Player Matchup

Danzaburou
Danzaburou
JOHNNY5SCPO
Danzaburou
Level 28
God Stats
1W - 3L
1,474 SR
Queue Stats
2W - 17L
998 Elo+
Party 1
Chaac
Chaac
PrettyLordJ
Chaac
Level 65
God Stats
56W - 80L
1,439 SR
Queue Stats
458W - 660L
1,340 Elo+
Solo
Olorun
Olorun
TREAKSAUCE
Olorun
Level 35
God Stats
0W - 1L
1,702 SR
Queue Stats
4W - 24L
1,087 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,141 Elo+

VS

Team Averages
Level 68
1,603 SR
1,351 Elo+
Baron Samedi
Baron Samedi
Courtneyk0
Baron Samedi
Level 29
God Stats
45W - 48L
1,738 SR
Queue Stats
197W - 224L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
EarningBird
Sun Wukong
Level 80
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 2L
1,268 Elo+
Solo
Thanatos
Thanatos
ShanonSharpe303
Thanatos
Level 95
God Stats
6W - 0L
1,756 SR
Queue Stats
269W - 289L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOHNNY5SCPO
Danzaburou
17
3 / 11 / 2
13,079
654
17,682
26,737
11,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 2
13,818
691
20,260
36,207
44,585
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
TREAKSAUCE
Olorun
15
0 / 15 / 3
11,444
572
14,373
29,207
13,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Courtneyk0
Baron Samedi
19
5 / 0 / 16
13,986
699
19,235
12,022
7,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
EarningBird
Sun Wukong
19
6 / 2 / 18
14,346
717
34,218
33,179
32,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
20
17 / 5 / 7
16,228
811
29,802
24,691
15,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
28
28
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Courtneyk0
Baron Samedi
5
0
16
13
W
Sun Wukong
EarningBird
Sun Wukong
6
2
18
7.5
L
Danzaburou
JOHNNY5SCPO
Danzaburou
3
11
2
0.36
L
4
2
2
2.5
W
Thanatos
17
5
7
4.1
L
Olorun
TREAKSAUCE
Olorun
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
83,255
92,151
Taken
69,892
69,057
Mitigated
55,625
25,119
Healing
40,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Courtneyk0
Baron Samedi
19,235
601
4,877
5,272
12,022
7,330
257
2,252
9,770
47,603
0
W
Sun Wukong
EarningBird
Sun Wukong
34,218
7,450
0
13,662
33,179
32,477
1,041
8,502
24,677
0
82,859
L
Danzaburou
JOHNNY5SCPO
Danzaburou
17,682
8,908
0
4,491
26,737
11,428
60
5,574
20,623
0
46,444
L
20,260
3,035
356
12,742
36,207
44,585
293
7,330
28,147
2,060
60,236
W
Thanatos
29,802
10,023
730
16,348
24,691
15,818
1,510
3,743
20,948
0
78,217
L
Olorun
TREAKSAUCE
Olorun
14,373
6,934
1,108
6,422
29,207
13,044
814
5,360
23,363
31,541
3,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
44,560
197
Minions Killed
228
4
Camps Cleared
12
904,528
Distance Traveled
1,183,799
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,986
699
59
3
2
487,463
0
W
Sun Wukong
14,346
717
69
3
0
369,336
6
L
Danzaburou
13,079
654
66
3
1
269,823
0
L
Chaac
13,818
691
86
4
2
376,604
0
W
Thanatos
16,228
811
100
5
10
327,000
3
L
Olorun
11,444
572
45
2
1
258,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role