Player Matchup

Jing Wei
Jing Wei
Phatpapii
Jing Wei
Level 16
God Stats
6W - 3L
1,677 SR
Queue Stats
28W - 21L
1,574 Elo+
Party 2
Zhong Kui
Zhong Kui
iDy7
Zhong Kui
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,532 Elo+
Party 2
Serqet
Serqet
jungleroleplz
Serqet
Level 67
God Stats
2W - 0L
1,781 SR
Queue Stats
36W - 27L
1,548 Elo+
Party 2
Team Averages
Level 63
1,653 SR
1,552 Elo+

VS

Team Averages
Level 60
1,419 SR
1,178 Elo+
Sun Wukong
Sun Wukong
BarrientosDrago
Sun Wukong
Level 15
God Stats
0W - 3L
1,308 SR
Queue Stats
9W - 32L
1,082 Elo+
Party 1
Lancelot
Lancelot
LvSxolarII
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 294L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
XxRYUUOUxX
Kukulkan
Level 24
God Stats
13W - 19L
1,448 SR
Queue Stats
20W - 49L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Phatpapii
Jing Wei
16
4 / 0 / 14
11,350
709
12,493
11,974
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
iDy7
Zhong Kui
18
12 / 0 / 6
12,828
802
22,431
14,348
11,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 16
10,646
665
16,272
15,881
18,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BarrientosDrago
Sun Wukong
12
0 / 6 / 0
8,570
536
8,177
24,190
17,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
LvSxolarII
Lancelot
14
2 / 6 / 0
9,489
593
7,356
16,964
15,900
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
XxRYUUOUxX
Kukulkan
14
0 / 6 / 1
9,474
592
11,725
16,426
7,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
18
Kills
2
2
Deaths
18
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BarrientosDrago
Sun Wukong
0
6
0
0
L
Lancelot
LvSxolarII
Lancelot
2
6
0
0.33
W
Jing Wei
Phatpapii
Jing Wei
4
0
14
11
L
Kukulkan
XxRYUUOUxX
Kukulkan
0
6
1
0.08
W
Zhong Kui
iDy7
Zhong Kui
12
0
6
15
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
27,258
42,203
Taken
57,580
34,934
Mitigated
41,291
13,374
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BarrientosDrago
Sun Wukong
8,177
962
0
4,246
24,190
17,923
0
10,306
13,210
0
20,021
L
Lancelot
LvSxolarII
Lancelot
7,356
305
0
925
16,964
15,900
0
5,242
10,493
0
30,818
W
Jing Wei
Phatpapii
Jing Wei
12,493
8,070
0
3,046
11,974
5,353
1,451
5,171
6,803
0
41,951
L
Kukulkan
XxRYUUOUxX
Kukulkan
11,725
483
0
565
16,426
7,468
0
7,381
8,394
47,771
0
W
Zhong Kui
iDy7
Zhong Kui
22,431
2,466
230
8,308
14,348
11,526
883
2,987
11,361
71,879
0
W
16,272
4,454
0
1,790
15,881
18,055
0
4,211
11,670
246
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,824
Gold Earned
27,533
205
Minions Killed
147
12
Camps Cleared
4
924,200
Distance Traveled
858,948
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,570
536
35
2
2
273,718
1
L
Lancelot
9,489
593
48
3
0
296,594
2
W
Jing Wei
11,350
709
68
4
0
296,885
3
L
Kukulkan
9,474
592
64
4
2
288,636
0
W
Zhong Kui
12,828
802
104
7
8
288,834
4
W
Serqet
10,646
665
33
2
4
338,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role