Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CashKetchum
Xbalanque
Level 45
God Stats
150W - 57L
1,854 SR
Queue Stats
425W - 209L
1,728 Elo+
Party 1
King Arthur
King Arthur
Catmaang
King Arthur
Level 121
God Stats
3W - 2L
1,407 SR
Queue Stats
555W - 297L
1,770 Elo+
Party 1
Ymir
Ymir
SUSMASTAWU
Ymir
Level 58
God Stats
3W - 2L
1,546 SR
Queue Stats
8W - 3L
1,533 Elo+
Party 1
Lancelot
Lancelot
WarriorsRequiem
Lancelot
Level 108
God Stats
3W - 4L
1,303 SR
Queue Stats
111W - 95L
1,466 Elo+
Solo
Team Averages
Level 91
1,522 SR
1,600 Elo+

VS

Team Averages
Level 72
1,464 SR
1,457 Elo+
Kukulkan
Kukulkan
Franquiny
Kukulkan
Level 52
God Stats
6W - 7L
1,449 SR
Queue Stats
19W - 22L
1,453 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stealth Cactus
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,523 Elo+
Solo
Merlin
Merlin
Sux2BU_U
Merlin
Level 115
God Stats
1W - 2L
1,463 SR
Queue Stats
35W - 51L
1,487 Elo+
Solo
Neith
Neith
TruKingDavid325
Neith
Level 89
God Stats
14W - 17L
1,536 SR
Queue Stats
150W - 185L
1,439 Elo+
Solo
Zeus
Zeus
honda-digital5
Zeus
Level 17
God Stats
0W - 2L
1,375 SR
Queue Stats
15W - 14L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 0 / 11
10,618
1,062
17,327
4,000
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
CashKetchum
Xbalanque
16
3 / 0 / 8
11,085
1,109
6,361
5,421
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Catmaang
King Arthur
17
7 / 1 / 8
12,458
1,246
11,207
13,880
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 1 / 4
9,073
907
1,210
6,025
6,536
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lancelot
16
3 / 3 / 6
10,088
1,009
8,630
12,692
6,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

278

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Franquiny
Kukulkan
15
2 / 3 / 2
10,043
1,004
12,277
11,553
5,233
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Stealth Cactus
Morgan Le Fay
15
1 / 5 / 3
9,297
930
2,724
11,367
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sux2BU_U
Merlin
15
0 / 2 / 4
9,359
936
5,504
6,382
2,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 5
9,333
933
8,515
9,221
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 3 / 1
9,434
943
6,182
7,417
2,731
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
15
Kills
5
5
Deaths
15
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
11
7.5
W
Xbalanque
CashKetchum
Xbalanque
3
0
8
7
W
King Arthur
Catmaang
King Arthur
7
1
8
11
L
Kukulkan
Franquiny
Kukulkan
2
3
2
1
W
0
1
4
2
L
Morgan Le Fay
Stealth Cactus
Morgan Le Fay
1
5
3
0.5
L
Merlin
Sux2BU_U
Merlin
0
2
4
1
L
0
2
5
1.25
W
Lancelot
3
3
6
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,735
Damage
35,202
42,018
Taken
45,940
37,296
Mitigated
23,729
5,404
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,327
800
0
231
4,000
2,019
0
3,187
813
34,917
0
W
Xbalanque
CashKetchum
Xbalanque
6,361
2,357
0
947
5,421
3,001
0
3,737
1,684
0
44,237
W
King Arthur
Catmaang
King Arthur
11,207
1,159
0
1,455
13,880
19,012
0
7,451
6,429
0
20,725
L
Kukulkan
Franquiny
Kukulkan
12,277
1,626
0
329
11,553
5,233
0
4,953
6,600
44,221
0
W
1,210
0
0
0
6,025
6,536
0
3,932
2,093
4,110
0
L
Morgan Le Fay
Stealth Cactus
Morgan Le Fay
2,724
615
0
1,202
11,367
9,437
0
2,926
8,441
7,980
0
L
Merlin
Sux2BU_U
Merlin
5,504
78
0
0
6,382
2,570
0
2,774
3,608
23,974
0
L
8,515
2,792
0
1,364
9,221
3,758
0
5,211
4,010
0
23,708
W
Lancelot
8,630
51
680
2,091
12,692
6,728
0
8,380
4,312
0
22,360
L
6,182
394
0
0
7,417
2,731
0
2,673
4,744
15,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
47,466
200
Minions Killed
190
7
Camps Cleared
5
940,924
Distance Traveled
920,207
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,618
1,062
42
4
1
189,057
0
W
Xbalanque
11,085
1,109
108
11
4
185,313
0
W
King Arthur
12,458
1,246
14
1
2
182,928
0
L
Kukulkan
10,043
1,004
71
7
0
190,182
0
W
Ymir
9,073
907
0
0
0
168,444
0
L
Morgan Le Fay
9,297
930
14
1
0
167,487
0
L
Merlin
9,359
936
38
4
2
195,035
0
L
Neith
9,333
933
46
5
1
180,138
1
W
Lancelot
10,088
1,009
36
4
0
215,182
0
L
Zeus
9,434
943
21
2
2
187,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role