Player Matchup

Artemis
Artemis
Bigoljerkaholic
Artemis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,579 Elo+
Party 1
Tiamat
Tiamat
ChildEradicator
Tiamat
Level 129
God Stats
0W - 2L
1,424 SR
Queue Stats
13W - 8L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
MootOsprey46755
Danzaburou
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,829 Elo+
Party 1
Ullr
Ullr
Xxreezy52xX
Ullr
Level 150
God Stats
0W - 1L
1,535 SR
Queue Stats
9W - 8L
1,643 Elo+
Party 1
Yemoja
Yemoja
joz30000
Yemoja
Level 83
God Stats
3W - 4L
1,506 SR
Queue Stats
164W - 167L
1,551 Elo+
Solo
Team Averages
Level 112
1,493 SR
1,665 Elo+

VS

Team Averages
Level 128
1,609 SR
1,585 Elo+
Danzaburou
Danzaburou
Erock91
Danzaburou
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
57W - 53L
1,560 Elo+
Party 3
Yemoja
Yemoja
LaMigua
Yemoja
Level 129
God Stats
1W - 2L
1,330 SR
Queue Stats
165W - 158L
1,551 Elo+
Party 2
Lancelot
Lancelot
MrGarrett27
Lancelot
Level 82
God Stats
1W - 0L
1,584 SR
Queue Stats
145W - 141L
1,560 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheCoolGhost15
Kumbhakarna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,693 Elo+
Solo
Hera
Hera
TinyTrinkets
Hera
Level 156
God Stats
4W - 0L
1,883 SR
Queue Stats
96W - 99L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,865
548
12,508
17,406
9,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 10
11,804
656
28,428
21,388
24,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MootOsprey46755
Danzaburou
20
7 / 4 / 8
12,598
700
24,394
19,664
10,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 9
10,878
604
16,056
19,380
9,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
joz30000
Yemoja
17
1 / 3 / 13
11,079
616
12,069
20,417
19,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Erock91
Danzaburou
19
2 / 4 / 10
11,447
636
20,511
24,174
13,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LaMigua
Yemoja
19
1 / 1 / 12
11,045
614
6,979
16,676
20,511
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
MrGarrett27
Lancelot
20
9 / 5 / 8
12,834
713
16,818
25,738
23,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
TheCoolGhost15
Kumbhakarna
20
7 / 3 / 11
12,605
700
12,250
28,172
42,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
1 / 4 / 9
11,671
648
31,023
15,422
7,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
70
17
Kills
20
21
Deaths
17
47
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
5
4
10
2.5
W
Danzaburou
Erock91
Danzaburou
2
4
10
1.75
W
Yemoja
LaMigua
Yemoja
1
1
12
7
L
Danzaburou
MootOsprey46755
Danzaburou
7
4
8
2.75
W
Lancelot
MrGarrett27
Lancelot
9
5
8
2.6
W
Kumbhakarna
TheCoolGhost15
Kumbhakarna
7
3
11
4.17
W
1
4
9
1.38
L
3
4
9
1.88
L
Yemoja
joz30000
Yemoja
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,455
Damage
87,581
98,255
Taken
110,182
73,397
Mitigated
107,265
45,428
Healing
56,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,508
5,559
2,004
2,704
17,406
9,563
0
7,057
10,349
0
20,350
L
28,428
1,746
4,494
7,835
21,388
24,308
0
8,721
12,667
43,510
0
W
Danzaburou
Erock91
Danzaburou
20,511
5,647
1,638
4,693
24,174
13,611
2,729
9,803
13,794
0
46,430
W
Yemoja
LaMigua
Yemoja
6,979
1,468
21,900
5,720
16,676
20,511
1,003
6,800
9,438
16,517
0
L
Danzaburou
MootOsprey46755
Danzaburou
24,394
9,525
2,484
5,941
19,664
10,826
84
9,424
10,240
0
50,442
W
Lancelot
MrGarrett27
Lancelot
16,818
1,369
2,834
3,045
25,738
23,267
1,926
6,351
19,029
0
31,836
W
Kumbhakarna
TheCoolGhost15
Kumbhakarna
12,250
736
5,424
6,731
28,172
42,006
200
9,494
18,210
23,160
0
W
31,023
4,656
2,226
2,278
15,422
7,870
2,061
5,932
9,214
64,959
0
L
16,056
7,958
860
1,662
19,380
9,568
446
13,042
6,338
0
42,705
L
Yemoja
joz30000
Yemoja
12,069
2,648
12,333
5,111
20,417
19,132
0
12,008
8,409
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,224
Gold Earned
59,602
189
Minions Killed
197
0
Camps Cleared
0
1,468,433
Distance Traveled
1,610,831
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,865
548
18
1
0
291,892
0
L
Tiamat
11,804
656
47
3
0
324,249
2
W
Danzaburou
11,447
636
50
3
0
288,375
0
W
Yemoja
11,045
614
21
1
0
307,418
0
L
Danzaburou
12,598
700
47
3
0
305,769
0
W
Lancelot
12,834
713
29
2
0
354,334
0
W
Kumbhakarna
12,605
700
15
1
0
347,391
0
W
Hera
11,671
648
82
5
0
313,313
0
L
Ullr
10,878
604
59
3
0
294,474
0
L
Yemoja
11,079
616
18
1
0
252,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role