Player Matchup

Yemoja
Yemoja
ACruelGodReigns
Yemoja
Level 152
God Stats
2W - 2L
1,580 SR
Queue Stats
266W - 285L
1,445 Elo+
Party 1
Persephone
Persephone
GreeNebula
Persephone
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Krishnah
Kumbhakarna
Level 104
God Stats
3W - 4L
1,655 SR
Queue Stats
72W - 68L
1,496 Elo+
Party 2
Pele
Pele
XMysticRavenX
Pele
Level 139
God Stats
2W - 5L
1,300 SR
Queue Stats
113W - 137L
1,381 Elo+
Party 1
Sobek
Sobek
orangepinkman
Sobek
Level 26
God Stats
1W - 5L
1,141 SR
Queue Stats
60W - 81L
1,471 Elo+
Party 2
Team Averages
Level 106
1,435 SR
1,461 Elo+

VS

Team Averages
Level 90
1,419 SR
1,485 Elo+
Nu Wa
Nu Wa
Gutsup4
Nu Wa
Level 63
God Stats
1W - 2L
1,295 SR
Queue Stats
128W - 113L
1,505 Elo+
Party 3
Hel
Hel
Mr PurplThmb
Hel
Level 97
God Stats
2W - 1L
1,299 SR
Queue Stats
128W - 132L
1,446 Elo+
Party 3
King Arthur
King Arthur
PHROOTsnax
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
cesarmarciag
Erlang Shen
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,422 Elo+
Solo
Nemesis
Nemesis
karlomite3000
Nemesis
Level 160
God Stats
4W - 3L
1,503 SR
Queue Stats
401W - 424L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 15
12,451
655
9,738
21,044
25,462
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Persephone
GreeNebula
Persephone
19
3 / 3 / 12
12,578
662
38,276
27,447
12,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Krishnah
Kumbhakarna
20
5 / 3 / 16
13,886
731
23,436
48,085
42,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 9
11,217
590
19,061
27,957
13,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 4 / 12
13,561
714
22,258
52,310
76,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gutsup4
Nu Wa
20
5 / 5 / 12
12,661
666
43,754
21,391
12,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 2 / 13
11,779
620
18,266
14,025
9,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
PHROOTsnax
King Arthur
20
2 / 3 / 14
12,491
657
27,670
38,298
40,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
cesarmarciag
Erlang Shen
20
5 / 7 / 8
12,976
683
20,473
29,216
21,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
20
8 / 4 / 8
14,477
762
30,276
20,428
13,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
76
21
Kills
21
20
Deaths
21
64
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
2
15
4.75
L
Persephone
GreeNebula
Persephone
3
3
12
3
W
Nu Wa
Gutsup4
Nu Wa
5
5
12
2.2
L
Kumbhakarna
Krishnah
Kumbhakarna
5
3
16
4.33
W
1
2
13
3.75
W
King Arthur
PHROOTsnax
King Arthur
2
3
14
3
L
3
8
9
0.94
W
Erlang Shen
cesarmarciag
Erlang Shen
5
7
8
1.29
W
Nemesis
8
4
8
3
L
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,769
Damage
140,439
176,843
Taken
123,358
170,145
Mitigated
97,749
107,640
Healing
66,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,738
3,094
27,037
7,419
21,044
25,462
636
6,154
14,890
29,266
0
L
Persephone
GreeNebula
Persephone
38,276
4,065
5,973
10,985
27,447
12,343
66
9,858
17,586
96,385
0
W
Nu Wa
Gutsup4
Nu Wa
43,754
17,032
2,620
2,785
21,391
12,729
2,173
17,209
4,182
71,014
0
L
Kumbhakarna
Krishnah
Kumbhakarna
23,436
1,331
2,860
18,979
48,085
42,696
857
15,246
32,839
38,402
0
W
18,266
3,306
25,643
8,405
14,025
9,056
985
11,270
2,755
33,215
0
W
King Arthur
PHROOTsnax
King Arthur
27,670
2,701
1,984
13,445
38,298
40,929
211
25,258
13,040
0
52,580
L
19,061
4,269
2,034
8,843
27,957
13,152
41
10,406
17,551
272
38,642
W
Erlang Shen
cesarmarciag
Erlang Shen
20,473
8,763
969
4,473
29,216
21,818
1,706
24,846
4,370
0
28,978
W
Nemesis
30,276
16,960
1,043
4,741
20,428
13,217
3,310
15,295
5,133
0
57,311
L
22,258
1,740
1,338
22,172
52,310
76,492
340
20,354
31,956
41,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
64,384
225
Minions Killed
200
0
Camps Cleared
0
1,662,742
Distance Traveled
1,633,278
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,451
655
31
2
0
285,250
0
L
Persephone
12,578
662
103
5
0
351,267
0
W
Nu Wa
12,661
666
42
2
0
290,115
0
L
Kumbhakarna
13,886
731
27
1
0
381,597
0
W
Hel
11,779
620
25
1
0
346,998
0
W
King Arthur
12,491
657
47
2
0
334,560
0
L
Pele
11,217
590
35
2
0
288,853
1
W
Erlang Shen
12,976
683
17
1
0
330,673
0
W
Nemesis
14,477
762
69
4
0
330,932
1
L
Sobek
13,561
714
29
2
0
355,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role