Player Matchup

Ishtar
Ishtar
Aceargon
Ishtar
Level 160
God Stats
4W - 4L
1,536 SR
Queue Stats
395W - 436L
1,592 Elo+
Solo
Ah Puch
Ah Puch
Azillify
Ah Puch
Level 89
God Stats
0W - 1L
1,470 SR
Queue Stats
9W - 7L
1,560 Elo+
Party 2
Osiris
Osiris
ProKnobPolisher
Osiris
Level 146
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Ne Zha
Ne Zha
RangerBoots
Ne Zha
Level 156
God Stats
0W - 1L
1,274 SR
Queue Stats
7W - 8L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
Smetchj67
Hou Yi
Level 153
God Stats
3W - 5L
1,561 SR
Queue Stats
54W - 57L
1,475 Elo+
Solo
Team Averages
Level 141
1,424 SR
1,466 Elo+

VS

Team Averages
Level 114
1,595 SR
1,562 Elo+
Discordia
Discordia
ElevenB_Grunt
Discordia
Level 108
God Stats
15W - 13L
1,541 SR
Queue Stats
49W - 77L
1,433 Elo+
Solo
Jing Wei
Jing Wei
GoldenCaelum
Jing Wei
Level 160
God Stats
4W - 2L
1,560 SR
Queue Stats
471W - 356L
1,594 Elo+
Party 1
Nox
Nox
GoldenNezzy
Nox
Level 17
God Stats
3W - 1L
1,762 SR
Queue Stats
40W - 12L
1,796 Elo+
Party 1
Geb
Geb
GoldenYaz
Geb
Level 160
God Stats
49W - 39L
1,571 SR
Queue Stats
570W - 475L
1,579 Elo+
Party 1
Chernobog
Chernobog
Goomba117
Chernobog
Level 124
God Stats
136W - 128L
1,541 SR
Queue Stats
902W - 1,035L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aceargon
Ishtar
16
2 / 0 / 2
11,191
1,017
5,766
5,202
2,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Azillify
Ah Puch
16
1 / 2 / 5
10,708
973
9,788
7,197
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 4
11,379
1,034
14,120
17,307
19,693
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
17
3 / 4 / 3
11,426
1,039
17,984
15,541
10,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
Smetchj67
Hou Yi
15
0 / 14 / 1
9,135
830
1,157
20,217
7,856
Team 1 Tickets

149

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElevenB_Grunt
Discordia
17
2 / 1 / 13
11,493
1,045
14,897
7,677
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
GoldenCaelum
Jing Wei
17
3 / 1 / 11
10,928
993
13,943
9,304
4,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 2 / 9
11,228
1,021
12,147
9,648
4,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 11
11,964
1,088
6,155
9,426
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chernobog
Goomba117
Chernobog
17
2 / 4 / 12
11,003
1,000
6,847
15,920
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
8
Kills
20
21
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aceargon
Ishtar
2
0
2
3
L
Ah Puch
Azillify
Ah Puch
1
2
5
1.75
W
Discordia
ElevenB_Grunt
Discordia
2
1
13
8.5
W
Jing Wei
GoldenCaelum
Jing Wei
3
1
11
8.5
W
9
2
9
6.75
W
4
0
11
9.5
W
Chernobog
Goomba117
Chernobog
2
4
12
2
L
2
1
4
4
L
Ne Zha
3
4
3
1.13
L
Hou Yi
Smetchj67
Hou Yi
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,815
Damage
53,989
65,464
Taken
51,975
43,565
Mitigated
29,564
5,381
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aceargon
Ishtar
5,766
3,805
0
375
5,202
2,352
0
2,277
2,925
0
39,973
L
Ah Puch
Azillify
Ah Puch
9,788
224
0
182
7,197
3,145
0
3,482
3,715
22,639
0
W
Discordia
ElevenB_Grunt
Discordia
14,897
517
0
168
7,677
2,920
0
428
7,249
46,649
0
W
Jing Wei
GoldenCaelum
Jing Wei
13,943
9,806
0
0
9,304
4,068
0
2,108
7,196
0
24,538
W
12,147
811
0
352
9,648
4,649
0
1,530
8,118
20,906
0
W
6,155
773
0
1,309
9,426
11,524
0
2,296
7,130
16,035
0
W
Chernobog
Goomba117
Chernobog
6,847
4,071
0
2,084
15,920
6,403
0
3,649
12,271
0
28,004
L
14,120
3,471
0
1,387
17,307
19,693
0
8,249
9,058
106
33,562
L
Ne Zha
17,984
2,061
0
3,437
15,541
10,519
0
8,994
6,547
117
45,900
L
Hou Yi
Smetchj67
Hou Yi
1,157
234
0
0
20,217
7,856
0
10,197
9,108
0
1,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
56,616
212
Minions Killed
222
10
Camps Cleared
5
992,692
Distance Traveled
1,023,968
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,191
1,017
72
7
3
181,293
0
L
Ah Puch
10,708
973
41
4
1
175,446
0
W
Discordia
11,493
1,045
74
7
1
206,799
0
W
Jing Wei
10,928
993
35
3
0
189,794
4
W
Nox
11,228
1,021
19
2
2
234,659
2
W
Geb
11,964
1,088
29
3
2
215,611
2
W
Chernobog
11,003
1,000
65
6
0
177,105
0
L
Osiris
11,379
1,034
41
4
5
230,771
0
L
Ne Zha
11,426
1,039
57
5
1
240,993
0
L
Hou Yi
9,135
830
1
0
0
164,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role