Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
NorwegianWannabe
Sylvanus
Level 149
God Stats
3W - 1L
1,479 SR
Queue Stats
46W - 53L
1,581 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,527 Elo+

VS

Team Averages
Level 91
1,510 SR
1,466 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
GettinPubbedMane
Mercury
Level 129
God Stats
2W - 4L
1,614 SR
Queue Stats
97W - 94L
1,597 Elo+
Party 1
Hades
Hades
iKillzmore
Hades
Level 56
God Stats
4W - 10L
1,417 SR
Queue Stats
5W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 2
6,268
696
2,605
5,170
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
 
Jing Wei
10
2 / 2 / 1
6,029
670
6,180
7,956
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 3
6,255
695
3,766
8,376
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 0 / 2
6,637
737
9,276
5,836
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 2
6,352
706
4,658
6,363
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
7
0 / 2 / 1
5,335
593
3,684
4,115
1,971
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
3
Kills
4
4
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
2
2
W
Jing Wei
 
Jing Wei
2
2
1
1.25
L
Artemis
 
Artemis
2
0
2
3
L
2
1
2
3
W
0
1
3
1.5
L
Hades
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,551
Damage
17,618
21,502
Taken
16,314
12,609
Mitigated
6,712
8,143
Healing
2,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,605
685
0
141
5,170
1,560
0
1,081
4,089
18,465
0
W
Jing Wei
 
Jing Wei
6,180
5,204
0
2,283
7,956
2,933
686
951
7,005
0
18,202
L
Artemis
 
Artemis
9,276
4,552
0
2,038
5,836
2,419
0
2,678
3,158
0
29,064
L
4,658
1,749
0
250
6,363
2,322
0
2,356
4,007
0
14,248
W
3,766
871
1,875
3,844
8,376
8,116
25
1,780
6,596
8,719
0
L
Hades
3,684
292
118
578
4,115
1,971
0
1,790
2,325
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
18,324
83
Minions Killed
100
3
Camps Cleared
4
489,842
Distance Traveled
468,585
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,268
696
37
4
2
170,780
2
W
Jing Wei
6,029
670
32
4
1
162,521
5
L
Artemis
6,637
737
51
6
3
181,052
4
L
Mercury
6,352
706
31
3
1
177,416
0
W
Sylvanus
6,255
695
14
2
0
156,541
4
L
Hades
5,335
593
18
2
0
110,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role