Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Corlione1
Morgan Le Fay
Masters
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
523W - 483L
2,597 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
MainJisoo
Erlang Shen
Masters
Level 159
God Stats
21W - 13L
1,710 SR
Queue Stats
383W - 336L
2,738 MMR
Solo
Ratatoskr
Ratatoskr
Masters
SoloOrTroll
Ratatoskr
Masters
Level 160
God Stats
18W - 12L
1,677 SR
Queue Stats
1,325W - 1,264L
2,731 MMR
Party 1
Ullr
Ullr
Masters
Zelloblaze
Ullr
Masters
Level 160
God Stats
8W - 11L
1,485 SR
Queue Stats
147W - 154L
2,794 MMR
Solo
Khepri
Khepri
Masters
asgardway
Khepri
Masters
Level 160
God Stats
38W - 29L
1,646 SR
Queue Stats
659W - 646L
2,692 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,604 SR
2,710 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,678 SR
2,760 MMR
Sun Wukong
Sun Wukong
Masters
Adictived
Sun Wukong
Masters
Level 149
God Stats
2W - 2L
1,573 SR
Queue Stats
78W - 55L
2,581 MMR
Solo
Sol
Sol
Masters
Ambvr
Sol
Masters
Level 158
God Stats
6W - 6L
1,636 SR
Queue Stats
367W - 367L
2,594 MMR
Solo
Pele
Pele
Grandmaster
Apper
Pele
Grandmaster
Level 158
God Stats
3W - 3L
1,862 SR
Queue Stats
237W - 192L
3,327 MMR
Solo
Hou Yi
Hou Yi
Diamond I
BottomWithaBow
Hou Yi
Diamond I
Level 67
God Stats
5W - 5L
1,626 SR
Queue Stats
51W - 37L
2,757 MMR
Party 2
Terra
Terra
Diamond I
atmoe
Terra
Diamond I
Level 160
God Stats
11W - 10L
1,695 SR
Queue Stats
446W - 410L
2,540 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corlione1
Morgan Le Fay
20
11 / 0 / 8
17,317
618
30,115
19,889
13,017
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MainJisoo
Erlang Shen
20
11 / 2 / 10
16,760
599
27,151
39,865
32,867
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ratatoskr
SoloOrTroll
Ratatoskr
20
4 / 2 / 13
16,598
593
29,723
38,002
44,991
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 7 / 9
15,031
537
25,341
30,522
15,433
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
asgardway
Khepri
18
0 / 6 / 10
13,274
474
6,843
27,089
29,757
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Da JiHadesAwilixNe Zha

VS

Bans
ShivaIshtarSusanoNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adictived
Sun Wukong
20
2 / 4 / 5
14,159
506
18,443
33,688
50,925
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
Ambvr
Sol
20
3 / 7 / 5
13,605
486
24,458
31,276
15,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Apper
Pele
20
5 / 8 / 4
13,814
493
26,046
29,321
16,903
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
6 / 7 / 4
13,771
492
28,934
27,993
13,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
atmoe
Terra
17
1 / 3 / 7
12,475
446
11,154
35,599
41,562
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
29
Kills
17
17
Deaths
29
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adictived
Sun Wukong
2
4
5
1.13
L
Sol
Ambvr
Sol
3
7
5
0.79
L
Pele
Apper
Pele
5
8
4
0.88
L
6
7
4
1.14
W
Morgan Le Fay
Corlione1
Morgan Le Fay
11
0
8
15
W
Erlang Shen
MainJisoo
Erlang Shen
11
2
10
8
W
Ratatoskr
SoloOrTroll
Ratatoskr
4
2
13
5.25
W
3
7
9
1.07
W
Khepri
asgardway
Khepri
0
6
10
0.83
L
Terra
atmoe
Terra
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,173
Damage
109,035
155,367
Taken
157,877
136,065
Mitigated
138,420
58,383
Healing
48,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adictived
Sun Wukong
18,443
3,067
0
7,102
33,688
50,925
0
8,147
25,541
206
120,695
L
Sol
Ambvr
Sol
24,458
8,254
0
11,593
31,276
15,849
968
8,754
22,522
132,830
14,587
L
Pele
Apper
Pele
26,046
5,856
0
7,344
29,321
16,903
0
6,479
22,842
33
142,030
L
28,934
16,126
0
5,478
27,993
13,181
0
4,393
23,600
0
126,185
W
Morgan Le Fay
Corlione1
Morgan Le Fay
30,115
1,827
0
5,393
19,889
13,017
1,531
4,717
15,172
187,941
0
W
Erlang Shen
MainJisoo
Erlang Shen
27,151
11,897
0
17,871
39,865
32,867
2,987
9,549
30,316
61
178,635
W
Ratatoskr
SoloOrTroll
Ratatoskr
29,723
4,979
0
19,098
38,002
44,991
193
6,840
31,162
345
161,990
W
25,341
13,348
0
5,542
30,522
15,433
2,362
5,451
25,071
20
169,427
W
Khepri
asgardway
Khepri
6,843
662
5,534
4,945
27,089
29,757
65
7,376
19,713
30,666
258
L
Terra
atmoe
Terra
11,154
1,462
8,446
8,796
35,599
41,562
132
11,678
21,672
41,075
7,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,980
Gold Earned
67,824
918
Minions Killed
807
0
Camps Cleared
0
2,862,322
Distance Traveled
2,493,771
36
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,159
506
195
7
0
528,857
3
L
Sol
13,605
486
204
7
0
454,953
6
L
Pele
13,814
493
164
6
0
548,525
9
L
Hou Yi
13,771
492
173
6
0
430,019
4
W
Morgan Le Fay
17,317
618
239
9
0
565,868
1
W
Erlang Shen
16,760
599
186
7
0
629,291
12
W
Ratatoskr
16,598
593
253
9
0
655,579
6
W
Ullr
15,031
537
195
7
0
488,236
6
W
Khepri
13,274
474
45
2
0
523,348
11
L
Terra
12,475
446
71
3
0
531,417
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role