Player Matchup

Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ExaltedUmbra
Bellona
Level 135
God Stats
14W - 18L
1,446 SR
Queue Stats
304W - 288L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
Souljakid
Cliodhna
Level 108
God Stats
52W - 64L
1,497 SR
Queue Stats
295W - 282L
1,526 Elo+
Party 2
Bacchus
Bacchus
maximumwaves
Bacchus
Level 129
God Stats
3W - 1L
1,709 SR
Queue Stats
295W - 282L
1,526 Elo+
Party 2
Chronos
Chronos
mikemanza77
Chronos
Level 116
God Stats
1W - 5L
1,329 SR
Queue Stats
365W - 411L
1,392 Elo+
Solo
Team Averages
Level 110
1,496 SR
1,494 Elo+

VS

Team Averages
Level 66
1,530 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BigBabyJackson
Cernunnos
Level 126
God Stats
44W - 41L
1,440 SR
Queue Stats
169W - 175L
1,375 Elo+
Solo
Chiron
Chiron
CapnRed
Chiron
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 203L
1,496 Elo+
Party 1
Tyr
Tyr
TheUndeadSpawn
Tyr
Level 26
God Stats
11W - 5L
1,711 SR
Queue Stats
77W - 85L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,756
476
4,974
8,379
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ExaltedUmbra
Bellona
11
0 / 0 / 0
6,247
625
2,737
5,486
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Souljakid
Cliodhna
8
0 / 1 / 0
4,955
496
1,345
6,438
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
maximumwaves
Bacchus
7
0 / 0 / 0
4,758
476
3,182
6,770
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
mikemanza77
Chronos
9
0 / 2 / 0
5,477
548
2,437
5,060
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 0
5,833
583
2,369
3,497
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
 
Terra
8
0 / 0 / 0
5,040
504
2,158
6,179
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BigBabyJackson
Cernunnos
9
0 / 0 / 0
5,093
509
2,552
4,262
1,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
CapnRed
Chiron
8
2 / 0 / 0
4,941
494
5,110
6,716
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 2
5,690
569
3,876
5,110
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
6
6
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Janus
 
Janus
2
0
0
2
W
Terra
 
Terra
0
0
0
0
W
Cernunnos
BigBabyJackson
Cernunnos
0
0
0
0
W
Chiron
CapnRed
Chiron
2
0
0
2
L
Bellona
ExaltedUmbra
Bellona
0
0
0
0
L
Cliodhna
Souljakid
Cliodhna
0
1
0
0
W
2
0
2
3
L
Bacchus
maximumwaves
Bacchus
0
0
0
0
L
Chronos
mikemanza77
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
16,065
32,133
Taken
25,764
15,456
Mitigated
10,659
10,050
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,974
1,533
321
2,151
8,379
2,756
0
946
7,433
0
30,626
W
Janus
 
Janus
2,369
0
0
625
3,497
1,433
0
2,126
1,371
40,747
0
W
Terra
 
Terra
2,158
351
48
1,642
6,179
3,265
0
1,735
4,444
12,123
2,120
W
Cernunnos
BigBabyJackson
Cernunnos
2,552
947
0
1,103
4,262
1,477
0
0
4,262
0
34,748
W
Chiron
CapnRed
Chiron
5,110
1,662
443
2,196
6,716
2,106
0
1,322
5,394
0
33,372
L
Bellona
ExaltedUmbra
Bellona
2,737
445
0
3,292
5,486
4,142
0
0
5,486
0
39,035
L
Cliodhna
Souljakid
Cliodhna
1,345
242
0
986
6,438
2,057
0
177
6,240
0
30,617
W
3,876
102
0
685
5,110
2,378
0
436
4,674
0
37,780
L
Bacchus
maximumwaves
Bacchus
3,182
626
0
2,364
6,770
4,738
0
1,024
5,708
15,027
0
L
Chronos
mikemanza77
Chronos
2,437
443
0
936
5,060
1,763
126
1,837
3,015
37,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
26,597
321
Minions Killed
280
0
Camps Cleared
0
941,774
Distance Traveled
997,130
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,756
476
52
5
0
152,349
3
W
Janus
5,833
583
73
7
0
196,991
1
W
Terra
5,040
504
27
3
0
190,869
1
W
Cernunnos
5,093
509
63
6
0
186,686
1
W
Chiron
4,941
494
51
5
0
183,528
6
L
Bellona
6,247
625
105
11
0
196,284
2
L
Cliodhna
4,955
496
66
7
0
207,319
0
W
Tyr
5,690
569
66
7
0
239,056
0
L
Bacchus
4,758
476
21
2
0
213,065
1
L
Chronos
5,477
548
77
8
0
172,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role