Player Matchup

Achilles
Achilles
BauzaHD
Achilles
Level 122
God Stats
19W - 21L
1,412 SR
Queue Stats
284W - 314L
1,412 Elo+
Party 1
Yu Huang
Yu Huang
LN Vxbes
Yu Huang
Level 157
God Stats
5W - 6L
1,310 SR
Queue Stats
514W - 569L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tbrown672
Kumbhakarna
Level 147
God Stats
0W - 2L
1,513 SR
Queue Stats
17W - 44L
1,298 Elo+
Party 2
Medusa
Medusa
Th34LCh3MI5T
Medusa
Level 160
God Stats
1W - 2L
1,487 SR
Queue Stats
838W - 932L
1,438 Elo+
Solo
Thor
Thor
TheKingOfCamelss
Thor
Level 84
God Stats
87W - 88L
1,483 SR
Queue Stats
95W - 107L
1,421 Elo+
Party 2
Team Averages
Level 134
1,441 SR
1,401 Elo+

VS

Team Averages
Level 77
1,494 SR
1,444 Elo+
Nu Wa
Nu Wa
F3arMyLazerface
Nu Wa
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,436 Elo+
Solo
Chang'e
Chang'e
Naviel__
Chang'e
Level 104
God Stats
2W - 2L
1,311 SR
Queue Stats
70W - 75L
1,431 Elo+
Party 3
Thor
Thor
STR8Garbish
Thor
Level 42
God Stats
19W - 24L
1,386 SR
Queue Stats
139W - 181L
1,365 Elo+
Solo
Hercules
Hercules
WORSTLOKIMAIN
Hercules
Level 39
God Stats
6W - 5L
1,421 SR
Queue Stats
211W - 196L
1,583 Elo+
Solo
Hou Yi
Hou Yi
Zemiad
Hou Yi
Level 63
God Stats
2W - 1L
1,852 SR
Queue Stats
43W - 55L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BauzaHD
Achilles
18
1 / 6 / 2
11,436
602
10,689
18,376
9,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
LN Vxbes
Yu Huang
19
3 / 3 / 2
12,024
633
23,931
17,728
10,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
Tbrown672
Kumbhakarna
18
1 / 5 / 5
11,436
602
8,110
25,115
35,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
17
0 / 3 / 3
10,862
572
6,237
16,136
7,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 6 / 4
11,119
585
12,592
24,542
11,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 13
13,073
688
21,519
12,783
5,938
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Naviel__
Chang'e
20
2 / 1 / 6
13,478
709
7,487
19,107
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 3 / 4
13,410
706
11,958
13,492
7,279
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
WORSTLOKIMAIN
Hercules
20
14 / 0 / 6
14,581
767
29,112
24,954
36,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Zemiad
Hou Yi
19
2 / 0 / 7
12,773
672
8,363
20,092
9,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
7
Kills
23
23
Deaths
7
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
BauzaHD
Achilles
1
6
2
0.33
W
1
3
13
2.5
L
Yu Huang
LN Vxbes
Yu Huang
3
3
2
1.33
W
Chang'e
Naviel__
Chang'e
2
1
6
5
W
4
3
4
2
L
Kumbhakarna
Tbrown672
Kumbhakarna
1
5
5
0.7
L
Medusa
0
3
3
0.5
L
2
6
4
0.67
W
Hercules
WORSTLOKIMAIN
Hercules
14
0
6
17
W
Hou Yi
Zemiad
Hou Yi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,559
Damage
78,439
101,897
Taken
90,428
74,034
Mitigated
69,543
16,062
Healing
41,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BauzaHD
Achilles
10,689
4,623
328
1,853
18,376
9,968
0
2,798
15,027
0
48,086
W
21,519
6,605
0
1,352
12,783
5,938
1,010
6,273
6,430
53,310
3,524
L
Yu Huang
LN Vxbes
Yu Huang
23,931
1,351
136
3,716
17,728
10,355
14
5,785
11,211
70,589
0
W
Chang'e
Naviel__
Chang'e
7,487
765
7,757
11,717
19,107
9,813
607
7,263
11,844
51,106
0
W
11,958
1,726
0
763
13,492
7,279
6,522
3,371
10,121
0
52,829
L
Kumbhakarna
Tbrown672
Kumbhakarna
8,110
878
0
2,801
25,115
35,142
0
9,873
14,303
30,909
0
L
Medusa
6,237
1,333
0
3,769
16,136
7,065
0
4,086
11,729
0
45,724
L
12,592
754
0
3,459
24,542
11,504
0
5,098
18,759
0
30,608
W
Hercules
WORSTLOKIMAIN
Hercules
29,112
8,008
0
12,357
24,954
36,766
480
7,257
17,697
0
44,797
W
Hou Yi
Zemiad
Hou Yi
8,363
3,553
0
7,409
20,092
9,747
1,575
7,877
12,150
0
50,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,877
Gold Earned
67,315
296
Minions Killed
321
0
Camps Cleared
0
1,622,303
Distance Traveled
1,835,640
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,436
602
73
4
0
307,912
0
W
Nu Wa
13,073
688
84
4
0
356,630
0
L
Yu Huang
12,024
633
94
5
0
331,375
1
W
Chang'e
13,478
709
75
4
0
333,202
2
W
Thor
13,410
706
78
4
0
364,543
4
L
Kumbhakarna
11,436
602
42
2
0
367,640
0
L
Medusa
10,862
572
59
3
0
259,933
0
L
Thor
11,119
585
28
1
0
355,443
0
W
Hercules
14,581
767
35
2
0
425,184
0
W
Hou Yi
12,773
672
49
3
0
356,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role