Player Matchup

Odin
Odin
CAPTIANEtwinkie
Odin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 42L
1,534 Elo+
Party 2
Kali
Kali
DegenWhalerFan21
Kali
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,676 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jamboy11
Morgan Le Fay
Level 82
God Stats
4W - 2L
1,248 SR
Queue Stats
143W - 99L
1,641 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SkoobDoob
Ah Muzen Cab
Level 105
God Stats
5W - 3L
1,690 SR
Queue Stats
77W - 44L
1,718 Elo+
Party 2
Achilles
Achilles
dan gleysack23
Achilles
Level 155
God Stats
13W - 8L
1,884 SR
Queue Stats
232W - 153L
1,636 Elo+
Party 2
Team Averages
Level 85
1,564 SR
1,641 Elo+

VS

Team Averages
Level 99
1,527 SR
1,477 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Callit
Rama
Level 49
God Stats
3W - 7L
1,389 SR
Queue Stats
444W - 440L
1,499 Elo+
Solo
Chronos
Chronos
Kiamantur
Chronos
Level 156
God Stats
0W - 3L
1,518 SR
Queue Stats
142W - 140L
1,437 Elo+
Solo
Jormungandr
Jormungandr
KingEzra420
Jormungandr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,503 Elo+
Solo
Sol
Sol
Tsunamiieeee
Sol
Level 25
God Stats
5W - 6L
1,730 SR
Queue Stats
146W - 140L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 17
10,206
729
5,097
13,193
13,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 7 / 15
13,169
941
17,230
21,420
9,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Jamboy11
Morgan Le Fay
18
6 / 3 / 18
11,246
803
21,368
7,937
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
SkoobDoob
Ah Muzen Cab
20
9 / 2 / 17
11,975
855
28,248
12,517
6,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
18
5 / 4 / 21
10,924
780
24,576
16,696
22,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 4 / 13
10,531
752
6,603
25,436
27,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Callit
Rama
16
6 / 9 / 9
10,102
722
17,114
22,662
11,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Kiamantur
Chronos
15
3 / 6 / 8
9,614
687
7,360
17,417
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
KingEzra420
Jormungandr
17
1 / 8 / 12
10,768
769
6,173
24,075
24,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 3 / 6
9,971
712
17,648
16,853
8,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
29
Kills
21
21
Deaths
30
88
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
13
2.63
W
2
5
17
2.1
L
Rama
Callit
Rama
6
9
9
1.17
W
7
7
15
2.07
W
Morgan Le Fay
Jamboy11
Morgan Le Fay
6
3
18
5
L
Chronos
Kiamantur
Chronos
3
6
8
1.17
L
Jormungandr
KingEzra420
Jormungandr
1
8
12
0.88
W
Ah Muzen Cab
SkoobDoob
Ah Muzen Cab
9
2
17
8.75
L
7
3
6
3.33
W
Achilles
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,519
Damage
54,898
71,763
Taken
106,443
54,645
Mitigated
80,649
21,278
Healing
30,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,603
476
658
5,763
25,436
27,388
172
7,016
18,420
9,993
0
W
5,097
1,330
1,469
1,198
13,193
13,030
1,201
6,502
6,691
0
8,955
L
Rama
Callit
Rama
17,114
13,722
1,772
4,805
22,662
11,309
438
2,665
19,997
0
28,663
W
17,230
6,109
2,121
8,280
21,420
9,323
723
10,082
11,338
0
27,174
W
Morgan Le Fay
Jamboy11
Morgan Le Fay
21,368
1,114
567
863
7,937
3,708
2,146
4,712
3,225
33,504
0
L
Chronos
Kiamantur
Chronos
7,360
3,774
2,907
3,381
17,417
9,355
397
3,048
14,369
23,102
0
L
Jormungandr
KingEzra420
Jormungandr
6,173
1,187
700
3,227
24,075
24,106
222
4,527
19,548
19,540
0
W
Ah Muzen Cab
SkoobDoob
Ah Muzen Cab
28,248
13,384
1,018
2,811
12,517
6,309
4,266
7,722
4,795
0
69,524
L
17,648
3,916
1,762
5,927
16,853
8,491
670
4,112
12,741
34,202
0
W
Achilles
24,576
3,853
539
2,412
16,696
22,275
1,173
8,766
7,930
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
50,986
128
Minions Killed
152
0
Camps Cleared
0
1,358,179
Distance Traveled
1,117,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,531
752
19
1
0
263,116
0
W
Odin
10,206
729
7
1
0
269,330
0
L
Rama
10,102
722
28
2
0
181,715
0
W
Kali
13,169
941
15
1
0
248,687
0
W
Morgan Le Fay
11,246
803
19
1
0
295,366
0
L
Chronos
9,614
687
34
2
0
204,335
0
L
Jormungandr
10,768
769
27
2
0
226,346
0
W
Ah Muzen Cab
11,975
855
71
5
0
257,082
0
L
Sol
9,971
712
44
3
0
241,544
0
W
Achilles
10,924
780
16
1
0
287,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role