Player Matchup

Odin
Odin
ChargedSpawn
Odin
Level 97
God Stats
6W - 1L
1,537 SR
Queue Stats
99W - 101L
1,435 Elo+
Party 2
Medusa
Medusa
L7E4
Medusa
Level 157
God Stats
28W - 10L
1,760 SR
Queue Stats
364W - 306L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
LuS1lver3690
Jormungandr
Level 98
God Stats
14W - 9L
1,588 SR
Queue Stats
84W - 85L
1,309 Elo+
Solo
Team Averages
Level 117
1,628 SR
1,422 Elo+

VS

Team Averages
Level 68
1,468 SR
1,445 Elo+
Ymir
Ymir
 
Ymir
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jerforce13
Neith
Level 118
God Stats
3W - 6L
1,417 SR
Queue Stats
68W - 100L
1,334 Elo+
Solo
Janus
Janus
SleazyDior
Janus
Level 54
God Stats
18W - 18L
1,486 SR
Queue Stats
59W - 48L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
8,837
736
4,851
14,948
16,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
L7E4
Medusa
14
6 / 1 / 5
9,599
800
10,492
10,474
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LuS1lver3690
Jormungandr
15
3 / 1 / 8
9,389
782
13,206
14,138
7,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 3 / 2
8,365
697
5,545
17,634
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
12
1 / 3 / 5
7,629
636
5,682
8,366
3,651
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
12
2 / 5 / 3
7,925
660
9,971
6,750
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
11
Kills
5
6
Deaths
11
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
W
2
4
9
1.63
L
Neith
1
3
5
1.17
W
Medusa
L7E4
Medusa
6
1
5
8.5
W
Jormungandr
LuS1lver3690
Jormungandr
3
1
8
7
L
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
21,198
39,560
Taken
32,750
28,703
Mitigated
26,989
9,673
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,545
1,015
0
2,363
17,634
20,222
0
6,639
10,995
19,108
0
W
4,851
328
742
2,338
14,948
16,474
367
6,044
8,904
0
8,420
L
Neith
5,682
2,561
0
987
8,366
3,651
0
3,956
4,410
0
17,684
W
Medusa
L7E4
Medusa
10,492
4,292
0
1,776
10,474
4,728
1,388
4,428
6,046
0
52,325
W
Jormungandr
LuS1lver3690
Jormungandr
13,206
3,211
0
4,817
14,138
7,501
506
5,243
8,895
46,877
0
L
Janus
9,971
166
0
115
6,750
3,116
0
2,671
4,079
30,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
23,919
167
Minions Killed
98
9
Camps Cleared
2
690,195
Distance Traveled
571,732
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,365
697
23
2
1
195,601
1
W
Odin
8,837
736
4
0
0
230,253
0
L
Neith
7,629
636
29
2
0
168,002
2
W
Medusa
9,599
800
82
7
5
223,022
4
W
Jormungandr
9,389
782
81
7
4
236,920
2
L
Janus
7,925
660
46
4
1
208,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role