,308,545
Distance Traveled
1,452,933
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,177
656
131
9
0
279,387
2
L
Rama
6,983
499
80
6
0
229,731
1
W
Ymir
8,005
572
26
2
0
285,481
0
W
Vamana
9,189
656
107
8
0
328,965
4
L
Shiva
7,814
558
106
8
0
259,266
4
W
Ishtar
7,917
566
103
7
0
260,657
2
W
Persephone
7,749
554
104
7
0
298,443
7
L
Nu Wa
7,043
503
105
8
0
240,183
1
L
Atlas
6,129
438
20
1
0
272,616
2
L
Susano
5,958
426
67
5
0
306,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role