Player Matchup

Thanatos
Thanatos
Masters
Fayyyyyyy
Thanatos
Masters
Level 159
God Stats
7W - 5L
1,780 SR
Queue Stats
311W - 218L
3,091 MMR
Solo
Kuzenbo
Kuzenbo
Masters
GreedyDEDE
Kuzenbo
Masters
Level 156
God Stats
3W - 3L
1,645 SR
Queue Stats
121W - 88L
2,966 MMR
Solo
Aphrodite
Aphrodite
Masters
HomeiIkazuchi
Aphrodite
Masters
Level 160
God Stats
176W - 125L
1,757 SR
Queue Stats
365W - 384L
2,832 MMR
Solo
Hachiman
Hachiman
Masters
PlSHO19
Hachiman
Masters
Level 159
God Stats
11W - 7L
1,671 SR
Queue Stats
298W - 269L
2,704 MMR
Solo
Loki
Loki
Masters
TOKAREV FL
Loki
Masters
Level 157
God Stats
157W - 114L
1,721 SR
Queue Stats
350W - 318L
2,866 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 158
1,715 SR
2,892 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,685 SR
2,622 MMR
He Bo
He Bo
Masters
 
He Bo
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Grandmaster
Hezο
Chiron
Grandmaster
Level 128
God Stats
9W - 6L
1,772 SR
Queue Stats
165W - 117L
3,367 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Octizy
Zhong Kui
Masters
Level 118
God Stats
4W - 2L
1,582 SR
Queue Stats
819W - 673L
3,149 MMR
Party 1
Artio
Artio
Diamond IV
SadDumbTrap
Artio
Diamond IV
Level 160
God Stats
0W - 1L
1,778 SR
Queue Stats
117W - 73L
2,533 MMR
Solo
Mulan
Mulan
Masters
Sydate
Mulan
Masters
Level 160
God Stats
7W - 6L
1,791 SR
Queue Stats
391W - 369L
2,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fayyyyyyy
Thanatos
20
15 / 4 / 5
15,876
635
20,383
23,005
14,061
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
GreedyDEDE
Kuzenbo
19
1 / 2 / 12
13,441
538
12,958
26,279
40,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
HomeiIkazuchi
Aphrodite
20
2 / 3 / 5
13,694
548
9,631
17,314
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
PlSHO19
Hachiman
20
1 / 2 / 10
14,566
583
19,506
17,526
7,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 2 / 10
16,403
656
24,038
29,688
15,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CabrakanGebHades

VS

Bans
GaneshaLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 5 / 4
12,464
499
14,251
17,236
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Hezο
Chiron
20
0 / 5 / 8
12,516
501
18,173
21,865
9,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Octizy
Zhong Kui
19
5 / 3 / 4
12,630
505
18,169
19,790
15,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
3 / 5 / 7
11,908
476
8,145
29,874
35,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Sydate
Mulan
19
0 / 7 / 0
12,018
481
14,362
25,722
24,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
25
Kills
13
13
Deaths
25
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
4
1.4
W
Thanatos
Fayyyyyyy
Thanatos
15
4
5
4.38
W
Kuzenbo
GreedyDEDE
Kuzenbo
1
2
12
3.5
L
Chiron
Hezο
Chiron
0
5
8
0.8
W
Aphrodite
HomeiIkazuchi
Aphrodite
2
3
5
1.5
L
Zhong Kui
Octizy
Zhong Kui
5
3
4
2.33
W
Hachiman
PlSHO19
Hachiman
1
2
10
3
L
3
5
7
1.3
L
Mulan
Sydate
Mulan
0
7
0
0
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,516
Damage
73,100
113,812
Taken
114,487
86,276
Mitigated
92,343
71,441
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,251
0
141
4,668
17,236
6,021
0
3,592
13,504
133,884
0
W
Thanatos
Fayyyyyyy
Thanatos
20,383
7,385
0
23,708
23,005
14,061
2,827
9,646
13,264
0
142,867
W
Kuzenbo
GreedyDEDE
Kuzenbo
12,958
3,636
0
5,475
26,279
40,330
355
12,189
14,040
46,945
5,247
L
Chiron
Hezο
Chiron
18,173
6,050
961
4,444
21,865
9,968
459
2,795
18,885
0
152,424
W
Aphrodite
HomeiIkazuchi
Aphrodite
9,631
541
6,243
9,923
17,314
8,898
460
9,940
7,374
110,137
0
L
Zhong Kui
Octizy
Zhong Kui
18,169
2,479
0
8,883
19,790
15,633
0
7,988
11,662
114,952
0
W
Hachiman
PlSHO19
Hachiman
19,506
7,721
0
7,982
17,526
7,590
3,632
3,936
13,590
0
142,542
L
8,145
570
1,053
6,467
29,874
35,976
0
7,592
22,072
35,642
2,917
L
Mulan
Sydate
Mulan
14,362
2,058
0
8,947
25,722
24,745
81
663
25,059
318
113,490
W
24,038
9,471
0
18,110
29,688
15,397
6,989
6,424
22,317
0
158,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,980
Gold Earned
61,536
836
Minions Killed
848
0
Camps Cleared
0
2,515,955
Distance Traveled
2,285,472
38
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,464
499
180
7
0
521,540
5
W
Thanatos
15,876
635
172
7
0
575,861
11
W
Kuzenbo
13,441
538
48
2
0
523,149
5
L
Chiron
12,516
501
224
9
0
424,508
1
W
Aphrodite
13,694
548
192
8
0
437,770
2
L
Zhong Kui
12,630
505
198
8
0
433,411
3
W
Hachiman
14,566
583
197
8
0
480,426
8
L
Artio
11,908
476
52
2
0
480,619
5
L
Mulan
12,018
481
194
8
0
425,394
7
W
Loki
16,403
656
227
9
0
498,749
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role