Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AdenilsonJR91
Izanami
Level 90
God Stats
52W - 33L
1,573 SR
Queue Stats
312W - 298L
1,505 Elo+
Party 1
Hercules
Hercules
Eophoenix
Hercules
Level 133
God Stats
1W - 2L
1,279 SR
Queue Stats
77W - 85L
1,459 Elo+
Solo
Anubis
Anubis
MarlonTSantos
Anubis
Level 147
God Stats
11W - 9L
1,699 SR
Queue Stats
416W - 431L
1,449 Elo+
Party 1
Artio
Artio
lemendolii
Artio
Level 109
God Stats
27W - 40L
1,380 SR
Queue Stats
229W - 268L
1,503 Elo+
Party 2
Team Averages
Level 121
1,486 SR
1,483 Elo+

VS

Team Averages
Level 57
1,409 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
CiberNeticGamer
Hachiman
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,448 Elo+
Party 3
Cerberus
Cerberus
GladiatorMan18
Cerberus
Level 25
God Stats
0W - 3L
1,468 SR
Queue Stats
4W - 7L
1,228 Elo+
Party 3
Achilles
Achilles
JeroPa
Achilles
Level 67
God Stats
3W - 3L
1,508 SR
Queue Stats
19W - 15L
1,452 Elo+
Party 3
Chaac
Chaac
TheBlackGamer12
Chaac
Level 65
God Stats
0W - 1L
1,067 SR
Queue Stats
14W - 15L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 3 / 4
9,168
539
9,314
15,958
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
17
12 / 1 / 5
11,114
654
14,862
12,317
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Eophoenix
Hercules
14
5 / 5 / 6
9,681
569
13,869
22,460
15,707
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 7
9,627
566
9,888
12,329
6,961
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
1 / 3 / 12
9,443
555
5,256
15,888
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 4 / 2
8,428
496
10,756
8,570
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
11
2 / 5 / 1
6,706
394
2,918
8,463
2,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
10
0 / 5 / 3
7,057
415
2,904
16,413
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
JeroPa
Achilles
13
5 / 5 / 3
8,799
518
12,294
17,498
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 6 / 6
8,486
499
13,197
20,057
13,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
25
Kills
13
13
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
3
4
1.67
L
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
W
Izanami
12
1
5
14.5
L
Hachiman
2
5
1
0.5
W
Hercules
Eophoenix
Hercules
5
5
6
1.6
L
Cerberus
0
5
3
0.3
L
Achilles
JeroPa
Achilles
5
5
3
1.3
W
4
1
7
7.5
L
3
6
6
1
W
Artio
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,189
Damage
42,069
78,952
Taken
71,001
50,341
Mitigated
40,643
25,978
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,314
4,040
0
3,144
15,958
6,239
1,002
2,484
13,279
0
76,610
L
Morgan Le Fay
 
Morgan Le Fay
10,756
715
0
687
8,570
3,615
247
2,895
5,675
61,919
0
W
Izanami
14,862
12,130
0
4,359
12,317
5,443
1,812
2,467
9,850
0
101,161
L
Hachiman
2,918
2,242
0
595
8,463
2,221
1,209
1,423
7,040
0
24,494
W
Hercules
Eophoenix
Hercules
13,869
5,097
0
5,895
22,460
15,707
1,381
1,078
21,382
5,716
45,624
L
Cerberus
2,904
259
0
3,432
16,413
12,955
21
4,696
11,717
21,752
0
L
Achilles
JeroPa
Achilles
12,294
5,642
0
5,263
17,498
8,159
462
4,205
13,293
0
50,388
W
9,888
992
0
7,236
12,329
6,961
150
3,445
8,884
86,894
0
L
13,197
4,096
0
6,665
20,057
13,693
389
2,778
17,279
0
58,135
W
Artio
5,256
1,123
824
4,520
15,888
15,991
350
5,048
10,840
27,976
4,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
39,476
503
Minions Killed
339
0
Camps Cleared
0
1,629,851
Distance Traveled
1,548,534
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,168
539
118
7
0
367,493
3
L
Morgan Le Fay
8,428
496
105
6
0
293,547
2
W
Izanami
11,114
654
143
8
0
313,429
4
L
Hachiman
6,706
394
52
3
0
279,634
0
W
Hercules
9,681
569
75
4
0
323,030
5
L
Cerberus
7,057
415
20
1
0
309,385
3
L
Achilles
8,799
518
77
5
0
352,940
3
W
Anubis
9,627
566
122
7
0
298,102
4
L
Chaac
8,486
499
85
5
0
313,028
3
W
Artio
9,443
555
45
3
0
327,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role