Player Matchup

Sol
Sol
DrKevorkian
Sol
Level 158
God Stats
6W - 8L
1,397 SR
Queue Stats
328W - 344L
1,519 Elo+
Party 2
Odin
Odin
GSLegendary
Odin
Level 153
God Stats
10W - 14L
1,498 SR
Queue Stats
492W - 462L
1,596 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GrumpyGopher
Tsukuyomi
Level 158
God Stats
13W - 11L
1,562 SR
Queue Stats
285W - 270L
1,514 Elo+
Party 2
Izanami
Izanami
Gs_puner1
Izanami
Level 88
God Stats
279W - 254L
1,582 SR
Queue Stats
280W - 255L
1,562 Elo+
Party 3
Atlas
Atlas
HokageHentai
Atlas
Level 155
God Stats
12W - 17L
1,441 SR
Queue Stats
443W - 427L
1,505 Elo+
Party 2
Team Averages
Level 142
1,496 SR
1,539 Elo+

VS

Team Averages
Level 146
1,577 SR
1,575 Elo+
Horus
Horus
ChaotikHaZe
Horus
Level 135
God Stats
89W - 82L
1,695 SR
Queue Stats
684W - 672L
1,537 Elo+
Party 1
Tiamat
Tiamat
InstantBlack0ut
Tiamat
Level 156
God Stats
4W - 4L
1,493 SR
Queue Stats
365W - 369L
1,630 Elo+
Party 1
Loki
Loki
KuramaREX777
Loki
Level 159
God Stats
2W - 3L
1,488 SR
Queue Stats
152W - 143L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Smighty_Vet
Danzaburou
Level 155
God Stats
26W - 14L
1,705 SR
Queue Stats
180W - 168L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
lil humpty
Cu Chulainn
Level 127
God Stats
1W - 3L
1,506 SR
Queue Stats
66W - 80L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
13,800
600
14,480
13,349
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 0 / 11
12,528
545
6,760
13,825
14,419
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
GrumpyGopher
Tsukuyomi
20
6 / 3 / 6
13,582
591
13,728
18,964
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Gs_puner1
Izanami
20
2 / 1 / 0
13,907
605
4,728
12,472
7,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 5 / 8
12,925
562
17,274
24,688
15,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,612
331
6,317
12,588
6,653
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 2 / 2
10,475
455
11,829
11,090
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 3
10,063
438
4,919
18,366
7,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Smighty_Vet
Danzaburou
17
2 / 3 / 0
10,599
461
3,747
15,736
6,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
lil humpty
Cu Chulainn
18
5 / 5 / 0
11,955
520
12,716
19,914
15,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
9
9
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
6
0
4
8
W
0
0
11
5.5
W
Tsukuyomi
GrumpyGopher
Tsukuyomi
6
3
6
3
W
Izanami
Gs_puner1
Izanami
2
1
0
2
W
3
5
8
1.4
L
1
2
2
1
L
1
6
3
0.42
L
Danzaburou
Smighty_Vet
Danzaburou
2
3
0
0.67
L
Cu Chulainn
lil humpty
Cu Chulainn
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,970
Damage
39,528
83,298
Taken
77,694
52,284
Mitigated
45,104
36,425
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,317
1,954
1,600
2,933
12,588
6,653
0
3,838
8,648
0
23,826
W
14,480
6,125
0
8,546
13,349
6,525
5,959
2,276
11,073
114,264
13,248
W
6,760
1,042
0
4,881
13,825
14,419
415
2,755
10,129
0
52,138
W
Tsukuyomi
GrumpyGopher
Tsukuyomi
13,728
3,714
0
9,803
18,964
8,559
1,604
3,592
14,484
0
112,533
W
Izanami
Gs_puner1
Izanami
4,728
2,764
0
5,414
12,472
7,211
3,320
917
11,555
0
163,661
W
17,274
5,210
0
7,781
24,688
15,570
293
4,792
19,492
92,179
0
L
11,829
345
0
1,270
11,090
8,360
0
5,649
5,388
83,996
0
L
4,919
890
0
6,258
18,366
7,913
0
5,591
12,614
0
90,015
L
Danzaburou
Smighty_Vet
Danzaburou
3,747
514
0
2,978
15,736
6,883
1,344
3,304
11,880
0
72,982
L
Cu Chulainn
lil humpty
Cu Chulainn
12,716
3,244
0
5,805
19,914
15,295
0
10,722
8,562
77
95,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,742
Gold Earned
50,704
784
Minions Killed
659
0
Camps Cleared
0
2,282,979
Distance Traveled
2,213,543
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,612
331
30
1
0
448,211
3
W
Sol
13,800
600
205
9
0
461,030
4
W
Odin
12,528
545
65
3
0
479,108
7
W
Tsukuyomi
13,582
591
151
7
0
501,019
3
W
Izanami
13,907
605
225
10
0
427,181
5
W
Atlas
12,925
562
138
6
0
414,641
4
L
Tiamat
10,475
455
176
8
0
471,991
6
L
Loki
10,063
438
138
6
0
458,045
1
L
Danzaburou
10,599
461
139
6
0
439,773
4
L
Cu Chulainn
11,955
520
176
8
0
395,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role