Player Matchup

Hun Batz
Hun Batz
Diamond_Frog87
Hun Batz
Level 80
God Stats
0W - 1L
1,711 SR
Queue Stats
301W - 301L
1,371 Elo+
Solo
Hachiman
Hachiman
fireballdragon0
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
jedidragon0
Sun Wukong
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Baron Samedi
Baron Samedi
runtreyrun
Baron Samedi
Level 108
God Stats
6W - 5L
1,390 SR
Queue Stats
261W - 274L
1,342 Elo+
Solo
Ra
Ra
skylanderp
Ra
Level 57
God Stats
1W - 1L
1,676 SR
Queue Stats
10W - 9L
1,364 Elo+
Solo
Team Averages
Level 71
1,556 SR
1,347 Elo+

VS

Team Averages
Level 98
1,485 SR
1,407 Elo+
Heimdallr
Heimdallr
BloodySoul101
Heimdallr
Level 108
God Stats
15W - 20L
1,440 SR
Queue Stats
80W - 125L
1,344 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr FredWrecks42
Kumbhakarna
Level 81
God Stats
17W - 11L
1,532 SR
Queue Stats
85W - 89L
1,457 Elo+
Solo
Anubis
Anubis
alienovel
Anubis
Level 106
God Stats
33W - 17L
1,627 SR
Queue Stats
368W - 402L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
thehfads
Sun Wukong
Level 111
God Stats
1W - 0L
1,740 SR
Queue Stats
10W - 6L
1,478 Elo+
Solo
Thor
Thor
xZeusThaGoat
Thor
Level 86
God Stats
3W - 3L
1,086 SR
Queue Stats
437W - 491L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
4 / 10 / 4
13,260
474
16,012
32,615
13,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
16
1 / 7 / 6
10,973
392
10,654
24,853
9,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
jedidragon0
Sun Wukong
20
2 / 1 / 3
13,619
486
16,416
25,177
19,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
runtreyrun
Baron Samedi
20
11 / 5 / 4
14,562
520
30,283
33,586
20,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
5 / 7 / 4
12,954
463
12,792
24,362
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodySoul101
Heimdallr
20
10 / 4 / 6
15,357
548
25,687
24,681
12,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Mr FredWrecks42
Kumbhakarna
16
2 / 5 / 11
10,935
391
7,114
29,277
27,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
alienovel
Anubis
20
1 / 5 / 7
14,031
501
17,531
26,730
15,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
thehfads
Sun Wukong
20
8 / 1 / 4
15,511
554
28,289
24,538
23,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 8 / 5
14,807
529
17,607
27,522
12,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
23
Kills
30
30
Deaths
23
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BloodySoul101
Heimdallr
10
4
6
3.25
L
Hun Batz
4
10
4
0.6
W
Kumbhakarna
Mr FredWrecks42
Kumbhakarna
2
5
11
1.5
W
Anubis
alienovel
Anubis
1
5
7
0.9
L
Hachiman
1
7
6
0.57
L
Sun Wukong
jedidragon0
Sun Wukong
2
1
3
3.5
L
Baron Samedi
runtreyrun
Baron Samedi
11
5
4
2.6
L
5
7
4
1
W
Sun Wukong
thehfads
Sun Wukong
8
1
4
10
W
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,157
Damage
96,228
140,593
Taken
132,748
75,463
Mitigated
92,150
62,357
Healing
45,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BloodySoul101
Heimdallr
25,687
16,124
635
13,363
24,681
12,486
3,357
9,694
14,987
0
144,857
L
Hun Batz
16,012
3,765
0
7,798
32,615
13,724
103
7,028
25,587
0
107,723
W
Kumbhakarna
Mr FredWrecks42
Kumbhakarna
7,114
938
270
3,830
29,277
27,575
790
11,065
18,212
20,802
0
W
Anubis
alienovel
Anubis
17,531
954
0
17,382
26,730
15,580
1,830
12,075
14,655
133,909
0
L
Hachiman
10,654
6,511
276
7,350
24,853
9,196
162
3,665
21,175
0
62,187
L
Sun Wukong
jedidragon0
Sun Wukong
16,416
5,360
0
15,554
25,177
19,767
1,098
3,501
21,676
0
116,322
L
Baron Samedi
runtreyrun
Baron Samedi
30,283
1,660
3,393
17,772
33,586
20,562
321
7,979
25,607
110,654
0
L
12,792
1,386
2,970
7,244
24,362
12,214
886
3,747
20,614
101,909
0
W
Sun Wukong
thehfads
Sun Wukong
28,289
7,837
0
10,055
24,538
23,669
1,430
4,204
20,334
0
131,584
W
17,607
6,407
0
0
27,522
12,840
0
6,037
21,485
0
151,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,368
Gold Earned
70,641
685
Minions Killed
778
0
Camps Cleared
0
2,629,908
Distance Traveled
2,496,386
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,357
548
188
7
0
489,344
0
L
Hun Batz
13,260
474
116
4
0
555,606
3
W
Kumbhakarna
10,935
391
23
1
0
555,611
3
W
Anubis
14,031
501
192
7
0
401,762
6
L
Hachiman
10,973
392
86
3
0
560,624
4
L
Sun Wukong
13,619
486
187
7
0
533,995
2
L
Baron Samedi
14,562
520
148
5
0
448,643
4
L
Ra
12,954
463
148
5
0
531,040
0
W
Sun Wukong
15,511
554
184
7
0
557,683
5
W
Thor
14,807
529
191
7
0
491,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role