Player Matchup

Amaterasu
Amaterasu
Makadachinza
Amaterasu
Level 26
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 8L
1,715 Elo+
Party 1
Ymir
Ymir
Mface Doom
Ymir
Level 144
God Stats
1W - 0L
1,869 SR
Queue Stats
27W - 8L
1,797 Elo+
Party 1
Hachiman
Hachiman
Rombleton
Hachiman
Level 64
God Stats
1W - 0L
1,791 SR
Queue Stats
10W - 0L
1,991 Elo+
Party 1
Neith
Neith
S0nyPoldier
Neith
Level 157
God Stats
1W - 0L
1,697 SR
Queue Stats
37W - 5L
1,930 Elo+
Party 1
Baron Samedi
Baron Samedi
sllutfortofu
Baron Samedi
Level 52
God Stats
1W - 0L
1,974 SR
Queue Stats
37W - 14L
1,662 Elo+
Party 1
Team Averages
Level 89
1,723 SR
1,819 Elo+

VS

Team Averages
Level 90
1,471 SR
1,556 Elo+
Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AtoLicious
Rama
Level 26
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 4L
1,690 Elo+
Party 2
Vulcan
Vulcan
GuacaGul
Vulcan
Level 108
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 13L
1,554 Elo+
Party 2
Fenrir
Fenrir
MurderGuru
Fenrir
Level 147
God Stats
1W - 4L
1,145 SR
Queue Stats
387W - 412L
1,414 Elo+
Solo
Shiva
Shiva
Philthies
Shiva
Level 29
God Stats
2W - 1L
1,713 SR
Queue Stats
178W - 138L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Makadachinza
Amaterasu
17
2 / 1 / 15
10,689
764
8,073
17,776
14,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 12
10,096
721
9,715
25,044
26,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Rombleton
Hachiman
17
3 / 2 / 9
9,756
697
13,210
10,201
4,463
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 3 / 8
10,761
769
20,877
14,024
6,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
sllutfortofu
Baron Samedi
19
7 / 2 / 11
10,814
772
19,559
12,606
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 3 / 4
10,491
749
8,424
17,698
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 6 / 3
9,486
678
9,948
15,189
7,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
GuacaGul
Vulcan
17
3 / 3 / 5
10,177
727
26,172
10,098
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MurderGuru
Fenrir
14
2 / 4 / 3
8,732
624
5,177
12,889
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Philthies
Shiva
18
3 / 4 / 2
10,001
714
12,353
18,924
22,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
20
Kills
11
13
Deaths
20
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
4
1.33
L
1
6
3
0.42
L
Vulcan
GuacaGul
Vulcan
3
3
5
1.83
W
Amaterasu
Makadachinza
Amaterasu
2
1
15
9.5
W
2
5
12
1.6
L
Fenrir
MurderGuru
Fenrir
2
4
3
0.88
L
Shiva
Philthies
Shiva
3
4
2
1
W
Hachiman
Rombleton
Hachiman
3
2
9
3.75
W
6
3
8
3.33
W
Baron Samedi
sllutfortofu
Baron Samedi
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,434
Damage
62,074
79,651
Taken
74,798
57,744
Mitigated
67,958
43,981
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,424
229
1,467
5,900
17,698
21,778
0
7,747
9,951
16,602
0
L
9,948
5,019
150
1,887
15,189
7,599
874
6,441
8,748
0
22,066
L
Vulcan
GuacaGul
Vulcan
26,172
13,135
438
745
10,098
5,430
0
3,688
6,410
47,744
0
W
Amaterasu
Makadachinza
Amaterasu
8,073
2,683
3,574
8,545
17,776
14,246
0
6,965
10,728
0
13,653
W
9,715
882
2,843
7,169
25,044
26,363
0
11,457
13,295
15,402
0
L
Fenrir
MurderGuru
Fenrir
5,177
713
523
1,555
12,889
10,522
684
5,711
7,178
0
6,897
L
Shiva
Philthies
Shiva
12,353
753
3,655
3,196
18,924
22,629
49
5,687
13,237
230
29,644
W
Hachiman
Rombleton
Hachiman
13,210
8,164
238
1,829
10,201
4,463
2,333
4,245
5,908
0
39,230
W
20,877
7,787
888
5,496
14,024
6,304
352
5,206
8,776
0
42,979
W
Baron Samedi
sllutfortofu
Baron Samedi
19,559
574
7,273
6,126
12,606
6,368
102
6,953
5,653
39,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
48,887
170
Minions Killed
128
0
Camps Cleared
0
1,372,099
Distance Traveled
1,245,428
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,491
749
16
1
0
267,109
0
L
Rama
9,486
678
31
2
0
198,641
0
L
Vulcan
10,177
727
49
4
0
261,240
1
W
Amaterasu
10,689
764
5
0
0
334,714
0
W
Ymir
10,096
721
9
1
0
239,900
0
L
Fenrir
8,732
624
4
0
0
250,139
0
L
Shiva
10,001
714
28
2
0
268,299
2
W
Hachiman
9,756
697
63
5
0
242,075
0
W
Neith
10,761
769
49
4
0
271,067
0
W
Baron Samedi
10,814
772
44
3
0
284,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role